Player Matchup

Apollo
Apollo
EMPERORWARRICK2
Apollo
Level 78
God Stats
2W - 6L
1,280 SR
Queue Stats
22W - 34L
1,426 Elo+
Solo
Aphrodite
Aphrodite
PK Catalyst
Aphrodite
Level 160
God Stats
1W - 2L
1,475 SR
Queue Stats
654W - 284L
1,613 Elo+
Solo
Sol
Sol
o Leiru o
Sol
Level 73
God Stats
0W - 1L
1,370 SR
Queue Stats
184W - 234L
1,382 Elo+
Solo
Team Averages
Level 104
1,375 SR
1,474 Elo+

VS

Team Averages
Level 121
1,436 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MrP1usU1tra
Janus
Level 119
God Stats
22W - 29L
1,227 SR
Queue Stats
159W - 217L
1,462 Elo+
Party 1
Charybdis
Charybdis
WhyYouMaidenless
Charybdis
Level 83
God Stats
77W - 90L
1,581 SR
Queue Stats
283W - 312L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,492
590
2,812
9,284
2,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
PK Catalyst
Aphrodite
12
0 / 3 / 1
6,456
587
5,201
11,788
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 4 / 0
7,106
646
4,407
11,872
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 8
7,981
726
6,401
13,614
10,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 3 / 9
7,521
684
7,134
6,175
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
14
8 / 0 / 3
8,991
817
16,343
7,745
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
12
12
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
8
7
L
1
5
1
0.3
W
1
3
9
1.83
L
Aphrodite
PK Catalyst
Aphrodite
0
3
1
0.17
W
Charybdis
8
0
3
9.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,420
Damage
29,878
32,944
Taken
27,534
11,697
Mitigated
17,228
9,452
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,401
1,647
303
5,490
13,614
10,668
170
3,481
10,133
0
16,507
L
2,812
1,373
0
76
9,284
2,618
68
2,714
6,356
0
5,760
W
7,134
1,106
365
468
6,175
2,683
490
3,559
2,616
16,704
0
L
Aphrodite
PK Catalyst
Aphrodite
5,201
589
1,923
4,837
11,788
4,661
0
2,015
9,575
26,672
0
W
Charybdis
16,343
7,110
0
2,524
7,745
3,877
1,037
2,794
4,951
0
49,798
L
4,407
983
0
2,616
11,872
4,418
56
1,882
9,832
13,211
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,054
Gold Earned
24,493
80
Minions Killed
135
1
Camps Cleared
8
568,886
Distance Traveled
601,288
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,981
726
24
2
1
218,037
1
L
Apollo
6,492
590
6
1
0
180,456
0
W
Janus
7,521
684
23
2
3
192,511
0
L
Aphrodite
6,456
587
51
5
0
187,050
5
W
Charybdis
8,991
817
88
8
4
190,740
4
L
Sol
7,106
646
23
2
1
201,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role