Player Matchup

Achilles
Achilles
HighV0lta9e
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,277 Elo+
Party 1
Da Ji
Da Ji
ILOVELAMPSDOU
Da Ji
Level 82
God Stats
14W - 15L
1,619 SR
Queue Stats
83W - 102L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
Ttv Artemis7995
Cabrakan
Level 108
God Stats
2W - 1L
1,657 SR
Queue Stats
102W - 114L
1,387 Elo+
Party 1
Team Averages
Level 68
1,592 SR
1,372 Elo+

VS

Team Averages
Level 106
1,568 SR
1,426 Elo+
He Bo
He Bo
Kobe Nuf
He Bo
Level 148
God Stats
2W - 1L
1,517 SR
Queue Stats
137W - 88L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
McRichard108
Danzaburou
Level 18
God Stats
9W - 3L
1,727 SR
Queue Stats
23W - 12L
1,374 Elo+
Party 2
Athena
Athena
tommysmokes
Athena
Level 152
God Stats
25W - 24L
1,458 SR
Queue Stats
606W - 726L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HighV0lta9e
Achilles
11
3 / 5 / 3
7,512
751
3,346
13,150
13,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

11
5 / 7 / 3
7,557
756
8,372
13,068
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
11
1 / 9 / 4
7,147
715
6,552
14,698
7,871
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kobe Nuf
He Bo
12
6 / 5 / 9
8,340
834
13,212
8,546
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
McRichard108
Danzaburou
15
13 / 0 / 5
10,616
1,062
16,518
13,002
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
12
2 / 4 / 14
8,446
845
4,151
11,115
7,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
21
21
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
HighV0lta9e
Achilles
3
5
3
0.9
L
5
7
3
0.93
W
He Bo
Kobe Nuf
He Bo
6
5
9
2.1
W
Danzaburou
McRichard108
Danzaburou
13
0
5
15.5
L
Cabrakan
1
9
4
0.33
W
Athena
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
33,881
40,916
Taken
32,663
27,942
Mitigated
17,562
2,040
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HighV0lta9e
Achilles
3,346
973
0
173
13,150
13,658
0
4,450
8,700
0
11,756
L
8,372
1,640
0
1,000
13,068
6,413
0
4,352
8,716
0
12,517
W
He Bo
Kobe Nuf
He Bo
13,212
878
0
644
8,546
3,214
0
2,573
5,973
30,158
0
W
Danzaburou
McRichard108
Danzaburou
16,518
7,962
0
7,630
13,002
6,630
1,294
2,587
10,415
0
42,016
L
Cabrakan
6,552
1,369
0
867
14,698
7,871
0
8,561
6,137
19,556
0
W
Athena
4,151
1,787
807
1,065
11,115
7,718
49
1,692
9,423
11,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,216
Gold Earned
27,402
65
Minions Killed
110
0
Camps Cleared
9
460,944
Distance Traveled
551,382
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,512
751
20
2
0
139,283
0
L
Da Ji
7,557
756
9
1
0
166,553
2
W
He Bo
8,340
834
40
4
5
172,746
1
W
Danzaburou
10,616
1,062
59
6
4
188,796
5
L
Cabrakan
7,147
715
36
4
0
155,108
2
W
Athena
8,446
845
11
1
0
189,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role