Player Matchup

Fenrir
Fenrir
Gizmob
Fenrir
Level 160
God Stats
4W - 2L
1,844 SR
Queue Stats
851W - 174L
2,020 Elo+
Party 1
Ra
Ra
eBayMmrHitman
Ra
Level 54
God Stats
1W - 0L
1,783 SR
Queue Stats
18W - 2L
1,957 Elo+
Party 1
Arachne
Arachne
РUNK
Arachne
Level 160
God Stats
1W - 2L
1,322 SR
Queue Stats
566W - 186L
1,857 Elo+
Party 1
Team Averages
Level 125
1,650 SR
1,945 Elo+

VS

Team Averages
Level 143
1,634 SR
1,704 Elo+
Anhur
Anhur
DedaIsBack
Anhur
Level 149
God Stats
4W - 1L
1,643 SR
Queue Stats
112W - 50L
1,795 Elo+
Party 2
Ishtar
Ishtar
DedaTheMaster
Ishtar
Level 160
God Stats
3W - 2L
1,787 SR
Queue Stats
378W - 151L
1,866 Elo+
Party 2
Kali
Kali
Kalibanandurmom
Kali
Level 120
God Stats
51W - 53L
1,473 SR
Queue Stats
541W - 739L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gizmob
Fenrir
16
4 / 3 / 11
11,069
738
10,935
19,691
22,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 9
11,811
787
19,338
10,711
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
РUNK
Arachne
17
8 / 1 / 7
11,673
778
11,754
16,862
20,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 6 / 3
10,103
674
10,552
15,441
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 2
10,624
708
16,718
14,680
11,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 4
9,349
623
6,684
20,699
11,365
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
6
6
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
6
3
0.58
L
4
4
2
1.25
W
Fenrir
Gizmob
Fenrir
4
3
11
3.17
L
0
9
4
0.22
W
7
2
9
5.75
W
Arachne
РUNK
Arachne
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,027
Damage
33,954
47,264
Taken
50,820
48,260
Mitigated
33,895
15,157
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,552
5,734
0
1,590
15,441
10,906
0
5,383
10,058
0
37,779
L
16,718
8,966
0
1,196
14,680
11,624
0
5,902
8,778
0
48,084
W
Fenrir
Gizmob
Fenrir
10,935
3,201
0
3,091
19,691
22,488
654
44
19,441
0
22,450
L
6,684
1,942
0
2,304
20,699
11,365
0
8,302
12,397
0
24,417
W
19,338
1,031
2,502
3,164
10,711
4,798
740
147
10,564
72,145
0
W
Arachne
РUNK
Arachne
11,754
6,890
0
6,400
16,862
20,974
543
297
16,565
0
35,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
30,076
176
Minions Killed
194
10
Camps Cleared
3
914,340
Distance Traveled
720,756
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,103
674
84
6
0
231,167
3
L
Ishtar
10,624
708
78
5
2
232,583
3
W
Fenrir
11,069
738
20
1
1
280,258
0
L
Kali
9,349
623
32
2
1
257,006
1
W
Ra
11,811
787
115
8
6
308,881
2
W
Arachne
11,673
778
41
3
3
325,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role