Player Matchup

He Bo
He Bo
 
He Bo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blackkirby72
Anubis
Level 105
God Stats
0W - 4L
1,364 SR
Queue Stats
277W - 258L
1,565 Elo+
Solo
Neith
Neith
Hoodiecam
Neith
Level 89
God Stats
11W - 11L
1,534 SR
Queue Stats
92W - 84L
1,580 Elo+
Solo
Ishtar
Ishtar
iTzKCO
Ishtar
Level 101
God Stats
8W - 13L
1,607 SR
Queue Stats
297W - 272L
1,529 Elo+
Solo
Team Averages
Level 115
1,501 SR
1,535 Elo+

VS

Team Averages
Level 95
1,432 SR
1,567 Elo+
Morgan Le Fay
Morgan Le Fay
JoelSZN
Morgan Le Fay
Level 85
God Stats
10W - 13L
1,463 SR
Queue Stats
183W - 157L
1,543 Elo+
Solo
Chaac
Chaac
Legend740
Chaac
Level 90
God Stats
11W - 7L
1,585 SR
Queue Stats
101W - 83L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
PerryLePlatypus
Ao Kuang
Level 129
God Stats
4W - 2L
1,232 SR
Queue Stats
219W - 179L
1,587 Elo+
Party 1
Artio
Artio
PokémonMasterO
Artio
Level 105
God Stats
1W - 1L
1,350 SR
Queue Stats
95W - 88L
1,539 Elo+
Solo
Izanami
Izanami
ZKells
Izanami
Level 68
God Stats
9W - 9L
1,530 SR
Queue Stats
347W - 301L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 5 / 4
8,590
505
11,247
12,342
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
12
2 / 3 / 5
7,358
433
5,406
13,555
11,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
0 / 6 / 2
8,758
515
7,736
11,936
7,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Hoodiecam
Neith
13
1 / 6 / 9
8,101
477
10,243
15,322
6,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
iTzKCO
Ishtar
14
6 / 2 / 0
8,982
528
7,601
12,757
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JoelSZN
Morgan Le Fay
16
7 / 2 / 2
10,344
608
16,013
11,485
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Legend740
Chaac
16
6 / 2 / 0
10,365
610
10,689
15,990
11,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
6 / 5 / 6
9,381
552
10,114
20,535
8,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 5
7,313
430
2,587
17,574
13,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ZKells
Izanami
16
3 / 1 / 1
9,958
586
9,562
10,507
4,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
22
22
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
4
1.4
L
Geb
 
Geb
2
3
5
1.5
L
Anubis
0
6
2
0.17
L
Neith
Hoodiecam
Neith
1
6
9
0.92
W
Morgan Le Fay
JoelSZN
Morgan Le Fay
7
2
2
4
W
Chaac
Legend740
Chaac
6
2
0
3
W
Ao Kuang
6
5
6
1.8
W
0
4
5
0.63
W
Izanami
ZKells
Izanami
3
1
1
3.5
L
Ishtar
iTzKCO
Ishtar
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,233
Damage
48,965
65,912
Taken
76,091
35,455
Mitigated
44,375
15,345
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,247
1,250
0
3,876
12,342
5,044
0
8,480
3,862
54,249
0
L
Geb
 
Geb
5,406
726
0
500
13,555
11,683
0
5,608
7,947
32,454
0
L
Anubis
7,736
955
0
3,028
11,936
7,264
882
1,029
10,907
69,066
0
L
Neith
Hoodiecam
Neith
10,243
2,560
0
3,132
15,322
6,983
0
12,119
3,203
0
53,977
W
Morgan Le Fay
JoelSZN
Morgan Le Fay
16,013
2,806
310
4,115
11,485
5,515
871
4,180
7,305
85,207
0
W
Chaac
Legend740
Chaac
10,689
2,937
0
5,068
15,990
11,715
0
8,152
7,838
0
78,298
W
Ao Kuang
10,114
3,199
0
6,864
20,535
8,790
28
6,470
14,065
59,292
0
W
2,587
537
619
2,159
17,574
13,940
0
5,038
12,536
14,825
0
W
Izanami
ZKells
Izanami
9,562
6,578
0
1,467
10,507
4,415
9
1,263
9,244
0
104,042
L
Ishtar
iTzKCO
Ishtar
7,601
4,705
0
4,809
12,757
4,481
0
1,478
11,279
0
57,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
47,361
439
Minions Killed
549
0
Camps Cleared
0
1,556,248
Distance Traveled
1,621,486
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,590
505
89
5
0
324,636
5
L
Geb
7,358
433
40
2
0
332,893
0
L
Anubis
8,758
515
140
8
0
265,570
5
L
Neith
8,101
477
82
5
0
314,765
7
W
Morgan Le Fay
10,344
608
126
7
0
328,551
5
W
Chaac
10,365
610
152
9
0
314,142
3
W
Ao Kuang
9,381
552
87
5
0
304,230
6
W
Artio
7,313
430
15
1
0
363,783
7
W
Izanami
9,958
586
169
10
0
310,780
4
L
Ishtar
8,982
528
88
5
0
318,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role