Player Matchup

Bellona
Bellona
Buoy2x
Bellona
Level 48
God Stats
6W - 1L
1,665 SR
Queue Stats
88W - 87L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
FRANKENZTE1N
Danzaburou
Level 56
God Stats
11W - 10L
1,495 SR
Queue Stats
68W - 62L
1,466 Elo+
Party 1
Ishtar
Ishtar
Technowizrd
Ishtar
Level 107
God Stats
4W - 2L
1,713 SR
Queue Stats
14W - 20L
1,430 Elo+
Party 3
Scylla
Scylla
TinaTavern
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 3
Cthulhu
Cthulhu
zero_orez8
Cthulhu
Level 44
God Stats
2W - 6L
1,340 SR
Queue Stats
31W - 42L
1,389 Elo+
Solo
Team Averages
Level 52
1,543 SR
1,403 Elo+

VS

Team Averages
Level 60
1,384 SR
1,469 Elo+
Gilgamesh
Gilgamesh
FATGODDEMN
Gilgamesh
Level 69
God Stats
14W - 8L
1,551 SR
Queue Stats
262W - 291L
1,456 Elo+
Party 2
Fafnir
Fafnir
JadBubu
Fafnir
Level 96
God Stats
5W - 7L
1,197 SR
Queue Stats
275W - 242L
1,537 Elo+
Party 2
Neith
Neith
Jessica2008
Neith
Level 30
God Stats
1W - 2L
1,204 SR
Queue Stats
8W - 2L
1,441 Elo+
Solo
Anubis
Anubis
Larkspurz
Anubis
Level 85
God Stats
22W - 26L
1,467 SR
Queue Stats
303W - 311L
1,450 Elo+
Solo
Nu Wa
Nu Wa
fxkstella
Nu Wa
Level 19
God Stats
31W - 28L
1,501 SR
Queue Stats
147W - 154L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buoy2x
Bellona
17
1 / 5 / 3
10,784
980
12,108
21,327
24,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
FRANKENZTE1N
Danzaburou
17
4 / 4 / 2
11,925
1,084
22,206
16,452
8,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
17
1 / 6 / 4
11,207
1,019
15,326
13,513
6,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
TinaTavern
Scylla
16
0 / 9 / 1
10,046
913
4,456
14,779
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
zero_orez8
Cthulhu
16
1 / 3 / 3
11,102
1,009
14,716
24,379
32,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

119

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FATGODDEMN
Gilgamesh
17
4 / 2 / 9
12,218
1,111
13,703
24,242
14,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
JadBubu
Fafnir
19
3 / 2 / 21
13,207
1,201
9,868
19,626
34,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 2 / 11
15,091
1,372
31,628
12,815
7,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Larkspurz
Anubis
18
4 / 0 / 14
11,583
1,053
17,540
10,669
6,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
fxkstella
Nu Wa
18
1 / 1 / 19
11,296
1,027
12,926
5,748
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
7
Kills
27
27
Deaths
7
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bellona
Buoy2x
Bellona
1
5
3
0.5
W
Gilgamesh
FATGODDEMN
Gilgamesh
4
2
9
4.25
L
Danzaburou
FRANKENZTE1N
Danzaburou
4
4
2
1.25
W
Fafnir
JadBubu
Fafnir
3
2
21
6.75
W
15
2
11
10.25
W
Anubis
Larkspurz
Anubis
4
0
14
11
L
Ishtar
1
6
4
0.5
L
Scylla
TinaTavern
Scylla
0
9
1
0.06
W
Nu Wa
fxkstella
Nu Wa
1
1
19
10.5
L
Cthulhu
zero_orez8
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,812
Damage
85,665
90,450
Taken
73,100
77,395
Mitigated
66,489
12,246
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Buoy2x
Bellona
12,108
3,541
0
1,766
21,327
24,776
0
11,971
9,356
0
30,522
W
Gilgamesh
FATGODDEMN
Gilgamesh
13,703
4,891
2,247
2,398
24,242
14,627
0
5,493
18,568
120
22,361
L
Danzaburou
FRANKENZTE1N
Danzaburou
22,206
14,650
0
3,117
16,452
8,621
0
5,686
10,766
0
49,964
W
Fafnir
JadBubu
Fafnir
9,868
2,680
523
5,420
19,626
34,749
0
4,330
14,947
18,485
0
W
31,628
17,110
0
4,842
12,815
7,495
0
2,155
10,454
0
67,731
W
Anubis
Larkspurz
Anubis
17,540
2,696
0
4,120
10,669
6,799
0
3,592
6,975
42,733
0
L
Ishtar
15,326
11,315
0
1,388
13,513
6,550
0
4,111
9,402
0
49,141
L
Scylla
TinaTavern
Scylla
4,456
1,695
0
0
14,779
5,051
0
7,421
7,358
18,570
0
W
Nu Wa
fxkstella
Nu Wa
12,926
4,022
0
306
5,748
2,819
0
2,655
2,984
26,887
0
L
Cthulhu
zero_orez8
Cthulhu
14,716
620
2,301
3,674
24,379
32,397
0
11,265
13,114
41,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
63,395
254
Minions Killed
236
4
Camps Cleared
9
993,911
Distance Traveled
1,017,545
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,784
980
35
3
1
230,000
1
W
Gilgamesh
12,218
1,111
12
1
3
214,750
0
L
Danzaburou
11,925
1,084
67
6
0
202,413
0
W
Fafnir
13,207
1,201
16
1
2
212,478
0
W
Neith
15,091
1,372
95
9
4
190,891
0
W
Anubis
11,583
1,053
75
7
0
172,343
2
L
Ishtar
11,207
1,019
68
6
2
186,763
0
L
Scylla
10,046
913
30
3
0
167,054
0
W
Nu Wa
11,296
1,027
38
3
0
227,083
0
L
Cthulhu
11,102
1,009
54
5
1
207,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role