Player Matchup

Ymir
Ymir
DJ-BLiTz
Ymir
Level 126
God Stats
19W - 8L
1,443 SR
Queue Stats
424W - 251L
1,587 Elo+
Party 1
Bacchus
Bacchus
aFlatWhiteMonstr
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 10L
1,459 Elo+
Party 1
Chiron
Chiron
uP Turtle
Chiron
Level 74
God Stats
23W - 20L
1,616 SR
Queue Stats
306W - 332L
1,433 Elo+
Solo
Team Averages
Level 69
1,520 SR
1,493 Elo+

VS

Team Averages
Level 104
1,663 SR
1,712 Elo+
King Arthur
King Arthur
A Frisky Hat
King Arthur
Level 27
God Stats
3W - 0L
1,790 SR
Queue Stats
183W - 17L
1,940 Elo+
Party 2
Baron Samedi
Baron Samedi
KingdomHearts41
Baron Samedi
Level 157
God Stats
4W - 0L
1,552 SR
Queue Stats
63W - 19L
1,681 Elo+
Party 2
Apollo
Apollo
SeaYuhhhh
Apollo
Level 129
God Stats
6W - 3L
1,649 SR
Queue Stats
186W - 172L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 2
7,034
639
4,779
18,869
16,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 3
6,727
612
7,058
12,940
6,420
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
uP Turtle
Chiron
11
3 / 2 / 0
7,493
681
11,603
9,712
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Frisky Hat
King Arthur
12
4 / 2 / 4
8,392
763
14,490
14,058
11,591
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
KingdomHearts41
Baron Samedi
13
5 / 0 / 3
8,331
757
14,947
8,102
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
SeaYuhhhh
Apollo
12
0 / 1 / 5
7,275
661
5,803
10,264
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
9
9
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A Frisky Hat
King Arthur
4
2
4
3
L
Ymir
0
2
2
0.5
W
Baron Samedi
KingdomHearts41
Baron Samedi
5
0
3
6.5
W
Apollo
SeaYuhhhh
Apollo
0
1
5
2.5
L
0
5
3
0.3
L
Chiron
uP Turtle
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
35,240
41,521
Taken
32,424
27,075
Mitigated
20,276
9,005
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A Frisky Hat
King Arthur
14,490
2,566
0
2,267
14,058
11,591
135
4,010
10,048
0
28,261
L
Ymir
4,779
1,415
1,520
3,428
18,869
16,634
0
5,680
13,189
12,609
0
W
Baron Samedi
KingdomHearts41
Baron Samedi
14,947
1,004
3,378
4,564
8,102
4,324
733
4,653
3,449
25,572
0
W
Apollo
SeaYuhhhh
Apollo
5,803
3,663
0
2,737
10,264
4,361
326
3,509
6,755
0
32,898
L
7,058
577
0
848
12,940
6,420
0
4,730
8,210
20,132
0
L
Chiron
uP Turtle
Chiron
11,603
5,764
1,046
2,163
9,712
4,021
0
4,736
4,976
0
33,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,254
Gold Earned
23,998
108
Minions Killed
105
4
Camps Cleared
5
566,052
Distance Traveled
608,399
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,392
763
21
2
1
203,417
3
L
Ymir
7,034
639
13
1
1
188,514
3
W
Baron Samedi
8,331
757
31
3
3
192,948
3
W
Apollo
7,275
661
53
5
1
212,034
1
L
Bacchus
6,727
612
33
3
0
194,912
1
L
Chiron
7,493
681
62
6
3
182,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role