Player Matchup

Tyr
Tyr
A Sturdy 2x4
Tyr
Level 21
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Lancelot
Lancelot
BlueLeoSMT
Lancelot
Level 112
God Stats
1W - 2L
1,758 SR
Queue Stats
107W - 145L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Daviwoo
Baron Samedi
Level 49
God Stats
4W - 6L
1,427 SR
Queue Stats
182W - 209L
1,446 Elo+
Solo
Ares
Ares
LunerTime
Ares
Level 63
God Stats
1W - 1L
1,780 SR
Queue Stats
50W - 63L
1,419 Elo+
Party 1
Izanami
Izanami
UraniumHD
Izanami
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 66L
1,539 Elo+
Party 1
Team Averages
Level 73
1,567 SR
1,475 Elo+

VS

Team Averages
Level 35
1,704 SR
1,512 Elo+
Ymir
Ymir
ChrisWhiffs
Ymir
Level 39
God Stats
2W - 0L
1,745 SR
Queue Stats
64W - 55L
1,515 Elo+
Party 3
Sol
Sol
Hevmo
Sol
Level 2
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jacklikesfeet
King Arthur
Level 4
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xempti0n6541
Tsukuyomi
Level 86
God Stats
3W - 0L
1,864 SR
Queue Stats
48W - 29L
1,564 Elo+
Party 2
Charybdis
Charybdis
Zerkcius
Charybdis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,038
393
3,384
17,048
23,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
BlueLeoSMT
Lancelot
17
9 / 5 / 5
11,657
507
17,829
20,371
10,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Daviwoo
Baron Samedi
18
4 / 5 / 4
11,362
494
12,381
19,238
13,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
1 / 6 / 10
10,058
437
9,562
24,841
34,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
UraniumHD
Izanami
16
6 / 6 / 7
11,060
481
19,554
18,632
9,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
10,033
436
7,264
21,585
23,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
Hevmo
Sol
20
9 / 4 / 1
12,922
562
25,282
21,314
11,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Jacklikesfeet
King Arthur
20
8 / 1 / 2
13,758
598
20,156
18,225
21,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Xempti0n6541
Tsukuyomi
18
3 / 3 / 8
11,789
513
14,569
15,920
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Zerkcius
Charybdis
18
4 / 7 / 2
11,544
502
8,409
18,028
8,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
20
Kills
25
25
Deaths
20
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Lancelot
BlueLeoSMT
Lancelot
9
5
5
2.3
W
1
5
6
0.8
L
Baron Samedi
Daviwoo
Baron Samedi
4
5
4
1.2
W
Sol
Hevmo
Sol
9
4
1
2.38
W
King Arthur
Jacklikesfeet
King Arthur
8
1
2
9
L
Ares
1
6
10
1
L
Izanami
UraniumHD
Izanami
6
6
7
1.58
W
Tsukuyomi
Xempti0n6541
Tsukuyomi
3
3
8
2.33
W
Charybdis
Zerkcius
Charybdis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,710
Damage
75,680
100,130
Taken
95,072
91,754
Mitigated
71,420
24,106
Healing
29,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,384
1,213
0
5,273
17,048
23,490
0
1,141
15,907
0
42,824
L
Lancelot
BlueLeoSMT
Lancelot
17,829
4,551
0
2,675
20,371
10,794
408
5,696
14,675
0
73,266
W
7,264
1,642
0
1,477
21,585
23,526
0
7,203
14,382
39,479
0
L
Baron Samedi
Daviwoo
Baron Samedi
12,381
787
1,433
5,140
19,238
13,368
230
11,220
8,018
87,902
0
W
Sol
Hevmo
Sol
25,282
10,257
0
10,883
21,314
11,203
3,178
6,239
15,075
122,028
13,872
W
King Arthur
Jacklikesfeet
King Arthur
20,156
3,410
0
3,151
18,225
21,000
114
5,502
12,723
0
124,311
L
Ares
9,562
713
0
3,029
24,841
34,642
510
6,104
18,737
21,479
0
L
Izanami
UraniumHD
Izanami
19,554
14,379
0
6,556
18,632
9,460
1,887
6,693
11,939
0
94,722
W
Tsukuyomi
Xempti0n6541
Tsukuyomi
14,569
4,422
0
7,544
15,920
7,480
79
2,006
13,914
0
93,577
W
Charybdis
Zerkcius
Charybdis
8,409
5,075
0
6,822
18,028
8,211
0
993
17,035
0
118,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
60,046
425
Minions Killed
738
0
Camps Cleared
0
2,114,478
Distance Traveled
2,187,498
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,038
393
62
3
0
436,802
1
L
Lancelot
11,657
507
75
3
0
466,861
6
W
Ymir
10,033
436
47
2
0
438,477
4
L
Baron Samedi
11,362
494
125
5
0
378,077
3
W
Sol
12,922
562
193
8
0
378,492
1
W
King Arthur
13,758
598
205
9
0
499,485
3
L
Ares
10,058
437
13
1
0
416,897
4
L
Izanami
11,060
481
150
7
0
415,841
7
W
Tsukuyomi
11,789
513
130
6
0
480,966
4
W
Charybdis
11,544
502
163
7
0
390,078
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role