Player Matchup

Sol
Sol
BigBoulQC
Sol
Level 86
God Stats
3W - 4L
1,181 SR
Queue Stats
151W - 156L
1,315 Elo+
Solo
Arachne
Arachne
DrContra
Arachne
Level 119
God Stats
68W - 81L
1,465 SR
Queue Stats
559W - 595L
1,363 Elo+
Solo
Cabrakan
Cabrakan
JuBeanis
Cabrakan
Level 28
God Stats
2W - 6L
1,326 SR
Queue Stats
5W - 12L
1,187 Elo+
Party 2
Pele
Pele
PPFOREHEAD
Pele
Level 76
God Stats
8W - 9L
1,473 SR
Queue Stats
175W - 218L
1,340 Elo+
Party 2
Ishtar
Ishtar
xXBaeBlaydeXx
Ishtar
Level 30
God Stats
1W - 2L
1,506 SR
Queue Stats
83W - 125L
1,371 Elo+
Party 2
Team Averages
Level 68
1,390 SR
1,315 Elo+

VS

Team Averages
Level 76
1,480 SR
1,382 Elo+
Lancelot
Lancelot
Pickle7332
Lancelot
Level 62
God Stats
5W - 2L
1,463 SR
Queue Stats
133W - 121L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
Sinful Lad
Kukulkan
Level 84
God Stats
24W - 15L
1,488 SR
Queue Stats
125W - 108L
1,395 Elo+
Party 1
Tyr
Tyr
Wumb0Chumbo
Tyr
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 129L
1,387 Elo+
Party 1
Cerberus
Cerberus
YOURDADDY356
Cerberus
Level 26
God Stats
6W - 2L
1,419 SR
Queue Stats
81W - 67L
1,433 Elo+
Party 1
Izanami
Izanami
kingcappy32
Izanami
Level 147
God Stats
33W - 31L
1,529 SR
Queue Stats
71W - 94L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,160
421
8,174
13,203
4,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
DrContra
Arachne
15
0 / 1 / 1
7,647
450
1,043
4,471
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
JuBeanis
Cabrakan
13
2 / 8 / 4
7,924
466
6,476
15,538
10,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 6 / 3
8,272
487
10,917
19,852
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 4
7,745
456
9,772
12,022
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Pickle7332
Lancelot
16
10 / 2 / 6
9,765
574
12,170
12,390
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Sinful Lad
Kukulkan
15
3 / 0 / 2
9,151
538
8,191
7,409
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 0 / 1
9,370
551
2,500
5,464
4,669
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
YOURDADDY356
Cerberus
12
4 / 5 / 5
8,112
477
9,174
17,884
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
kingcappy32
Izanami
14
6 / 3 / 11
9,609
565
12,618
11,642
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
23
23
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Arachne
DrContra
Arachne
0
1
1
0.5
L
Cabrakan
JuBeanis
Cabrakan
2
8
4
0.5
L
4
6
3
0.92
W
Lancelot
Pickle7332
Lancelot
10
2
6
6.5
W
Kukulkan
Sinful Lad
Kukulkan
3
0
2
4
W
0
0
1
0.5
W
Cerberus
YOURDADDY356
Cerberus
4
5
5
1.3
W
Izanami
kingcappy32
Izanami
6
3
11
3.83
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
44,653
65,086
Taken
54,789
31,923
Mitigated
27,041
15,520
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,174
2,794
0
5,197
13,203
4,892
1,035
4,999
8,204
50,824
0
L
Arachne
DrContra
Arachne
1,043
956
0
1,126
4,471
2,227
0
0
4,471
0
43,908
L
Cabrakan
JuBeanis
Cabrakan
6,476
872
0
1,691
15,538
10,862
792
5,414
10,124
35,198
0
L
10,917
3,856
0
6,886
19,852
7,845
216
3,625
16,227
0
54,221
W
Lancelot
Pickle7332
Lancelot
12,170
2,147
0
0
12,390
5,653
0
2,480
9,910
0
76,168
W
Kukulkan
Sinful Lad
Kukulkan
8,191
185
119
616
7,409
3,437
1,140
4,589
2,820
69,209
0
W
2,500
344
0
1,761
5,464
4,669
82
0
5,464
0
65,821
W
Cerberus
YOURDADDY356
Cerberus
9,174
1,218
420
4,666
17,884
9,044
169
5,079
12,805
41,050
3,245
W
Izanami
kingcappy32
Izanami
12,618
9,924
0
4,572
11,642
4,238
1,089
2,502
9,140
0
64,652
L
9,772
5,708
0
620
12,022
6,097
246
3,547
8,475
0
52,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
46,007
364
Minions Killed
513
0
Camps Cleared
0
1,402,140
Distance Traveled
1,632,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,160
421
72
4
0
283,327
0
L
Arachne
7,647
450
98
6
0
211,204
1
L
Cabrakan
7,924
466
64
4
0
295,565
0
L
Pele
8,272
487
71
4
0
303,391
0
W
Lancelot
9,765
574
104
6
0
403,196
0
W
Kukulkan
9,151
538
118
7
0
355,570
0
W
Tyr
9,370
551
116
7
0
320,582
0
W
Cerberus
8,112
477
84
5
0
271,129
0
W
Izanami
9,609
565
91
5
0
282,223
0
L
Ishtar
7,745
456
59
3
0
308,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role