Player Matchup

Baron Samedi
Baron Samedi
Masters
PackmanGaming12
Baron Samedi
Masters
Level 156
God Stats
36W - 34L
1,617 SR
Queue Stats
788W - 793L
2,358 MMR
Solo
Khepri
Khepri
Masters
VulcanNPuch
Khepri
Masters
Level 108
God Stats
11W - 9L
1,732 SR
Queue Stats
408W - 394L
2,394 MMR
Solo
Thanatos
Thanatos
Masters
sSHADOW3_-
Thanatos
Masters
Level 117
God Stats
7W - 6L
1,649 SR
Queue Stats
150W - 130L
2,381 MMR
Solo
Jing Wei
Jing Wei
Diamond II
xV JETS Vx
Jing Wei
Diamond II
Level 159
God Stats
3W - 1L
1,844 SR
Queue Stats
82W - 64L
2,382 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
xV YEYA Vx
Ah Muzen Cab
Masters
Level 158
God Stats
2W - 0L
1,856 SR
Queue Stats
80W - 60L
2,523 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,740 SR
2,407 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,498 SR
2,395 MMR
Kali
Kali
Diamond IV
HmmmmMercury
Kali
Diamond IV
Level 48
God Stats
2W - 4L
1,694 SR
Queue Stats
40W - 24L
2,241 MMR
Party 2
Chang'e
Chang'e
Diamond IV
MarshalMarker92
Chang'e
Diamond IV
Level 129
God Stats
0W - 1L
1,234 SR
Queue Stats
78W - 71L
2,285 MMR
Solo
Skadi
Skadi
Diamond I
Neetstatus
Skadi
Diamond I
Level 121
God Stats
1W - 2L
1,578 SR
Queue Stats
169W - 154L
2,511 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
jonesy76blitz
Kumbhakarna
Masters
Level 160
God Stats
9W - 8L
1,694 SR
Queue Stats
270W - 265L
2,508 MMR
Solo
Guan Yu
Guan Yu
Diamond I
xNCx Finest
Guan Yu
Diamond I
Level 159
God Stats
1W - 5L
1,287 SR
Queue Stats
219W - 199L
2,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PackmanGaming12
Baron Samedi
20
4 / 4 / 14
14,378
553
22,454
19,542
11,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
18
2 / 1 / 18
13,540
521
6,919
24,729
34,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
sSHADOW3_-
Thanatos
20
11 / 4 / 9
15,092
580
22,481
27,280
16,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
xV JETS Vx
Jing Wei
20
12 / 2 / 9
17,257
664
21,531
28,650
14,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
xV YEYA Vx
Ah Muzen Cab
20
2 / 1 / 15
15,588
600
28,157
23,600
22,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebLancelotArachne

VS

Bans
LokiRavanaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 6
12,286
473
12,156
27,576
13,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 7 / 3
13,138
505
20,265
26,972
11,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
3 / 8 / 0
13,677
526
21,923
22,523
9,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
jonesy76blitz
Kumbhakarna
15
0 / 5 / 2
10,367
399
7,087
30,814
36,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
xNCx Finest
Guan Yu
19
4 / 5 / 1
12,577
484
12,868
34,884
37,009
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
31
Kills
12
12
Deaths
31
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
4
7
3
0.79
L
Skadi
3
8
0
0.38
W
Baron Samedi
PackmanGaming12
Baron Samedi
4
4
14
2.75
W
Khepri
2
1
18
11
L
Kumbhakarna
jonesy76blitz
Kumbhakarna
0
5
2
0.2
W
Thanatos
sSHADOW3_-
Thanatos
11
4
9
3.88
L
Guan Yu
xNCx Finest
Guan Yu
4
5
1
0.9
W
Jing Wei
xV JETS Vx
Jing Wei
12
2
9
8.25
W
Ah Muzen Cab
xV YEYA Vx
Ah Muzen Cab
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,542
Damage
74,299
123,801
Taken
142,769
98,809
Mitigated
108,366
65,469
Healing
34,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,156
5,394
0
4,247
27,576
13,529
0
3,593
23,983
0
116,124
L
20,265
1,547
3,530
7,253
26,972
11,952
520
9,062
17,396
108,048
0
L
Skadi
21,923
7,935
0
1,420
22,523
9,574
7,678
3,614
18,909
0
143,820
W
Baron Samedi
PackmanGaming12
Baron Samedi
22,454
814
4,155
5,164
19,542
11,252
747
9,689
9,853
113,361
0
W
Khepri
6,919
409
0
3,625
24,729
34,585
17
7,761
16,968
27,894
0
L
Kumbhakarna
jonesy76blitz
Kumbhakarna
7,087
1,029
902
4,637
30,814
36,302
230
8,931
21,883
28,588
0
W
Thanatos
sSHADOW3_-
Thanatos
22,481
5,439
0
24,723
27,280
16,258
116
4,205
23,075
0
143,101
L
Guan Yu
xNCx Finest
Guan Yu
12,868
1,797
2,276
9,774
34,884
37,009
1,068
4,011
30,707
0
91,851
W
Jing Wei
xV JETS Vx
Jing Wei
21,531
18,198
0
14,747
28,650
14,180
9,457
5,758
22,892
0
162,184
W
Ah Muzen Cab
xV YEYA Vx
Ah Muzen Cab
28,157
10,209
0
13,055
23,600
22,534
5,698
4,320
19,280
0
164,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,855
Gold Earned
62,045
796
Minions Killed
781
0
Camps Cleared
0
2,456,861
Distance Traveled
2,183,696
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,286
473
173
7
0
477,902
1
L
Chang'e
13,138
505
170
7
0
405,939
1
L
Skadi
13,677
526
227
9
0
438,725
3
W
Baron Samedi
14,378
553
160
6
0
477,376
5
W
Khepri
13,540
521
37
1
0
504,507
7
L
Kumbhakarna
10,367
399
33
1
0
398,667
3
W
Thanatos
15,092
580
161
6
0
526,821
3
L
Guan Yu
12,577
484
178
7
0
462,463
9
W
Jing Wei
17,257
664
221
9
0
482,099
3
W
Ah Muzen Cab
15,588
600
217
8
0
466,058
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role