Player Matchup

Ymir
Ymir
Dr0pMoFFV O I D
Ymir
Level 29
God Stats
10W - 5L
1,542 SR
Queue Stats
28W - 19L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
Dynecio
Gilgamesh
Level 32
God Stats
30W - 15L
1,500 SR
Queue Stats
45W - 39L
1,359 Elo+
Party 2
Hades
Hades
Wasteful Mercy
Hades
Level 127
God Stats
13W - 9L
1,626 SR
Queue Stats
480W - 322L
1,549 Elo+
Party 2
Team Averages
Level 63
1,556 SR
1,453 Elo+

VS

Team Averages
Level 32
1,332 SR
1,146 Elo+
Geb
Geb
DecidedSquire57
Geb
Level 40
God Stats
2W - 7L
1,335 SR
Queue Stats
14W - 38L
1,113 Elo+
Party 1
Baba Yaga
Baba Yaga
HotHead1116
Baba Yaga
Level 38
God Stats
0W - 2L
1,364 SR
Queue Stats
24W - 45L
1,146 Elo+
Party 1
Danzaburou
Danzaburou
Unrealistik7514
Danzaburou
Level 19
God Stats
2W - 4L
1,297 SR
Queue Stats
2W - 8L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
12,419
776
9,399
24,534
35,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Dynecio
Gilgamesh
16
9 / 2 / 7
11,858
741
13,676
16,907
18,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 2 / 11
12,231
764
24,384
19,583
13,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
10,732
671
11,750
23,727
27,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
HotHead1116
Baba Yaga
14
2 / 8 / 2
10,184
637
15,455
14,672
7,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Unrealistik7514
Danzaburou
13
0 / 7 / 4
9,524
595
10,863
15,177
6,247
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
5
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
4
1
13
10.5
W
Gilgamesh
Dynecio
Gilgamesh
9
2
7
6.25
L
Baba Yaga
HotHead1116
Baba Yaga
2
8
2
0.38
L
Danzaburou
Unrealistik7514
Danzaburou
0
7
4
0.29
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,459
Damage
38,068
61,024
Taken
53,576
67,945
Mitigated
41,779
19,765
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,750
1,458
706
2,187
23,727
27,958
0
14,757
8,970
27,430
0
W
9,399
598
686
5,871
24,534
35,963
252
9,335
14,278
32,011
0
W
Gilgamesh
Dynecio
Gilgamesh
13,676
1,892
0
347
16,907
18,814
456
6,956
9,392
0
30,360
L
Baba Yaga
HotHead1116
Baba Yaga
15,455
2,465
421
2,210
14,672
7,574
0
9,812
4,860
30,851
0
L
Danzaburou
Unrealistik7514
Danzaburou
10,863
6,183
246
874
15,177
6,247
0
9,488
5,689
0
28,988
W
24,384
776
2,456
10,405
19,583
13,168
1,184
9,471
9,510
79,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
30,440
210
Minions Killed
107
11
Camps Cleared
2
891,799
Distance Traveled
673,504
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,732
671
23
1
1
261,182
2
W
Ymir
12,419
776
51
3
1
278,007
2
W
Gilgamesh
11,858
741
30
2
1
309,136
3
L
Baba Yaga
10,184
637
43
3
1
214,647
2
L
Danzaburou
9,524
595
41
3
0
197,675
0
W
Hades
12,231
764
129
8
9
304,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role