Player Matchup

Vulcan
Vulcan
BryanSanz
Vulcan
Level 129
God Stats
3W - 4L
1,552 SR
Queue Stats
97W - 94L
1,476 Elo+
Solo
Skadi
Skadi
ELS Lime
Skadi
Level 84
God Stats
36W - 18L
1,984 SR
Queue Stats
196W - 224L
1,497 Elo+
Solo
Arachne
Arachne
GillaBeast
Arachne
Level 69
God Stats
88W - 64L
1,637 SR
Queue Stats
313W - 347L
1,502 Elo+
Solo
Xing Tian
Xing Tian
MeleeMoses
Xing Tian
Level 122
God Stats
19W - 15L
1,578 SR
Queue Stats
315W - 324L
1,527 Elo+
Solo
Bellona
Bellona
YourBoyPats
Bellona
Level 68
God Stats
53W - 40L
1,540 SR
Queue Stats
94W - 106L
1,444 Elo+
Solo
Team Averages
Level 94
1,658 SR
1,489 Elo+

VS

Team Averages
Level 138
1,430 SR
1,464 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ZShiftymareZ
Ishtar
Level 105
God Stats
2W - 3L
1,383 SR
Queue Stats
148W - 163L
1,427 Elo+
Solo
Sylvanus
Sylvanus
zachrabbitslim
Sylvanus
Level 104
God Stats
1W - 1L
1,265 SR
Queue Stats
45W - 51L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BryanSanz
Vulcan
3
1 / 0 / 0
3,460
433
288
784
209
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
ELS Lime
Skadi
8
5 / 2 / 1
5,511
689
3,425
4,353
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
GillaBeast
Arachne
7
1 / 1 / 2
4,509
564
2,105
7,242
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MeleeMoses
Xing Tian
7
0 / 0 / 4
4,614
577
2,126
6,079
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
YourBoyPats
Bellona
8
0 / 1 / 0
4,947
618
2,421
5,478
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 0 / 0
5,031
629
3,118
3,174
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
 
Merlin
8
1 / 1 / 1
4,760
595
3,165
2,797
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
7
2 / 1 / 0
4,619
577
1,842
5,404
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
6
0 / 3 / 3
4,086
511
2,922
4,461
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
6
0 / 2 / 2
3,938
492
2,071
3,766
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
4
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
0
1
W
Merlin
 
Merlin
1
1
1
1.5
W
Susano
 
Susano
2
1
0
2
L
Vulcan
BryanSanz
Vulcan
1
0
0
1
L
Skadi
ELS Lime
Skadi
5
2
1
2.75
L
Arachne
GillaBeast
Arachne
1
1
2
2
L
Xing Tian
MeleeMoses
Xing Tian
0
0
4
2
L
Bellona
YourBoyPats
Bellona
0
1
0
0
W
Ishtar
0
3
3
0.5
W
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,365
Damage
13,118
23,936
Taken
19,602
9,822
Mitigated
6,530
8,316
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,118
402
0
1,250
3,174
870
0
0
3,174
25,494
0
W
Merlin
 
Merlin
3,165
479
0
229
2,797
808
441
498
2,299
22,588
0
W
Susano
 
Susano
1,842
535
0
371
5,404
1,863
0
531
4,873
0
22,672
L
Vulcan
BryanSanz
Vulcan
288
262
85
529
784
209
0
186
542
3,924
0
L
Skadi
ELS Lime
Skadi
3,425
2,244
0
1,190
4,353
1,248
0
801
3,502
0
32,039
L
Arachne
GillaBeast
Arachne
2,105
1,306
0
1,819
7,242
2,406
0
1,563
5,497
0
25,302
L
Xing Tian
MeleeMoses
Xing Tian
2,126
233
0
1,962
6,079
3,155
0
2,150
3,784
12,024
0
L
Bellona
YourBoyPats
Bellona
2,421
600
0
2,731
5,478
2,804
0
2,467
2,689
0
29,060
W
Ishtar
2,922
1,765
0
366
4,461
1,268
0
791
3,670
0
15,678
W
Sylvanus
2,071
1,044
186
391
3,766
1,721
0
594
3,172
13,677
3,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
22,434
188
Minions Killed
227
0
Camps Cleared
0
648,078
Distance Traveled
735,114
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,031
629
68
9
0
148,909
0
W
Merlin
4,760
595
56
7
0
152,369
0
W
Susano
4,619
577
47
6
0
186,273
3
L
Vulcan
3,460
433
8
1
0
40,040
1
L
Skadi
5,511
689
54
7
0
138,539
0
L
Arachne
4,509
564
48
6
0
159,294
0
L
Xing Tian
4,614
577
16
2
0
164,084
1
L
Bellona
4,947
618
62
8
0
146,121
0
W
Ishtar
4,086
511
25
3
0
128,972
0
W
Sylvanus
3,938
492
31
4
0
118,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role