Player Matchup

Shiva
Shiva
Dannyy chill
Shiva
Level 125
God Stats
2W - 0L
1,628 SR
Queue Stats
84W - 57L
1,657 Elo+
Party 1
Yu Huang
Yu Huang
RayyyChill
Yu Huang
Level 140
God Stats
5W - 4L
1,581 SR
Queue Stats
103W - 51L
1,685 Elo+
Party 1
Lancelot
Lancelot
Richie Chill624
Lancelot
Level 124
God Stats
1W - 1L
1,218 SR
Queue Stats
56W - 28L
1,685 Elo+
Party 1
Team Averages
Level 130
1,476 SR
1,676 Elo+

VS

Team Averages
Level 88
1,603 SR
1,534 Elo+
Mulan
Mulan
DLet3d
Mulan
Level 105
God Stats
1W - 2L
1,626 SR
Queue Stats
43W - 44L
1,567 Elo+
Solo
Pele
Pele
FiftyMarker7390
Pele
Level 38
God Stats
1W - 2L
1,643 SR
Queue Stats
35W - 46L
1,490 Elo+
Solo
Agni
Agni
rippinheadzs
Agni
Level 122
God Stats
13W - 15L
1,540 SR
Queue Stats
363W - 434L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,102
710
7,281
6,762
5,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
RayyyChill
Yu Huang
12
4 / 0 / 3
7,466
747
7,899
2,766
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
11
1 / 1 / 5
7,007
701
3,672
6,541
4,003
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DLet3d
Mulan
9
1 / 4 / 0
5,956
596
3,180
9,005
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 1 / 1
6,281
628
3,145
7,233
2,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
6,114
611
3,464
5,304
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
DLet3d
Mulan
1
4
0
0.25
W
2
0
3
3.5
L
0
1
1
0.5
W
Yu Huang
RayyyChill
Yu Huang
4
0
3
5.5
W
Lancelot
1
1
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
9,789
16,069
Taken
21,542
10,481
Mitigated
9,525
5,785
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DLet3d
Mulan
3,180
463
0
986
9,005
4,848
0
2,911
5,958
0
8,047
W
7,281
1,297
189
1,948
6,762
5,399
456
1,831
4,740
0
23,162
L
3,145
225
0
790
7,233
2,625
0
1,906
5,095
0
17,852
W
Yu Huang
RayyyChill
Yu Huang
7,899
1,060
0
1,415
2,766
1,079
684
598
2,137
29,826
0
W
Lancelot
3,672
278
0
2,233
6,541
4,003
0
1,474
5,015
0
13,793
L
3,464
202
0
430
5,304
2,052
0
2,941
2,151
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,575
Gold Earned
18,351
108
Minions Killed
108
6
Camps Cleared
3
592,471
Distance Traveled
527,586
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,956
596
11
1
0
150,500
3
W
Shiva
7,102
710
29
3
3
198,471
0
L
Pele
6,281
628
50
5
1
206,681
3
W
Yu Huang
7,466
747
64
6
2
180,298
3
W
Lancelot
7,007
701
15
2
1
213,702
1
L
Agni
6,114
611
47
5
2
170,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role