Player Matchup

Horus
Horus
Dellybob
Horus
Level 97
God Stats
4W - 4L
1,542 SR
Queue Stats
346W - 224L
1,721 Elo+
Party 1
Raijin
Raijin
Jebsters
Raijin
Level 116
God Stats
8W - 1L
1,959 SR
Queue Stats
33W - 20L
1,630 Elo+
Party 1
Ishtar
Ishtar
cblazem
Ishtar
Level 117
God Stats
16W - 5L
1,694 SR
Queue Stats
124W - 65L
1,718 Elo+
Party 1
Hera
Hera
runа
Hera
Level 48
God Stats
17W - 2L
1,899 SR
Queue Stats
248W - 130L
1,734 Elo+
Party 1
Bakasura
Bakasura
scweams
Bakasura
Level 148
God Stats
1W - 1L
1,608 SR
Queue Stats
48W - 29L
1,725 Elo+
Party 1
Team Averages
Level 105
1,740 SR
1,706 Elo+

VS

Team Averages
Level 84
1,446 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RickPearson
Morgan Le Fay
Level 124
God Stats
0W - 2L
1,518 SR
Queue Stats
410W - 438L
1,464 Elo+
Solo
Hercules
Hercules
Shlaat
Hercules
Level 111
God Stats
2W - 2L
1,398 SR
Queue Stats
158W - 129L
1,559 Elo+
Party 2
Fafnir
Fafnir
SirLackey
Fafnir
Level 77
God Stats
1W - 6L
1,347 SR
Queue Stats
87W - 86L
1,462 Elo+
Solo
Bakasura
Bakasura
oltibroqi
Bakasura
Level 46
God Stats
21W - 22L
1,468 SR
Queue Stats
114W - 134L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dellybob
Horus
18
3 / 2 / 15
12,185
717
6,934
17,390
14,039
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Jebsters
Raijin
20
5 / 1 / 13
13,764
810
15,816
17,426
12,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ishtar
cblazem
Ishtar
19
6 / 2 / 18
12,816
754
25,320
14,508
6,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
runа
Hera
19
3 / 3 / 20
12,978
763
24,273
10,555
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
scweams
Bakasura
20
19 / 2 / 11
15,289
899
37,900
21,669
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 8 / 2
11,656
686
11,501
22,599
9,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
RickPearson
Morgan Le Fay
17
0 / 11 / 6
10,753
633
9,624
25,305
11,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shlaat
Hercules
19
7 / 5 / 1
12,627
743
14,136
29,754
27,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
SirLackey
Fafnir
16
1 / 4 / 5
10,923
643
6,514
26,137
38,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
oltibroqi
Bakasura
17
0 / 8 / 2
10,248
603
3,611
25,132
14,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
26
36
Kills
10
10
Deaths
36
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
2
0.38
W
Horus
Dellybob
Horus
3
2
15
5.25
W
Raijin
Jebsters
Raijin
5
1
13
11.5
L
Morgan Le Fay
RickPearson
Morgan Le Fay
0
11
6
0.27
L
Hercules
Shlaat
Hercules
7
5
1
1.5
L
Fafnir
SirLackey
Fafnir
1
4
5
0.88
W
Ishtar
cblazem
Ishtar
6
2
18
7.5
L
Bakasura
oltibroqi
Bakasura
0
8
2
0.13
W
Hera
runа
Hera
3
3
20
4.33
W
Bakasura
scweams
Bakasura
19
2
11
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,243
Damage
45,386
81,548
Taken
128,927
54,824
Mitigated
101,868
28,528
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,501
5,118
0
1,154
22,599
9,739
354
6,670
14,498
0
65,417
W
Horus
Dellybob
Horus
6,934
2,214
5,296
5,264
17,390
14,039
144
3,058
11,719
139
16,201
W
Raijin
Jebsters
Raijin
15,816
1,180
0
5,267
17,426
12,909
2,944
2,449
14,846
75,019
0
L
Morgan Le Fay
RickPearson
Morgan Le Fay
9,624
1,186
0
1,276
25,305
11,405
0
8,158
15,601
47,136
0
L
Hercules
Shlaat
Hercules
14,136
3,070
0
4,629
29,754
27,891
0
7,974
18,383
0
31,548
L
Fafnir
SirLackey
Fafnir
6,514
2,435
0
2,908
26,137
38,481
0
9,430
15,149
20,190
0
W
Ishtar
cblazem
Ishtar
25,320
16,586
0
3,627
14,508
6,803
4,978
4,231
10,117
31
70,935
L
Bakasura
oltibroqi
Bakasura
3,611
2,188
0
530
25,132
14,352
0
7,091
17,025
0
17,127
W
Hera
runа
Hera
24,273
3,889
0
2,101
10,555
4,577
2,573
2,492
7,603
51,549
0
W
Bakasura
scweams
Bakasura
37,900
21,272
0
6,973
21,669
16,496
1,796
3,908
15,898
155
60,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,032
Gold Earned
56,207
349
Minions Killed
249
0
Camps Cleared
0
1,724,413
Distance Traveled
1,305,797
50
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,656
686
79
5
0
260,391
1
W
Horus
12,185
717
12
1
0
346,377
4
W
Raijin
13,764
810
131
8
0
324,318
2
L
Morgan Le Fay
10,753
633
66
4
0
271,740
3
L
Hercules
12,627
743
50
3
0
284,297
2
L
Fafnir
10,923
643
13
1
0
214,570
0
W
Ishtar
12,816
754
65
4
0
324,094
42
L
Bakasura
10,248
603
41
2
0
274,799
0
W
Hera
12,978
763
53
3
0
346,875
1
W
Bakasura
15,289
899
88
5
0
382,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role