Player Matchup

Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BeastlySquash
Mercury
Level 125
God Stats
1W - 0L
1,700 SR
Queue Stats
21W - 34L
1,560 Elo+
Solo
Olorun
Olorun
grugmoments420
Olorun
Level 61
God Stats
3W - 1L
1,517 SR
Queue Stats
113W - 91L
1,595 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,552 Elo+

VS

Team Averages
Level 111
1,635 SR
1,473 Elo+
Ne Zha
Ne Zha
PetesOliveYT
Ne Zha
Level 148
God Stats
3W - 2L
1,729 SR
Queue Stats
271W - 185L
1,615 Elo+
Party 2
Thoth
Thoth
prototypeW12d
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,202 Elo+
Solo
Artio
Artio
trumpet_queen
Artio
Level 105
God Stats
12W - 5L
1,676 SR
Queue Stats
344W - 227L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 16
8,752
875
6,776
9,385
8,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
13
8 / 2 / 10
8,323
832
11,815
10,863
4,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
8 / 0 / 10
8,669
867
12,462
6,691
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 6 / 0
6,331
633
8,355
12,052
5,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 1
5,753
575
5,817
8,072
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 0
5,861
586
2,877
15,326
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
19
Kills
2
2
Deaths
19
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
16
11
W
Mercury
8
2
10
6.5
L
Ne Zha
2
6
0
0.33
W
8
0
10
13
L
0
6
1
0.08
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
17,049
26,939
Taken
35,450
16,325
Mitigated
20,210
12,337
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,776
1,665
2,024
3,709
9,385
8,347
166
4,356
5,029
19,099
0
W
Mercury
11,815
8,701
0
2,422
10,863
4,650
128
2,424
8,439
0
20,369
L
Ne Zha
8,355
1,736
0
1,699
12,052
5,362
0
6,569
5,483
0
20,372
W
12,462
6,254
422
3,760
6,691
3,328
1,749
2,238
4,453
29,866
3,308
L
5,817
691
0
0
8,072
2,947
64
2,813
5,259
17,853
0
L
2,877
323
916
1,836
15,326
11,901
66
8,860
6,466
7,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
17,945
106
Minions Killed
58
7
Camps Cleared
1
561,182
Distance Traveled
490,942
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,752
875
40
4
2
175,230
0
W
Mercury
8,323
832
15
2
2
209,426
2
L
Ne Zha
6,331
633
29
3
1
168,632
1
W
Olorun
8,669
867
51
5
3
176,526
1
L
Thoth
5,753
575
22
2
0
165,724
2
L
Artio
5,861
586
7
1
0
156,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role