Player Matchup

Nemesis
Nemesis
Diamond IV
Chewbracobra
Nemesis
Diamond IV
Level 128
God Stats
5W - 4L
1,558 SR
Queue Stats
102W - 81L
2,088 MMR
Solo
Yu Huang
Yu Huang
Masters
Ipay4wins
Yu Huang
Masters
Level 160
God Stats
26W - 22L
1,696 SR
Queue Stats
420W - 404L
2,337 MMR
Party 1
Charybdis
Charybdis
Diamond III
lMatteo Jl
Charybdis
Diamond III
Level 159
God Stats
14W - 11L
1,696 SR
Queue Stats
258W - 250L
2,214 MMR
Solo
Fenrir
Fenrir
Masters
replaysz
Fenrir
Masters
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 121L
2,225 MMR
Party 1
Ymir
Ymir
Diamond III
wolfpack_1295
Ymir
Diamond III
Level 97
God Stats
12W - 7L
1,779 SR
Queue Stats
331W - 326L
2,156 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,646 SR
2,204 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,609 SR
2,204 MMR
Atlas
Atlas
Diamond III
Fire MDOG13
Atlas
Diamond III
Level 159
God Stats
16W - 16L
1,662 SR
Queue Stats
96W - 80L
2,237 MMR
Party 2
Sol
Sol
Diamond IV
GC eXiMuS
Sol
Diamond IV
Level 158
God Stats
2W - 1L
1,919 SR
Queue Stats
96W - 80L
2,189 MMR
Party 2
Osiris
Osiris
Diamond IV
RigoGr45
Osiris
Diamond IV
Level 142
God Stats
4W - 8L
1,502 SR
Queue Stats
140W - 120L
2,215 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
ThisGtIsTrash
Ah Muzen Cab
Platinum I
Level 142
God Stats
0W - 1L
1,446 SR
Queue Stats
32W - 15L
2,311 MMR
Solo
Tiamat
Tiamat
Diamond V
brettbyrd2
Tiamat
Diamond V
Level 121
God Stats
0W - 6L
1,513 SR
Queue Stats
327W - 332L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chewbracobra
Nemesis
19
6 / 2 / 6
12,101
550
19,046
21,136
12,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Ipay4wins
Yu Huang
20
5 / 1 / 8
12,965
589
20,789
13,101
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
lMatteo Jl
Charybdis
19
3 / 2 / 3
11,965
544
12,126
18,058
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
replaysz
Fenrir
18
8 / 5 / 1
11,576
526
18,457
27,328
18,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 7
9,810
446
4,216
16,730
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
RatatoskrLokiHades

VS

Bans
Baron SamediLancelotCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
10,362
471
8,541
19,906
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
3 / 5 / 1
10,994
500
15,341
23,532
14,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
RigoGr45
Osiris
17
2 / 6 / 5
10,520
478
15,209
23,249
19,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ThisGtIsTrash
Ah Muzen Cab
14
1 / 3 / 0
9,104
414
8,352
12,126
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
brettbyrd2
Tiamat
17
3 / 4 / 2
10,812
491
9,733
16,002
8,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
22
Kills
12
12
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chewbracobra
Nemesis
6
2
6
4.5
L
3
4
2
1
L
3
5
1
0.7
W
Yu Huang
Ipay4wins
Yu Huang
5
1
8
9
L
Osiris
RigoGr45
Osiris
2
6
5
0.75
L
Ah Muzen Cab
ThisGtIsTrash
Ah Muzen Cab
1
3
0
0.33
L
Tiamat
brettbyrd2
Tiamat
3
4
2
1
W
Charybdis
lMatteo Jl
Charybdis
3
2
3
2.25
W
Fenrir
replaysz
Fenrir
8
5
1
1.7
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,634
Damage
57,176
96,353
Taken
94,815
63,301
Mitigated
69,412
37,528
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chewbracobra
Nemesis
19,046
11,081
0
9,032
21,136
12,122
149
3,777
17,004
0
112,967
L
8,541
2,925
0
2,083
19,906
22,224
0
5,317
14,589
34,183
0
L
15,341
5,435
0
12,601
23,532
14,842
2,325
3,789
19,743
82,153
9,229
W
Yu Huang
Ipay4wins
Yu Huang
20,789
1,490
0
5,136
13,101
6,591
245
6,638
5,883
142,269
0
L
Osiris
RigoGr45
Osiris
15,209
6,577
0
4,019
23,249
19,495
0
5,816
17,433
0
99,490
L
Ah Muzen Cab
ThisGtIsTrash
Ah Muzen Cab
8,352
4,426
0
3,672
12,126
4,477
1,170
685
11,441
0
69,575
L
Tiamat
brettbyrd2
Tiamat
9,733
429
0
5,070
16,002
8,374
0
9,398
6,604
79,903
0
W
Charybdis
lMatteo Jl
Charybdis
12,126
5,972
0
7,930
18,058
8,135
2,217
2,717
15,109
0
136,887
W
Fenrir
replaysz
Fenrir
18,457
6,047
0
12,540
27,328
18,331
0
11,182
16,142
0
86,312
W
4,216
1,053
0
2,890
16,730
18,122
0
5,784
10,424
21,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,417
Gold Earned
51,792
751
Minions Killed
610
0
Camps Cleared
0
2,099,559
Distance Traveled
1,891,586
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,101
550
141
6
0
490,860
5
L
Atlas
10,362
471
57
3
0
410,338
2
L
Sol
10,994
500
152
7
0
323,963
0
W
Yu Huang
12,965
589
233
11
0
423,600
3
L
Osiris
10,520
478
125
6
0
414,848
6
L
Ah Muzen Cab
9,104
414
124
6
0
359,753
5
L
Tiamat
10,812
491
152
7
0
382,684
4
W
Charybdis
11,965
544
226
10
0
375,561
4
W
Fenrir
11,576
526
121
6
0
399,038
2
W
Ymir
9,810
446
30
1
0
410,500
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role