Player Matchup

Baron Samedi
Baron Samedi
Bethani25
Baron Samedi
Level 87
God Stats
137W - 108L
1,523 SR
Queue Stats
565W - 582L
1,326 Elo+
Solo
Sobek
Sobek
ClankyLemur373
Sobek
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,596 Elo+
Solo
King Arthur
King Arthur
OldManWeiser
King Arthur
Level 106
God Stats
5W - 3L
1,223 SR
Queue Stats
74W - 68L
1,321 Elo+
Solo
Nemesis
Nemesis
Soggyracoon
Nemesis
Level 105
God Stats
39W - 33L
1,240 SR
Queue Stats
588W - 648L
1,297 Elo+
Solo
Neith
Neith
lindini_linguini
Neith
Level 81
God Stats
32W - 27L
1,487 SR
Queue Stats
110W - 93L
1,470 Elo+
Solo
Team Averages
Level 85
1,395 SR
1,402 Elo+

VS

Team Averages
Level 47
1,549 SR
1,228 Elo+
Tsukuyomi
Tsukuyomi
Chickenfeet2012
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,262 Elo+
Party 1
Cabrakan
Cabrakan
DiamonDOG3
Cabrakan
Level 48
God Stats
12W - 16L
1,520 SR
Queue Stats
154W - 180L
1,259 Elo+
Solo
Ishtar
Ishtar
Nick_Curt_Dale
Ishtar
Level 89
God Stats
2W - 1L
1,745 SR
Queue Stats
190W - 213L
1,269 Elo+
Solo
Discordia
Discordia
Shortyxjayde
Discordia
Level 40
God Stats
17W - 14L
1,479 SR
Queue Stats
129W - 151L
1,263 Elo+
Party 1
Olorun
Olorun
rrrruuui
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bethani25
Baron Samedi
11
3 / 0 / 0
6,751
563
6,118
6,894
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 1
5,838
487
2,826
6,641
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
OldManWeiser
King Arthur
11
4 / 0 / 0
6,881
573
5,251
8,191
5,933
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Soggyracoon
Nemesis
10
1 / 2 / 2
6,095
508
3,121
8,012
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 1 / 1
5,618
468
5,217
4,157
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chickenfeet2012
Tsukuyomi
7
0 / 2 / 0
5,056
421
4,038
10,421
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
DiamonDOG3
Cabrakan
10
3 / 1 / 0
6,720
560
2,407
10,355
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,562
464
4,172
6,338
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Shortyxjayde
Discordia
10
0 / 2 / 0
5,688
474
3,210
7,318
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
rrrruuui
Olorun
9
0 / 3 / 0
5,387
449
2,896
6,617
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
3
3
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bethani25
Baron Samedi
3
0
0
3
L
Tsukuyomi
Chickenfeet2012
Tsukuyomi
0
2
0
0
W
1
0
1
1.5
L
Cabrakan
DiamonDOG3
Cabrakan
3
1
0
3
L
0
3
1
0.17
W
King Arthur
OldManWeiser
King Arthur
4
0
0
4
L
Discordia
Shortyxjayde
Discordia
0
2
0
0
W
Nemesis
Soggyracoon
Nemesis
1
2
2
1
W
1
1
1
1.5
L
Olorun
rrrruuui
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
16,723
33,895
Taken
41,049
18,368
Mitigated
19,323
10,505
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bethani25
Baron Samedi
6,118
753
130
3,193
6,894
3,124
480
2,416
4,093
41,837
0
L
Tsukuyomi
Chickenfeet2012
Tsukuyomi
4,038
1,670
0
2,943
10,421
3,507
0
2,441
7,814
0
18,496
W
2,826
270
0
2,538
6,641
4,110
378
1,307
5,334
15,676
0
L
Cabrakan
DiamonDOG3
Cabrakan
2,407
554
0
2,562
10,355
8,770
207
2,120
8,235
22,458
0
L
4,172
2,209
0
2,031
6,338
2,061
231
706
5,632
0
27,463
W
King Arthur
OldManWeiser
King Arthur
5,251
405
260
758
8,191
5,933
390
2,138
6,053
0
44,014
L
Discordia
Shortyxjayde
Discordia
3,210
342
0
1,707
7,318
2,578
569
3,117
3,807
29,172
0
W
Nemesis
Soggyracoon
Nemesis
3,121
1,031
0
2,785
8,012
3,480
392
1,575
6,357
0
42,823
W
5,217
2,094
0
841
4,157
1,721
712
612
3,545
0
31,582
L
Olorun
rrrruuui
Olorun
2,896
1,344
217
1,946
6,617
2,407
1,254
0
6,617
29,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
28,413
293
Minions Killed
209
0
Camps Cleared
0
1,157,228
Distance Traveled
1,053,349
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,751
563
76
6
0
214,113
0
L
Tsukuyomi
5,056
421
32
3
0
269,472
0
W
Sobek
5,838
487
25
2
0
232,825
1
L
Cabrakan
6,720
560
47
4
0
217,375
4
L
Ishtar
5,562
464
48
4
0
162,264
1
W
King Arthur
6,881
573
65
5
0
251,495
4
L
Discordia
5,688
474
48
4
0
221,287
1
W
Nemesis
6,095
508
78
7
0
257,782
1
W
Neith
5,618
468
49
4
0
201,013
0
L
Olorun
5,387
449
34
3
0
182,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role