Player Matchup

Merlin
Merlin
ArisuHikawa
Merlin
Level 156
God Stats
2W - 1L
1,528 SR
Queue Stats
211W - 109L
1,586 Elo+
Party 2
Chiron
Chiron
Grzli
Chiron
Level 60
God Stats
9W - 4L
1,704 SR
Queue Stats
406W - 233L
1,608 Elo+
Party 2
Ra
Ra
Impact5463
Ra
Level 82
God Stats
2W - 0L
1,680 SR
Queue Stats
102W - 42L
1,624 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MinnieYongsun
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
Silentvipur
Erlang Shen
Level 157
God Stats
2W - 2L
1,310 SR
Queue Stats
837W - 558L
1,673 Elo+
Party 2
Team Averages
Level 116
1,544 SR
1,575 Elo+

VS

Team Averages
Level 109
1,548 SR
1,403 Elo+
Kuzenbo
Kuzenbo
DurdleKing
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,172 Elo+
Party 3
Cliodhna
Cliodhna
ElixirofFail
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,214 Elo+
Party 3
Lancelot
Lancelot
PotatosaurusRex
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,482 Elo+
Solo
Terra
Terra
TheMooMonster
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
WhamPowBang
Cernunnos
Level 109
God Stats
0W - 2L
1,738 SR
Queue Stats
17W - 39L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 1 / 21
13,364
786
22,294
11,415
7,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
Grzli
Chiron
19
10 / 4 / 13
13,392
788
24,693
22,118
14,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 20
12,330
725
22,326
14,716
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MinnieYongsun
Tsukuyomi
20
6 / 7 / 24
12,562
739
27,501
20,118
10,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Silentvipur
Erlang Shen
18
5 / 6 / 22
12,239
720
14,548
32,650
31,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DurdleKing
Kuzenbo
18
8 / 6 / 6
11,371
669
15,384
29,542
57,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
ElixirofFail
Cliodhna
18
3 / 5 / 12
10,336
608
19,112
18,019
21,121
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
18
3 / 8 / 6
10,504
618
17,295
25,794
22,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 8 / 13
10,872
640
9,460
28,388
33,565
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
WhamPowBang
Cernunnos
18
3 / 7 / 10
11,023
648
16,628
23,114
13,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
65
34
Kills
18
19
Deaths
34
100
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
1
21
18.5
L
Kuzenbo
DurdleKing
Kuzenbo
8
6
6
1.83
L
Cliodhna
ElixirofFail
Cliodhna
3
5
12
1.8
W
Chiron
Grzli
Chiron
10
4
13
4.13
W
5
1
20
15
W
Tsukuyomi
MinnieYongsun
Tsukuyomi
6
7
24
2.57
L
Lancelot
3
8
6
0.75
W
Erlang Shen
Silentvipur
Erlang Shen
5
6
22
2.67
L
1
8
13
0.94
L
Cernunnos
WhamPowBang
Cernunnos
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,362
Damage
77,879
101,017
Taken
124,857
73,510
Mitigated
147,259
43,379
Healing
42,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,294
796
841
1,264
11,415
7,452
1,184
1,622
9,793
49,814
0
L
Kuzenbo
DurdleKing
Kuzenbo
15,384
4,303
1,615
6,104
29,542
57,414
33
8,743
20,799
31,531
0
L
Cliodhna
ElixirofFail
Cliodhna
19,112
3,674
1,978
1,754
18,019
21,121
167
7,446
10,573
0
29,477
W
Chiron
Grzli
Chiron
24,693
7,146
5,282
5,901
22,118
14,680
2,650
5,684
16,434
0
42,602
W
22,326
1,653
9,330
6,056
14,716
9,141
1,324
4,229
10,487
48,176
0
W
Tsukuyomi
MinnieYongsun
Tsukuyomi
27,501
4,604
2,102
1,718
20,118
10,912
785
4,919
15,199
0
45,084
L
Lancelot
17,295
1,857
480
4,569
25,794
22,006
0
10,908
14,886
0
33,908
W
Erlang Shen
Silentvipur
Erlang Shen
14,548
7,642
4,103
6,782
32,650
31,325
1,542
8,390
24,260
0
23,751
L
9,460
1,519
10,657
8,690
28,388
33,565
0
7,859
20,529
12,626
0
L
Cernunnos
WhamPowBang
Cernunnos
16,628
9,325
492
5,713
23,114
13,153
304
9,664
13,450
0
44,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,887
Gold Earned
54,106
191
Minions Killed
157
0
Camps Cleared
0
1,537,571
Distance Traveled
1,358,775
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,364
786
64
4
0
319,878
1
L
Kuzenbo
11,371
669
15
1
0
292,688
2
L
Cliodhna
10,336
608
25
1
0
275,029
2
W
Chiron
13,392
788
43
3
0
317,691
4
W
Ra
12,330
725
46
3
0
328,581
1
W
Tsukuyomi
12,562
739
25
1
0
322,043
0
L
Lancelot
10,504
618
41
2
0
275,166
1
W
Erlang Shen
12,239
720
13
1
0
249,378
0
L
Terra
10,872
640
9
1
0
286,416
2
L
Cernunnos
11,023
648
67
4
0
229,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role