Player Matchup

Lancelot
Lancelot
MollysInMe
Lancelot
Level 25
God Stats
4W - 4L
1,652 SR
Queue Stats
13W - 10L
1,624 Elo+
Party 1
Ratatoskr
Ratatoskr
elotekingzeus
Ratatoskr
Level 118
God Stats
2W - 1L
1,609 SR
Queue Stats
64W - 57L
1,517 Elo+
Party 1
Kali
Kali
shadowhacker46
Kali
Level 32
God Stats
1W - 0L
1,360 SR
Queue Stats
16W - 22L
1,428 Elo+
Party 1
Team Averages
Level 58
1,540 SR
1,523 Elo+

VS

Team Averages
Level 36
1,245 SR
1,097 Elo+
Cthulhu
Cthulhu
ChrissyCrew
Cthulhu
Level 17
God Stats
0W - 7L
1,139 SR
Queue Stats
0W - 13L
1,097 Elo+
Party 2
Baron Samedi
Baron Samedi
JayJumper27
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,097 Elo+
Party 2
Kali
Kali
ZedricSOZ
Kali
Level 83
God Stats
1W - 9L
1,095 SR
Queue Stats
1W - 18L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MollysInMe
Lancelot
13
1 / 2 / 12
9,450
675
6,401
10,798
8,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
elotekingzeus
Ratatoskr
16
12 / 1 / 6
11,858
847
25,292
14,990
7,046
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 2 / 8
10,409
744
6,783
13,327
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChrissyCrew
Cthulhu
14
2 / 2 / 1
10,179
727
6,467
16,033
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JayJumper27
Baron Samedi
11
0 / 9 / 3
8,212
587
3,854
13,729
6,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
12
3 / 7 / 0
8,897
636
9,408
14,317
9,806
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
5
5
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChrissyCrew
Cthulhu
2
2
1
1.25
L
Baron Samedi
JayJumper27
Baron Samedi
0
9
3
0.17
W
Lancelot
MollysInMe
Lancelot
1
2
12
3.5
L
Kali
3
7
0
0.43
W
Ratatoskr
elotekingzeus
Ratatoskr
12
1
6
15
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,476
Damage
19,729
39,115
Taken
44,079
23,331
Mitigated
30,663
9,259
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChrissyCrew
Cthulhu
6,467
363
0
2,537
16,033
13,902
78
0
16,033
25,433
0
L
Baron Samedi
JayJumper27
Baron Samedi
3,854
918
287
509
13,729
6,955
90
27
13,702
13,957
0
W
Lancelot
MollysInMe
Lancelot
6,401
478
0
965
10,798
8,994
517
2,738
7,925
0
19,175
L
Kali
9,408
2,886
0
1,943
14,317
9,806
0
249
14,068
0
26,373
W
Ratatoskr
elotekingzeus
Ratatoskr
25,292
13,868
0
4,284
14,990
7,046
1,760
4,518
10,472
0
62,954
W
6,783
3,030
0
4,010
13,327
7,291
766
5,128
8,199
0
39,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
27,288
129
Minions Killed
94
9
Camps Cleared
4
846,497
Distance Traveled
682,059
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,179
727
31
2
0
240,335
2
L
Baron Samedi
8,212
587
21
2
0
185,327
0
W
Lancelot
9,450
675
12
1
2
297,971
1
L
Kali
8,897
636
42
3
4
256,397
1
W
Ratatoskr
11,858
847
65
5
4
279,195
1
W
Kali
10,409
744
52
4
3
269,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role