Player Matchup

Jormungandr
Jormungandr
IronP4triot99
Jormungandr
Level 114
God Stats
0W - 2L
1,422 SR
Queue Stats
77W - 69L
1,516 Elo+
Party 1
Fenrir
Fenrir
KittySama
Fenrir
Level 149
God Stats
1W - 3L
1,138 SR
Queue Stats
86W - 102L
1,504 Elo+
Party 1
Scylla
Scylla
Lord Loincloth
Scylla
Level 160
God Stats
3W - 5L
1,465 SR
Queue Stats
165W - 163L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
Stockwal
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 138L
1,491 Elo+
Solo
Pele
Pele
a bananna noob
Pele
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 113L
1,650 Elo+
Party 1
Team Averages
Level 134
1,405 SR
1,555 Elo+

VS

Team Averages
Level 126
1,600 SR
1,528 Elo+
Ao Kuang
Ao Kuang
CallDaAmburlamp
Ao Kuang
Level 123
God Stats
4W - 1L
1,468 SR
Queue Stats
86W - 73L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
Domzo
Ah Puch
Level 66
God Stats
2W - 0L
1,723 SR
Queue Stats
199W - 190L
1,503 Elo+
Solo
Ganesha
Ganesha
EXTREME 50
Ganesha
Level 160
God Stats
11W - 14L
1,381 SR
Queue Stats
673W - 620L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
ElChicoMasSuave
Sun Wukong
Level 124
God Stats
1W - 0L
1,804 SR
Queue Stats
128W - 111L
1,524 Elo+
Solo
Artemis
Artemis
toddy78
Artemis
Level 159
God Stats
11W - 10L
1,625 SR
Queue Stats
449W - 397L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IronP4triot99
Jormungandr
17
2 / 7 / 12
11,270
704
14,002
25,070
31,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
KittySama
Fenrir
18
6 / 7 / 8
11,329
708
10,770
19,752
25,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 6
9,831
614
11,760
15,323
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Stockwal
Jing Wei
19
5 / 4 / 7
10,710
669
20,252
15,017
8,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 8 / 4
10,170
636
10,592
21,301
21,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
10 / 4 / 12
12,330
771
11,300
18,288
12,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Domzo
Ah Puch
18
8 / 5 / 16
11,913
745
24,561
16,097
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
EXTREME 50
Ganesha
19
0 / 3 / 27
11,845
740
9,707
22,832
28,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
ElChicoMasSuave
Sun Wukong
19
7 / 3 / 23
12,146
759
13,858
32,561
37,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
toddy78
Artemis
19
8 / 5 / 19
12,383
774
30,662
17,600
11,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
17
Kills
33
33
Deaths
20
37
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
4
12
4
W
Ah Puch
Domzo
Ah Puch
8
5
16
3.2
W
Ganesha
EXTREME 50
Ganesha
0
3
27
4.5
W
Sun Wukong
ElChicoMasSuave
Sun Wukong
7
3
23
6.17
L
Jormungandr
IronP4triot99
Jormungandr
2
7
12
1.14
L
Fenrir
KittySama
Fenrir
6
7
8
1.43
L
1
7
6
0.57
L
Jing Wei
Stockwal
Jing Wei
5
4
7
2.13
L
3
8
4
0.63
W
Artemis
toddy78
Artemis
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,376
Damage
90,088
96,463
Taken
107,378
93,191
Mitigated
99,563
23,064
Healing
38,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,300
1,336
1,272
5,387
18,288
12,503
199
3,493
14,688
17,425
0
W
Ah Puch
Domzo
Ah Puch
24,561
4,013
1,826
2,118
16,097
9,900
1,034
3,721
12,246
43,175
0
W
Ganesha
EXTREME 50
Ganesha
9,707
697
1,969
5,521
22,832
28,446
641
6,610
14,705
20,131
0
W
Sun Wukong
ElChicoMasSuave
Sun Wukong
13,858
2,326
2,677
13,626
32,561
37,276
1,289
8,329
23,549
120
28,289
L
Jormungandr
IronP4triot99
Jormungandr
14,002
3,826
2,613
3,462
25,070
31,972
420
12,054
13,016
26,242
0
L
Fenrir
KittySama
Fenrir
10,770
705
1,940
1,421
19,752
25,302
500
9,287
10,465
190
15,233
L
11,760
643
578
1,872
15,323
6,675
0
6,258
9,065
26,951
0
L
Jing Wei
Stockwal
Jing Wei
20,252
11,747
1,886
3,210
15,017
8,213
1,551
5,463
9,554
0
40,528
L
10,592
1,261
2,253
3,829
21,301
21,029
0
12,546
8,755
0
23,838
W
Artemis
toddy78
Artemis
30,662
12,445
0
3,879
17,600
11,438
5,219
3,722
13,056
0
64,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,310
Gold Earned
60,617
190
Minions Killed
172
0
Camps Cleared
0
1,228,436
Distance Traveled
1,422,762
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,330
771
19
1
0
288,542
0
W
Ah Puch
11,913
745
44
3
0
273,328
0
W
Ganesha
11,845
740
2
0
0
300,560
1
W
Sun Wukong
12,146
759
27
2
0
314,081
0
L
Jormungandr
11,270
704
56
4
0
243,694
0
L
Fenrir
11,329
708
11
1
0
264,663
1
L
Scylla
9,831
614
42
3
0
207,259
4
L
Jing Wei
10,710
669
54
3
0
243,700
0
L
Pele
10,170
636
27
2
0
269,120
0
W
Artemis
12,383
774
80
5
0
246,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role