Player Matchup

Shiva
Shiva
Masters
Bravó
Shiva
Masters
Level 62
God Stats
18W - 7L
1,867 SR
Queue Stats
43W - 19L
2,649 MMR
Party 1
Poseidon
Poseidon
Diamond I
OG wodey
Poseidon
Diamond I
Level 159
God Stats
15W - 4L
1,773 SR
Queue Stats
49W - 26L
2,590 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
TheSweetSp0t
Cabrakan
Diamond I
Level 154
God Stats
11W - 4L
1,863 SR
Queue Stats
49W - 27L
2,590 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,834 SR
2,610 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,674 SR
2,096 MMR
Agni
Agni
Diamond I
 
Agni
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
SimilarAtom2439
Hercules
Platinum I
Level 126
God Stats
15W - 8L
1,819 SR
Queue Stats
22W - 11L
2,431 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
VaselinedUp
Tsukuyomi
Diamond V
Level 109
God Stats
66W - 41L
1,702 SR
Queue Stats
81W - 61L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bravó
Shiva
16
3 / 4 / 3
11,398
633
25,261
30,452
31,972
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
OG wodey
Poseidon
16
2 / 4 / 5
11,810
656
12,747
17,014
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
TheSweetSp0t
Cabrakan
16
2 / 2 / 5
11,485
638
10,136
28,171
35,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasAh Muzen CabBaron SamediAchillesGeb

VS

Bans
Baba YagaGaneshaAresGuan YuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 2 / 4
12,474
693
22,279
11,367
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
18
1 / 0 / 8
12,328
685
16,649
28,648
37,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
VaselinedUp
Tsukuyomi
16
4 / 5 / 5
11,886
660
25,336
19,413
9,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
10
10
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
4
3.5
L
Shiva
Bravó
Shiva
3
4
3
1.13
L
Poseidon
OG wodey
Poseidon
2
4
5
1.13
W
Hercules
1
0
8
5
L
Cabrakan
TheSweetSp0t
Cabrakan
2
2
5
2.25
W
Tsukuyomi
VaselinedUp
Tsukuyomi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
64,264
75,637
Taken
59,428
75,838
Mitigated
53,742
28,133
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,279
1,772
0
500
11,367
5,853
1,033
3,529
7,838
70,585
0
L
Shiva
Bravó
Shiva
25,261
3,472
1,897
9,159
30,452
31,972
0
9,488
20,964
951
54,602
L
Poseidon
OG wodey
Poseidon
12,747
1,583
0
4,671
17,014
8,437
71
4,140
12,874
64,573
0
W
Hercules
16,649
6,336
930
14,839
28,648
37,947
324
12,656
14,431
0
35,816
L
Cabrakan
TheSweetSp0t
Cabrakan
10,136
1,366
2,665
9,741
28,171
35,429
0
8,980
19,191
21,938
0
W
Tsukuyomi
VaselinedUp
Tsukuyomi
25,336
6,564
0
675
19,413
9,942
1,197
7,880
11,533
0
60,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
36,688
203
Minions Killed
217
8
Camps Cleared
7
1,058,687
Distance Traveled
1,069,575
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,474
693
122
7
4
340,691
8
L
Shiva
11,398
633
66
4
2
360,080
3
L
Poseidon
11,810
656
126
7
5
341,362
0
W
Hercules
12,328
685
43
2
1
381,526
2
L
Cabrakan
11,485
638
11
1
1
357,245
3
W
Tsukuyomi
11,886
660
52
3
2
347,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role