Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Garage Haruo
Set
Level 43
God Stats
2W - 1L
1,741 SR
Queue Stats
125W - 128L
1,512 Elo+
Solo
Serqet
Serqet
ImAMo_FoTree
Serqet
Level 83
God Stats
4W - 1L
1,675 SR
Queue Stats
696W - 195L
1,783 Elo+
Party 1
Merlin
Merlin
ImSoWashed
Merlin
Level 37
God Stats
10W - 2L
1,778 SR
Queue Stats
537W - 90L
1,896 Elo+
Party 1
Mulan
Mulan
saverdeucesix
Mulan
Level 39
God Stats
2W - 2L
1,534 SR
Queue Stats
30W - 35L
1,484 Elo+
Solo
Team Averages
Level 72
1,646 SR
1,635 Elo+

VS

Team Averages
Level 118
1,563 SR
1,485 Elo+
Sun Wukong
Sun Wukong
DjDraa
Sun Wukong
Level 154
God Stats
1W - 4L
1,719 SR
Queue Stats
75W - 89L
1,554 Elo+
Party 2
Neith
Neith
Hittheyugyeom
Neith
Level 18
God Stats
0W - 2L
1,407 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
HyDRAAchRoniC
Scylla
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
68W - 80L
1,547 Elo+
Party 2
Thor
Thor
LaLaDevilLuke
Thor
Level 157
God Stats
0W - 2L
1,688 SR
Queue Stats
54W - 67L
1,573 Elo+
Party 2
Athena
Athena
LeHaVoC16
Athena
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 3
6,988
635
5,238
5,347
1,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 1
6,955
632
4,707
9,607
4,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
10
5 / 1 / 3
6,965
633
5,186
6,953
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ImSoWashed
Merlin
13
5 / 1 / 3
7,782
707
6,274
4,633
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 6
7,014
638
6,812
6,487
3,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DjDraa
Sun Wukong
11
3 / 3 / 0
6,169
561
4,638
9,373
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 0
4,431
403
1,989
5,780
1,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 6 / 1
5,072
461
1,162
6,417
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 2
5,682
517
5,438
9,862
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LeHaVoC16
Athena
8
0 / 4 / 0
4,845
440
1,675
10,690
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
6
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
3
4.5
L
Sun Wukong
DjDraa
Sun Wukong
3
3
0
1
W
1
2
1
0.75
L
0
4
0
0
L
0
6
1
0.08
W
Serqet
5
1
3
6.5
W
Merlin
ImSoWashed
Merlin
5
1
3
6.5
L
2
4
2
0.75
L
Athena
LeHaVoC16
Athena
0
4
0
0
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
14,902
33,027
Taken
42,122
14,270
Mitigated
21,243
10,671
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,238
3,652
0
2,120
5,347
1,832
0
490
4,857
0
50,241
L
Sun Wukong
DjDraa
Sun Wukong
4,638
1,631
0
1,818
9,373
7,884
0
0
9,001
0
34,047
W
4,707
2,018
0
3,787
9,607
4,883
0
0
9,280
0
47,964
L
1,989
1,549
0
745
5,780
1,877
0
0
5,780
0
19,969
L
1,162
122
0
0
6,417
2,175
0
2,613
3,544
24,812
0
W
Serqet
5,186
1,539
0
1,024
6,953
2,694
0
112
6,810
0
39,004
W
Merlin
ImSoWashed
Merlin
6,274
912
0
1,000
4,633
1,843
122
1,160
3,473
51,361
0
L
5,438
1,552
181
1,961
9,862
3,376
0
2,682
6,636
0
29,343
L
Athena
LeHaVoC16
Athena
1,675
299
0
1,852
10,690
5,931
0
483
10,083
17,340
0
W
6,812
1,423
0
2,740
6,487
3,018
0
1,831
4,656
0
33,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
26,199
408
Minions Killed
225
0
Camps Cleared
0
1,045,753
Distance Traveled
999,907
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,988
635
79
7
0
195,654
2
L
Sun Wukong
6,169
561
66
6
0
215,242
0
W
Set
6,955
632
87
8
0
204,582
0
L
Neith
4,431
403
33
3
0
176,880
0
L
Scylla
5,072
461
37
3
0
187,857
2
W
Serqet
6,965
633
71
6
0
252,415
2
W
Merlin
7,782
707
108
10
0
180,421
2
L
Thor
5,682
517
60
5
0
214,556
3
L
Athena
4,845
440
29
3
0
205,372
4
W
Mulan
7,014
638
63
6
0
212,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role