Player Matchup

Geb
Geb
Silver IV
AnubisEZ
Geb
Silver IV
Level 39
God Stats
3W - 3L
1,599 SR
Queue Stats
7W - 15L
1,185 MMR
Solo
Ullr
Ullr
Silver III
SOYTUDIOS68
Ullr
Silver III
Level 106
God Stats
0W - 2L
1,471 SR
Queue Stats
19W - 38L
1,241 MMR
Party 1
Agni
Agni
Gold IV
TheDarkHugo0
Agni
Gold IV
Level 39
God Stats
4W - 7L
1,660 SR
Queue Stats
77W - 123L
1,615 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 61
1,577 SR
1,347 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,541 SR
1,807 MMR
Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond V
ChipViking
Atlas
Diamond V
Level 155
God Stats
59W - 43L
1,662 SR
Queue Stats
174W - 196L
2,081 MMR
Party 2
Chiron
Chiron
Platinum III
FudgeDeacon
Chiron
Platinum III
Level 123
God Stats
10W - 13L
1,461 SR
Queue Stats
206W - 241L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,046
605
4,755
11,967
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 5 / 0
6,094
609
6,897
11,757
4,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
6,068
607
5,783
7,171
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AresThothBacchusAh Muzen Cab

VS

Bans
SobekAchillesTerraGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 1 / 5
7,108
711
7,007
6,261
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Atlas
11
1 / 0 / 10
8,002
800
8,178
12,580
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
13
10 / 0 / 2
8,682
868
12,203
7,497
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
5
4.5
L
0
4
1
0.13
W
Atlas
1
0
10
6
W
Chiron
10
0
2
11
L
1
5
0
0.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,435
Damage
27,388
30,895
Taken
26,338
17,568
Mitigated
17,996
2,988
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,007
2,622
327
1,278
6,261
2,717
95
3,281
2,980
23,570
0
L
4,755
330
250
1,633
11,967
10,133
0
6,307
5,660
13,283
0
W
Atlas
8,178
3,749
488
5,081
12,580
12,062
0
4,943
7,637
15,914
0
W
Chiron
12,203
4,676
845
2,322
7,497
3,217
1,168
2,799
4,698
0
29,957
L
6,897
2,045
0
605
11,757
4,646
0
5,134
6,623
0
17,674
L
5,783
702
0
500
7,171
2,789
0
4,003
3,168
20,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,208
Gold Earned
23,792
80
Minions Killed
94
1
Camps Cleared
7
558,414
Distance Traveled
610,111
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,108
711
30
3
3
213,561
1
L
Geb
6,046
605
14
1
0
181,239
2
W
Atlas
8,002
800
12
1
2
194,315
2
W
Chiron
8,682
868
52
5
2
202,235
4
L
Ullr
6,094
609
32
3
1
192,674
2
L
Agni
6,068
607
34
3
0
184,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role