Player Matchup

Ymir
Ymir
JETSsince2009
Ymir
Level 77
God Stats
9W - 5L
1,609 SR
Queue Stats
48W - 41L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Josegh2610
Amaterasu
Level 108
God Stats
3W - 3L
1,583 SR
Queue Stats
57W - 40L
1,529 Elo+
Solo
Danzaburou
Danzaburou
RGP MAJO 14
Danzaburou
Level 33
God Stats
27W - 25L
1,478 SR
Queue Stats
76W - 76L
1,457 Elo+
Party 2
Ishtar
Ishtar
Reborn_Ratchet
Ishtar
Level 103
God Stats
2W - 1L
1,201 SR
Queue Stats
227W - 191L
1,590 Elo+
Party 2
Thor
Thor
RiverAsh98
Thor
Level 141
God Stats
6W - 2L
1,639 SR
Queue Stats
168W - 159L
1,598 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,540 Elo+

VS

Team Averages
Level 88
1,576 SR
1,521 Elo+
Medusa
Medusa
CeeFour20
Medusa
Level 90
God Stats
82W - 57L
1,618 SR
Queue Stats
224W - 190L
1,515 Elo+
Party 1
Horus
Horus
KI11M3PL3ASE69
Horus
Level 105
God Stats
24W - 20L
1,613 SR
Queue Stats
270W - 229L
1,504 Elo+
Party 1
Mercury
Mercury
Kilted Koala
Mercury
Level 92
God Stats
1W - 5L
1,482 SR
Queue Stats
90W - 98L
1,467 Elo+
Party 1
Scylla
Scylla
LikeThatLary
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,640 Elo+
Solo
Cthulhu
Cthulhu
NiceCheatcodes
Cthulhu
Level 109
God Stats
16W - 11L
1,668 SR
Queue Stats
349W - 309L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,791
490
6,148
13,284
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Josegh2610
Amaterasu
17
0 / 1 / 1
10,069
503
6,159
20,199
15,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
RGP MAJO 14
Danzaburou
13
1 / 4 / 4
8,252
413
5,184
14,181
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 7
10,534
527
12,216
15,477
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 5
10,179
509
10,929
16,708
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CeeFour20
Medusa
12
3 / 4 / 2
8,259
413
9,071
11,398
5,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 3
7,965
398
10,151
16,597
14,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Kilted Koala
Mercury
15
1 / 4 / 2
8,758
438
5,702
15,404
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
0 / 2 / 3
8,801
440
8,331
8,936
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 0 / 0
11,390
570
14,563
9,417
9,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
7
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
CeeFour20
Medusa
3
4
2
1
W
4
0
6
7
W
Amaterasu
Josegh2610
Amaterasu
0
1
1
0.5
L
1
4
3
0.63
L
Mercury
Kilted Koala
Mercury
1
4
2
0.5
L
Scylla
0
2
3
0.75
L
2
0
0
2
W
Danzaburou
RGP MAJO 14
Danzaburou
1
4
4
0.75
W
3
1
7
6.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
47,818
79,849
Taken
61,752
50,772
Mitigated
40,180
33,222
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CeeFour20
Medusa
9,071
4,362
0
2,889
11,398
5,427
300
1,617
9,781
0
58,669
W
6,148
1,336
0
2,121
13,284
14,143
0
1,266
11,819
50,673
0
W
Amaterasu
Josegh2610
Amaterasu
6,159
2,652
49
13,381
20,199
15,331
0
12,891
6,312
0
86,975
L
10,151
4,552
904
4,050
16,597
14,225
19
3,160
13,437
0
39,226
L
Mercury
Kilted Koala
Mercury
5,702
2,803
0
1,390
15,404
6,639
0
931
14,473
0
82,363
L
Scylla
8,331
741
0
625
8,936
4,408
0
440
8,496
81,558
0
L
14,563
2,859
327
2,150
9,417
9,481
141
0
9,417
96,333
0
W
Danzaburou
RGP MAJO 14
Danzaburou
5,184
1,833
0
2,605
14,181
5,860
0
352
13,631
0
45,557
W
12,216
7,338
0
4,957
15,477
7,753
234
3,838
11,489
0
108,355
W
10,929
2,312
0
10,109
16,708
7,685
0
3,554
11,902
0
86,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
45,173
587
Minions Killed
615
0
Camps Cleared
0
1,833,649
Distance Traveled
1,939,041
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,259
413
96
5
0
325,360
5
W
Ymir
9,791
490
67
3
0
351,518
1
W
Amaterasu
10,069
503
176
9
0
360,262
1
L
Horus
7,965
398
52
3
0
387,835
4
L
Mercury
8,758
438
130
7
0
469,355
5
L
Scylla
8,801
440
136
7
0
358,400
7
L
Cthulhu
11,390
570
201
10
0
398,091
6
W
Danzaburou
8,252
413
67
3
0
328,269
2
W
Ishtar
10,534
527
151
8
0
374,140
2
W
Thor
10,179
509
126
6
0
419,460
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role