Player Matchup

Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Dvnteee_
Baron Samedi
Level 107
God Stats
11W - 10L
1,603 SR
Queue Stats
308W - 372L
1,460 Elo+
Party 2
Osiris
Osiris
guilhermecma
Osiris
Level 89
God Stats
14W - 12L
1,500 SR
Queue Stats
465W - 470L
1,535 Elo+
Party 4
Ishtar
Ishtar
securus__
Ishtar
Level 89
God Stats
1W - 6L
1,277 SR
Queue Stats
140W - 167L
1,399 Elo+
Party 2
Mercury
Mercury
yLukingNTC
Mercury
Level 41
God Stats
3W - 1L
1,734 SR
Queue Stats
150W - 141L
1,513 Elo+
Solo
Team Averages
Level 87
1,523 SR
1,481 Elo+

VS

Team Averages
Level 86
1,550 SR
1,500 Elo+
Shiva
Shiva
Bhomer
Shiva
Level 160
God Stats
4W - 0L
1,602 SR
Queue Stats
61W - 41L
1,616 Elo+
Party 1
Anubis
Anubis
BigTorino_12
Anubis
Level 109
God Stats
4W - 2L
1,203 SR
Queue Stats
201W - 232L
1,419 Elo+
Party 3
Hou Yi
Hou Yi
Elogro09
Hou Yi
Level 36
God Stats
2W - 1L
1,655 SR
Queue Stats
83W - 107L
1,409 Elo+
Party 3
Nemesis
Nemesis
Franquito18
Nemesis
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 3L
1,642 Elo+
Party 1
Bacchus
Bacchus
RauloCA10
Bacchus
Level 109
God Stats
9W - 3L
1,579 SR
Queue Stats
238W - 239L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
9 / 4 / 6
13,338
556
24,259
22,723
9,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Dvnteee_
Baron Samedi
15
1 / 5 / 7
10,716
447
9,949
24,901
29,791
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
18
1 / 4 / 2
11,072
461
6,686
25,302
29,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
securus__
Ishtar
15
1 / 6 / 3
9,902
413
10,384
15,592
5,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
yLukingNTC
Mercury
16
4 / 4 / 2
10,648
444
6,496
17,926
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bhomer
Shiva
20
8 / 2 / 6
15,123
630
25,545
21,277
19,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
18
3 / 6 / 9
12,259
511
13,147
13,801
8,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Elogro09
Hou Yi
19
3 / 2 / 8
12,891
537
10,722
16,899
8,785
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Franquito18
Nemesis
20
8 / 3 / 8
14,233
593
15,709
20,018
11,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
RauloCA10
Bacchus
15
1 / 3 / 10
10,966
457
12,087
23,112
31,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
23
23
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
9
4
6
3
W
Shiva
Bhomer
Shiva
8
2
6
5.5
W
Anubis
3
6
9
1.25
L
Baron Samedi
Dvnteee_
Baron Samedi
1
5
7
0.9
W
Hou Yi
Elogro09
Hou Yi
3
2
8
3.5
W
Nemesis
Franquito18
Nemesis
8
3
8
4
W
Bacchus
RauloCA10
Bacchus
1
3
10
2
L
Osiris
1
4
2
0.5
L
Ishtar
securus__
Ishtar
1
6
3
0.42
L
Mercury
yLukingNTC
Mercury
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,774
Damage
77,210
106,444
Taken
95,107
81,153
Mitigated
79,683
31,874
Healing
30,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
24,259
9,122
0
8,123
22,723
9,090
410
9,404
13,319
122,995
0
W
Shiva
Bhomer
Shiva
25,545
6,200
0
10,261
21,277
19,479
461
2,146
19,131
0
138,527
W
Anubis
13,147
311
0
5,194
13,801
8,769
675
9,478
4,323
81,124
0
L
Baron Samedi
Dvnteee_
Baron Samedi
9,949
2,100
2,399
7,666
24,901
29,791
39
10,474
14,427
32,893
0
W
Hou Yi
Elogro09
Hou Yi
10,722
4,820
0
5,289
16,899
8,785
3,734
5,006
11,893
0
100,273
W
Nemesis
Franquito18
Nemesis
15,709
7,648
0
1,902
20,018
11,181
3,170
6,951
12,764
0
154,459
W
Bacchus
RauloCA10
Bacchus
12,087
1,138
3,557
3,836
23,112
31,469
0
10,627
12,485
52,457
0
L
Osiris
6,686
2,386
0
7,749
25,302
29,336
107
680
24,622
0
68,879
L
Ishtar
securus__
Ishtar
10,384
5,719
0
3,429
15,592
5,779
0
4,802
10,790
0
69,947
L
Mercury
yLukingNTC
Mercury
6,496
2,054
0
2,508
17,926
7,157
0
1,011
16,915
0
83,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,676
Gold Earned
65,472
582
Minions Killed
770
0
Camps Cleared
0
2,288,386
Distance Traveled
2,458,016
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,338
556
187
8
0
457,122
7
W
Shiva
15,123
630
219
9
0
488,070
6
W
Anubis
12,259
511
144
6
0
436,646
1
L
Baron Samedi
10,716
447
37
2
0
429,893
7
W
Hou Yi
12,891
537
174
7
0
458,575
0
W
Nemesis
14,233
593
195
8
0
575,157
2
W
Bacchus
10,966
457
38
2
0
499,568
1
L
Osiris
11,072
461
138
6
0
434,180
7
L
Ishtar
9,902
413
104
4
0
435,162
9
L
Mercury
10,648
444
116
5
0
532,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role