Player Matchup

Bacchus
Bacchus
Gold V
High Tokyo
Bacchus
Gold V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,298 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
KjThaMfGod
Baron Samedi
Gold V
Level 129
God Stats
1W - 1L
1,277 SR
Queue Stats
31W - 26L
1,298 MMR
Party 1
Cernunnos
Cernunnos
Silver I
VshtroTinz
Cernunnos
Silver I
Level 101
God Stats
3W - 1L
1,335 SR
Queue Stats
31W - 28L
1,259 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,371 SR
1,285 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,501 SR
1,304 MMR
Neith
Neith
Silver III
Rahder
Neith
Silver III
Level 99
God Stats
10W - 18L
1,437 SR
Queue Stats
38W - 58L
1,132 MMR
Solo
Sol
Sol
Platinum V
TLeddy2002
Sol
Platinum V
Level 97
God Stats
75W - 78L
1,600 SR
Queue Stats
225W - 266L
1,549 MMR
Solo
Artio
Artio
Silver V
Trey_MF_Dove
Artio
Silver V
Level 139
God Stats
6W - 6L
1,465 SR
Queue Stats
40W - 61L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
High Tokyo
Bacchus
16
3 / 1 / 8
12,319
725
13,944
24,118
42,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KjThaMfGod
Baron Samedi
17
5 / 3 / 6
11,868
698
18,287
20,921
13,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
VshtroTinz
Cernunnos
15
4 / 4 / 7
11,121
654
21,717
17,831
9,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouThothHerculesAtlasJormungandr

VS

Bans
Ah Muzen CabAwilixMedusaLancelotIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rahder
Neith
15
1 / 3 / 6
10,733
631
16,646
15,901
7,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 3
11,939
702
24,764
21,561
10,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 3 / 4
11,913
701
13,474
24,454
36,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
8
8
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
High Tokyo
Bacchus
3
1
8
7
W
Baron Samedi
KjThaMfGod
Baron Samedi
5
3
6
2.67
L
Neith
Rahder
Neith
1
3
6
1.33
L
4
6
3
0.92
L
3
3
4
1.67
W
Cernunnos
VshtroTinz
Cernunnos
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,948
Damage
54,884
62,870
Taken
61,916
66,409
Mitigated
53,711
25,262
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
High Tokyo
Bacchus
13,944
2,906
0
4,787
24,118
42,980
203
12,705
11,413
27,710
0
W
Baron Samedi
KjThaMfGod
Baron Samedi
18,287
947
5,802
9,856
20,921
13,566
259
13,476
7,445
61,475
0
L
Neith
Rahder
Neith
16,646
4,828
170
3,523
15,901
7,328
1,302
7,623
8,278
0
41,657
L
24,764
8,169
0
8,529
21,561
10,290
1,659
13,588
7,973
69,470
4,976
L
13,474
1,296
1,577
6,298
24,454
36,093
139
11,388
13,066
25,048
0
W
Cernunnos
VshtroTinz
Cernunnos
21,717
10,680
659
4,158
17,831
9,863
1,046
10,629
7,202
0
49,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
34,585
147
Minions Killed
175
6
Camps Cleared
9
869,544
Distance Traveled
878,292
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,319
725
18
1
1
316,426
2
W
Baron Samedi
11,868
698
75
4
2
286,510
1
L
Neith
10,733
631
62
4
3
284,032
0
L
Sol
11,939
702
89
5
5
268,498
3
L
Artio
11,913
701
24
1
1
325,762
7
W
Cernunnos
11,121
654
54
3
3
266,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role