Player Matchup

Nemesis
Nemesis
BJR-ViperStrike
Nemesis
Level 129
God Stats
4W - 2L
1,650 SR
Queue Stats
170W - 179L
1,425 Elo+
Solo
Scylla
Scylla
Lioc_GER_
Scylla
Level 85
God Stats
19W - 9L
1,591 SR
Queue Stats
52W - 38L
1,472 Elo+
Solo
Skadi
Skadi
Uktena_KW
Skadi
Level 148
God Stats
54W - 52L
1,615 SR
Queue Stats
847W - 794L
1,506 Elo+
Solo
Sobek
Sobek
fogolith
Sobek
Level 53
God Stats
6W - 3L
1,508 SR
Queue Stats
71W - 60L
1,470 Elo+
Solo
Mulan
Mulan
ocean_bronko
Mulan
Level 122
God Stats
7W - 4L
1,452 SR
Queue Stats
679W - 743L
1,506 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,476 Elo+

VS

Team Averages
Level 116
1,583 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GoofyRapped
Cupid
Level 106
God Stats
2W - 1L
1,804 SR
Queue Stats
572W - 640L
1,466 Elo+
Solo
Artio
Artio
Isawito
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 172L
1,553 Elo+
Solo
Odin
Odin
soil__0
Odin
Level 123
God Stats
5W - 5L
1,610 SR
Queue Stats
277W - 294L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
vic04224
Ratatoskr
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 119L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,279
754
2,840
4,871
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Lioc_GER_
Scylla
6
2 / 2 / 2
4,499
643
2,912
3,360
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Uktena_KW
Skadi
7
2 / 0 / 0
4,180
597
2,927
2,779
733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
fogolith
Sobek
6
0 / 1 / 2
4,258
608
1,018
5,019
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 1 / 0
4,930
704
1,804
4,586
1,986
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 2 / 1
4,132
590
1,961
2,932
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 2 / 0
3,500
500
1,803
4,590
998
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Isawito
Artio
3
0 / 1 / 0
3,171
453
694
1,643
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
soil__0
Odin
7
0 / 0 / 1
3,859
551
2,605
4,425
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
vic04224
Ratatoskr
7
3 / 3 / 1
4,546
649
4,046
6,081
2,414
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
3
0
2
4
L
1
2
0
0.5
L
Artio
Isawito
Artio
0
1
0
0
W
Scylla
Lioc_GER_
Scylla
2
2
2
1.5
W
Skadi
Uktena_KW
Skadi
2
0
0
2
W
Sobek
fogolith
Sobek
0
1
2
1
W
1
1
0
1
L
Odin
soil__0
Odin
0
0
1
0.5
L
Ratatoskr
vic04224
Ratatoskr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,501
Damage
11,109
20,615
Taken
19,671
8,395
Mitigated
7,672
5,756
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,961
390
51
435
2,932
941
0
1,280
1,440
20,045
0
W
2,840
1,636
0
665
4,871
1,603
0
445
4,338
0
30,207
L
1,803
1,160
50
743
4,590
998
50
610
3,980
0
11,328
L
Artio
Isawito
Artio
694
141
0
388
1,643
603
0
0
1,643
6,815
0
W
Scylla
Lioc_GER_
Scylla
2,912
358
0
830
3,360
929
0
1,110
2,094
16,235
0
W
Skadi
Uktena_KW
Skadi
2,927
918
0
709
2,779
733
0
0
2,779
0
23,501
W
Sobek
fogolith
Sobek
1,018
345
130
2,632
5,019
3,144
0
106
4,857
8,641
0
W
1,804
337
0
790
4,586
1,986
0
570
3,892
0
30,364
L
Odin
soil__0
Odin
2,605
498
0
1,130
4,425
2,716
0
665
3,694
0
13,560
L
Ratatoskr
vic04224
Ratatoskr
4,046
872
0
2,207
6,081
2,414
0
959
4,984
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,146
Gold Earned
19,208
227
Minions Killed
134
0
Camps Cleared
0
643,772
Distance Traveled
566,991
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,132
590
50
7
0
126,008
1
W
Nemesis
5,279
754
63
9
0
146,676
0
L
Cupid
3,500
500
16
2
0
121,477
1
L
Artio
3,171
453
16
2
0
52,809
1
W
Scylla
4,499
643
30
4
0
116,360
2
W
Skadi
4,180
597
42
6
0
125,577
1
W
Sobek
4,258
608
14
2
0
126,997
3
W
Mulan
4,930
704
78
11
0
128,162
0
L
Odin
3,859
551
13
2
0
122,036
1
L
Ratatoskr
4,546
649
39
6
0
144,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role