Player Matchup

Shiva
Shiva
LeFarliga
Shiva
Level 56
God Stats
1W - 0L
1,531 SR
Queue Stats
77W - 81L
1,473 Elo+
Party 1
Vulcan
Vulcan
Martineskov93
Vulcan
Level 154
God Stats
3W - 2L
1,498 SR
Queue Stats
106W - 107L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
MrThugz2
Danzaburou
Level 29
God Stats
6W - 3L
1,562 SR
Queue Stats
41W - 42L
1,493 Elo+
Party 1
Team Averages
Level 80
1,530 SR
1,486 Elo+

VS

Team Averages
Level 50
1,425 SR
1,396 Elo+
Set
Set
FurryFighter42
Set
Level 73
God Stats
2W - 4L
1,344 SR
Queue Stats
12W - 23L
1,215 Elo+
Solo
Janus
Janus
MadinPurl
Janus
Level 68
God Stats
11W - 15L
1,432 SR
Queue Stats
57W - 65L
1,474 Elo+
Party 2
Bellona
Bellona
zeststorm
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LeFarliga
Shiva
17
6 / 0 / 6
12,013
801
13,454
16,586
15,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 1 / 7
11,002
733
14,871
6,459
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MrThugz2
Danzaburou
16
2 / 0 / 8
10,450
697
6,684
4,388
1,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,264
618
5,327
9,840
5,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
MadinPurl
Janus
13
0 / 6 / 1
8,817
588
9,242
13,640
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zeststorm
Bellona
12
0 / 5 / 1
8,586
572
3,115
16,283
13,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Shiva
LeFarliga
Shiva
6
0
6
9
L
Janus
MadinPurl
Janus
0
6
1
0.08
W
4
1
7
7.5
W
Danzaburou
MrThugz2
Danzaburou
2
0
8
6
L
Bellona
zeststorm
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,009
Damage
17,684
27,433
Taken
39,763
20,862
Mitigated
24,837
14,475
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,327
1,288
0
2,649
9,840
5,020
468
3,893
5,947
0
24,311
W
Shiva
LeFarliga
Shiva
13,454
1,645
3,812
7,522
16,586
15,867
87
4,989
11,129
643
29,381
L
Janus
MadinPurl
Janus
9,242
338
604
2,293
13,640
5,894
346
5,868
7,772
47,279
0
W
14,871
4,572
0
1,623
6,459
3,187
566
1,718
4,613
69,216
0
W
Danzaburou
MrThugz2
Danzaburou
6,684
3,430
0
1,518
4,388
1,808
1,888
2,344
1,870
0
33,654
L
Bellona
zeststorm
Bellona
3,115
275
230
326
16,283
13,923
120
5,935
10,348
0
17,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
26,667
193
Minions Killed
157
11
Camps Cleared
2
941,933
Distance Traveled
848,384
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,264
618
45
3
1
308,680
6
W
Shiva
12,013
801
29
2
2
312,932
4
L
Janus
8,817
588
100
7
1
248,122
4
W
Vulcan
11,002
733
118
8
6
321,213
7
W
Danzaburou
10,450
697
46
3
3
307,788
3
L
Bellona
8,586
572
12
1
0
291,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role