Player Matchup

Tiamat
Tiamat
FloatenDeadFish
Tiamat
Level 147
God Stats
2W - 2L
1,432 SR
Queue Stats
131W - 154L
1,499 Elo+
Party 2
Ishtar
Ishtar
LordOfRage
Ishtar
Level 151
God Stats
4W - 6L
1,706 SR
Queue Stats
78W - 91L
1,371 Elo+
Solo
Mercury
Mercury
MemeBeanSupreme
Mercury
Level 127
God Stats
7W - 9L
1,652 SR
Queue Stats
156W - 188L
1,455 Elo+
Party 2
Yu Huang
Yu Huang
amills9
Yu Huang
Level 109
God Stats
0W - 2L
1,273 SR
Queue Stats
260W - 257L
1,483 Elo+
Party 3
Shiva
Shiva
tc1848
Shiva
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 168L
1,496 Elo+
Party 3
Team Averages
Level 126
1,512 SR
1,461 Elo+

VS

Team Averages
Level 91
1,653 SR
1,538 Elo+
Jormungandr
Jormungandr
Donqu11
Jormungandr
Level 80
God Stats
27W - 26L
1,494 SR
Queue Stats
414W - 399L
1,499 Elo+
Solo
Ishtar
Ishtar
KillerCheemStar
Ishtar
Level 87
God Stats
14W - 9L
1,641 SR
Queue Stats
16W - 11L
1,607 Elo+
Solo
Pele
Pele
MustSeek
Pele
Level 125
God Stats
2W - 1L
1,905 SR
Queue Stats
287W - 298L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Xlight1192
Ratatoskr
Level 65
God Stats
32W - 16L
1,610 SR
Queue Stats
176W - 165L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
xesttub
Ah Puch
Level 98
God Stats
66W - 55L
1,613 SR
Queue Stats
176W - 168L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,416
409
7,432
17,703
19,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
LordOfRage
Ishtar
18
2 / 3 / 0
10,301
448
8,738
16,917
7,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 3
10,522
457
14,374
23,169
11,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
amills9
Yu Huang
17
0 / 7 / 3
10,445
454
13,205
19,141
8,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
tc1848
Shiva
18
3 / 0 / 1
11,544
502
21,086
27,267
33,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Donqu11
Jormungandr
18
3 / 1 / 4
11,701
509
12,723
19,080
22,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 3 / 0
11,782
512
13,094
15,056
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
20
5 / 3 / 4
14,351
624
21,185
26,617
22,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
Xlight1192
Ratatoskr
18
2 / 2 / 6
11,409
496
11,178
22,147
11,192
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
xesttub
Ah Puch
20
7 / 2 / 2
13,085
569
19,110
15,252
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
19
19
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Donqu11
Jormungandr
3
1
4
5
L
2
2
1
1.25
W
2
3
0
0.67
L
Ishtar
LordOfRage
Ishtar
2
3
0
0.67
L
4
7
3
0.79
W
Pele
5
3
4
2.33
W
Ratatoskr
Xlight1192
Ratatoskr
2
2
6
2.5
L
Yu Huang
amills9
Yu Huang
0
7
3
0.21
L
Shiva
tc1848
Shiva
3
0
1
3.5
W
Ah Puch
xesttub
Ah Puch
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,835
Damage
77,290
104,197
Taken
98,152
81,626
Mitigated
71,745
18,648
Healing
39,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Donqu11
Jormungandr
12,723
3,202
392
3,302
19,080
22,799
0
5,834
13,066
74,466
0
L
7,432
619
120
3,636
17,703
19,846
0
5,542
12,161
54,663
0
W
13,094
8,485
0
5,910
15,056
7,793
618
2,677
12,365
0
125,989
L
Ishtar
LordOfRage
Ishtar
8,738
6,141
0
7,617
16,917
7,802
1,614
3,658
13,259
0
89,343
L
14,374
6,548
0
1,655
23,169
11,526
0
6,276
16,893
0
93,824
W
Pele
21,185
4,850
0
15,010
26,617
22,146
2,356
1,895
24,672
0
139,591
W
Ratatoskr
Xlight1192
Ratatoskr
11,178
2,028
0
9,109
22,147
11,192
254
3,891
18,020
42
96,560
L
Yu Huang
amills9
Yu Huang
13,205
991
0
1,239
19,141
8,968
0
11,434
7,707
91,812
0
L
Shiva
tc1848
Shiva
21,086
3,477
62
4,319
27,267
33,484
636
4,965
22,302
0
103,728
W
Ah Puch
xesttub
Ah Puch
19,110
189
173
5,473
15,252
7,815
69
5,462
9,392
119,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,228
Gold Earned
62,328
715
Minions Killed
856
0
Camps Cleared
0
2,065,412
Distance Traveled
2,218,601
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,701
509
116
5
0
411,073
5
L
Tiamat
9,416
409
65
3
0
367,484
2
W
Ishtar
11,782
512
180
8
0
417,433
0
L
Ishtar
10,301
448
167
7
0
380,938
1
L
Mercury
10,522
457
120
5
0
458,140
0
W
Pele
14,351
624
229
10
0
431,776
0
W
Ratatoskr
11,409
496
138
6
0
498,521
4
L
Yu Huang
10,445
454
176
8
0
394,526
9
L
Shiva
11,544
502
187
8
0
464,324
6
W
Ah Puch
13,085
569
193
8
0
459,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role