Player Matchup

Tsukuyomi
Tsukuyomi
Alduccio_007
Tsukuyomi
Level 26
God Stats
12W - 11L
1,458 SR
Queue Stats
53W - 66L
1,286 Elo+
Party 2
Bacchus
Bacchus
BXNNl-
Bacchus
Level 36
God Stats
5W - 3L
1,843 SR
Queue Stats
43W - 61L
1,306 Elo+
Solo
Medusa
Medusa
CZCW_McSpecky
Medusa
Level 79
God Stats
1W - 4L
1,295 SR
Queue Stats
36W - 47L
1,290 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gautama1990
Morgan Le Fay
Level 114
God Stats
9W - 7L
1,500 SR
Queue Stats
539W - 612L
1,382 Elo+
Solo
Cabrakan
Cabrakan
alwill
Cabrakan
Level 98
God Stats
2W - 2L
1,225 SR
Queue Stats
71W - 94L
1,305 Elo+
Party 2
Team Averages
Level 71
1,464 SR
1,314 Elo+

VS

Team Averages
Level 41
1,369 SR
1,289 Elo+
Awilix
Awilix
Brunuxx59
Awilix
Level 48
God Stats
4W - 6L
1,345 SR
Queue Stats
25W - 47L
1,283 Elo+
Party 3
Rama
Rama
ByNiighT_
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 429L
1,401 Elo+
Party 1
Shiva
Shiva
Notorious_ATL
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 260L
1,234 Elo+
Party 1
Chang'e
Chang'e
T2DY_ATL
Chang'e
Level 35
God Stats
5W - 10L
1,418 SR
Queue Stats
157W - 236L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
theonator59130
Cthulhu
Level 29
God Stats
0W - 4L
1,084 SR
Queue Stats
12W - 22L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alduccio_007
Tsukuyomi
13
3 / 3 / 4
8,462
470
7,139
11,783
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
BXNNl-
Bacchus
16
3 / 0 / 3
9,830
546
10,265
9,000
12,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 3
9,039
502
8,177
9,055
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Gautama1990
Morgan Le Fay
16
5 / 1 / 3
9,947
553
12,927
11,505
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
alwill
Cabrakan
14
4 / 3 / 5
9,892
550
9,309
14,978
19,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Brunuxx59
Awilix
14
5 / 4 / 1
8,654
481
9,946
16,182
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
13
2 / 3 / 2
7,060
392
4,294
12,306
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 0
7,487
416
1,219
11,850
6,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
T2DY_ATL
Chang'e
13
0 / 5 / 3
7,673
426
5,256
14,845
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 5
8,198
455
8,017
14,433
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
9
9
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alduccio_007
Tsukuyomi
3
3
4
1.67
W
Bacchus
BXNNl-
Bacchus
3
0
3
4.5
L
Awilix
Brunuxx59
Awilix
5
4
1
1.38
L
Rama
2
3
2
1
W
2
2
3
1.75
W
Morgan Le Fay
Gautama1990
Morgan Le Fay
5
1
3
6.5
L
1
2
0
0.5
L
Chang'e
T2DY_ATL
Chang'e
0
5
3
0.3
W
Cabrakan
alwill
Cabrakan
4
3
5
2.17
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,817
Damage
28,732
56,321
Taken
69,616
46,084
Mitigated
33,670
15,370
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alduccio_007
Tsukuyomi
7,139
1,639
0
3,850
11,783
4,783
87
3,210
8,573
0
47,296
W
Bacchus
BXNNl-
Bacchus
10,265
599
0
2,484
9,000
12,126
420
1,324
7,676
49,104
0
L
Awilix
Brunuxx59
Awilix
9,946
4,715
0
3,924
16,182
6,661
0
5,093
11,033
0
64,850
L
Rama
4,294
3,862
0
3,089
12,306
4,954
0
5,355
6,911
0
35,564
W
8,177
4,590
325
2,401
9,055
4,224
771
1,608
7,447
0
61,965
W
Morgan Le Fay
Gautama1990
Morgan Le Fay
12,927
1,592
0
2,751
11,505
5,596
249
1,662
9,843
78,645
0
L
1,219
139
0
1,145
11,850
6,443
0
8,169
3,159
0
30,604
L
Chang'e
T2DY_ATL
Chang'e
5,256
797
600
5,157
14,845
6,048
0
8,745
6,038
49,284
0
W
Cabrakan
alwill
Cabrakan
9,309
1,511
388
3,171
14,978
19,355
255
5,469
9,509
39,900
0
L
8,017
1,319
48
2,786
14,433
9,564
0
4,431
9,974
42,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
39,072
429
Minions Killed
360
0
Camps Cleared
0
1,675,213
Distance Traveled
1,547,954
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,462
470
66
4
0
376,236
6
W
Bacchus
9,830
546
86
5
0
342,530
4
L
Awilix
8,654
481
95
5
0
362,184
3
L
Rama
7,060
392
54
3
0
304,236
0
W
Medusa
9,039
502
109
6
0
289,256
4
W
Morgan Le Fay
9,947
553
110
6
0
339,828
3
L
Shiva
7,487
416
60
3
0
308,243
0
L
Chang'e
7,673
426
79
4
0
276,111
0
W
Cabrakan
9,892
550
58
3
0
327,363
0
L
Cthulhu
8,198
455
72
4
0
297,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role