Player Matchup

The Morrigan
The Morrigan
BlueJAY405364
The Morrigan
Level 120
God Stats
0W - 2L
1,335 SR
Queue Stats
109W - 107L
1,420 Elo+
Solo
Amaterasu
Amaterasu
GavelSkhadi
Amaterasu
Level 48
God Stats
3W - 1L
1,675 SR
Queue Stats
61W - 79L
1,323 Elo+
Party 1
Tyr
Tyr
LocaRaven
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,215 Elo+
Solo
Fafnir
Fafnir
Stryker56221
Fafnir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 133L
1,339 Elo+
Party 1
Nox
Nox
XxDark_Void328xX
Nox
Level 87
God Stats
5W - 2L
1,946 SR
Queue Stats
149W - 154L
1,410 Elo+
Solo
Team Averages
Level 69
1,591 SR
1,341 Elo+

VS

Team Averages
Level 106
1,465 SR
1,403 Elo+
Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
B1G R0ME
Ymir
Level 129
God Stats
6W - 3L
1,591 SR
Queue Stats
227W - 244L
1,380 Elo+
Solo
Ah Puch
Ah Puch
Foul Humanity
Ah Puch
Level 104
God Stats
4W - 1L
1,511 SR
Queue Stats
78W - 83L
1,349 Elo+
Solo
Hera
Hera
MissY36428
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,410 Elo+
Solo
Chiron
Chiron
imortalwambat
Chiron
Level 86
God Stats
2W - 4L
1,225 SR
Queue Stats
164W - 193L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlueJAY405364
The Morrigan
15
0 / 9 / 3
9,025
564
11,753
16,604
11,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
GavelSkhadi
Amaterasu
17
3 / 11 / 2
11,123
695
13,767
25,057
21,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 3 / 3
9,555
597
8,438
18,922
20,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
17
3 / 7 / 2
10,239
640
8,652
21,586
32,163
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 6 / 2
9,703
606
18,248
17,478
10,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
7 / 1 / 19
11,468
717
12,095
15,489
16,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
19
5 / 3 / 20
12,239
765
10,126
24,195
34,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
18
1 / 2 / 25
10,693
668
17,607
11,045
6,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 1 / 16
12,903
806
20,952
14,276
8,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 23
12,246
765
25,698
17,630
9,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
139
8
Kills
36
36
Deaths
8
12
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
19
16.5
W
Ymir
5
3
20
5
L
The Morrigan
BlueJAY405364
The Morrigan
0
9
3
0.17
W
Ah Puch
1
2
25
6.75
L
Amaterasu
GavelSkhadi
Amaterasu
3
11
2
0.36
L
1
3
3
0.83
W
14
1
16
22
L
Fafnir
3
7
2
0.57
L
1
6
2
0.33
W
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,858
Damage
86,478
99,647
Taken
82,635
96,936
Mitigated
75,425
13,400
Healing
33,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,095
4,030
3,858
1,084
15,489
16,664
1,199
7,916
7,573
0
19,668
W
Ymir
10,126
2,305
2,509
3,126
24,195
34,629
185
8,836
15,359
28,149
0
L
The Morrigan
BlueJAY405364
The Morrigan
11,753
2,715
570
1,336
16,604
11,394
0
6,268
10,336
24,102
3,153
W
Ah Puch
17,607
1,321
0
555
11,045
6,214
756
5,439
5,606
37,015
0
L
Amaterasu
GavelSkhadi
Amaterasu
13,767
6,675
1,951
2,077
25,057
21,961
0
10,133
14,393
0
23,821
L
8,438
1,265
0
1,521
18,922
20,685
0
11,517
7,405
0
16,395
W
20,952
8,326
5,305
4,201
14,276
8,003
1,704
5,617
8,659
46,847
0
L
Fafnir
8,652
2,666
463
2,179
21,586
32,163
0
11,566
9,846
22,202
0
L
18,248
2,041
623
2,680
17,478
10,733
0
9,201
7,971
40,018
0
W
25,698
14,765
6,438
6,858
17,630
9,915
3,037
9,720
7,910
0
49,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
59,549
189
Minions Killed
177
0
Camps Cleared
0
1,241,432
Distance Traveled
1,372,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,468
717
23
1
0
315,596
0
W
Ymir
12,239
765
31
2
0
254,334
0
L
The Morrigan
9,025
564
38
2
0
227,168
0
W
Ah Puch
10,693
668
30
2
0
291,107
0
L
Amaterasu
11,123
695
34
2
0
245,298
0
L
Tyr
9,555
597
12
1
0
269,223
0
W
Hera
12,903
806
54
3
0
236,072
2
L
Fafnir
10,239
640
30
2
0
253,331
0
L
Nox
9,703
606
75
5
0
246,412
0
W
Chiron
12,246
765
39
2
0
275,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role