Player Matchup

Bellona
Bellona
Diamond III
Faint2 M
Bellona
Diamond III
Level 148
God Stats
1W - 4L
1,534 SR
Queue Stats
634W - 631L
2,116 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Fiz Illusionz
Hun Batz
Diamond V
Level 144
God Stats
10W - 10L
1,614 SR
Queue Stats
243W - 221L
2,100 MMR
Party 1
Medusa
Medusa
Masters
Hobo with a Mic
Medusa
Masters
Level 69
God Stats
0W - 1L
1,560 SR
Queue Stats
69W - 33L
3,068 MMR
Solo
Artio
Artio
Platinum I
Mack19955
Artio
Platinum I
Level 154
God Stats
3W - 1L
1,508 SR
Queue Stats
284W - 272L
1,955 MMR
Party 1
Zeus
Zeus
Diamond V
Ninjawizard1227
Zeus
Diamond V
Level 142
God Stats
1W - 1L
1,910 SR
Queue Stats
393W - 395L
2,134 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,625 SR
2,275 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,506 SR
2,272 MMR
Charybdis
Charybdis
Diamond V
Cyclipzz_
Charybdis
Diamond V
Level 117
God Stats
23W - 20L
1,622 SR
Queue Stats
68W - 59L
2,131 MMR
Party 3
Bacchus
Bacchus
Platinum II
Nfd Joker
Bacchus
Platinum II
Level 125
God Stats
8W - 5L
1,734 SR
Queue Stats
122W - 121L
1,958 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
Skepticzzz-_
Guan Yu
Diamond IV
Level 153
God Stats
1W - 2L
1,453 SR
Queue Stats
72W - 59L
2,252 MMR
Party 3
Scylla
Scylla
Platinum I
Tru Wra1th
Scylla
Platinum I
Level 144
God Stats
1W - 2L
1,172 SR
Queue Stats
129W - 123L
2,067 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
senzub3an
Erlang Shen
Masters
Level 108
God Stats
14W - 11L
1,547 SR
Queue Stats
425W - 410L
2,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faint2 M
Bellona
14
2 / 1 / 1
8,562
535
8,448
17,323
20,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Fiz Illusionz
Hun Batz
13
1 / 5 / 1
7,613
476
5,297
13,405
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 1 / 2
7,555
472
7,448
10,748
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
Mack19955
Artio
12
1 / 3 / 2
7,476
467
4,498
14,977
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 7 / 1
7,877
492
10,770
12,795
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LancelotUllrKaliYu HuangKing Arthur

VS

Bans
AtlasMercuryHadesLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyclipzz_
Charybdis
15
1 / 1 / 1
8,677
542
7,773
12,447
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Nfd Joker
Bacchus
13
3 / 2 / 6
8,360
523
6,895
15,810
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Skepticzzz-_
Guan Yu
15
0 / 3 / 1
8,838
552
9,736
13,323
14,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Tru Wra1th
Scylla
14
2 / 0 / 6
8,593
537
6,206
5,840
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
senzub3an
Erlang Shen
17
11 / 1 / 2
10,492
656
16,457
20,593
12,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cyclipzz_
Charybdis
1
1
1
1.5
L
Bellona
Faint2 M
Bellona
2
1
1
2.5
L
Hun Batz
Fiz Illusionz
Hun Batz
1
5
1
0.3
L
0
1
2
1
L
Artio
Mack19955
Artio
1
3
2
0.67
W
Bacchus
Nfd Joker
Bacchus
3
2
6
3
L
2
7
1
0.36
W
Guan Yu
Skepticzzz-_
Guan Yu
0
3
1
0.17
W
Scylla
Tru Wra1th
Scylla
2
0
6
5
W
Erlang Shen
senzub3an
Erlang Shen
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,461
Damage
47,067
69,248
Taken
68,013
47,393
Mitigated
52,556
19,795
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cyclipzz_
Charybdis
7,773
4,048
0
5,223
12,447
4,357
3,131
1,725
10,722
0
81,469
L
Bellona
Faint2 M
Bellona
8,448
4,475
0
9,421
17,323
20,314
0
1,072
16,251
0
73,611
L
Hun Batz
Fiz Illusionz
Hun Batz
5,297
1,161
0
4,324
13,405
5,241
0
1,178
12,227
0
70,096
L
7,448
3,226
0
906
10,748
4,074
0
1,081
9,667
0
61,994
L
Artio
Mack19955
Artio
4,498
462
519
3,876
14,977
12,586
0
4,350
10,627
18,866
0
W
Bacchus
Nfd Joker
Bacchus
6,895
1,479
668
3,520
15,810
18,595
35
7,410
8,400
21,614
0
L
10,770
1,841
0
749
12,795
5,178
0
5,420
7,375
67,794
0
W
Guan Yu
Skepticzzz-_
Guan Yu
9,736
1,503
186
4,305
13,323
14,769
0
363
12,960
0
76,425
W
Scylla
Tru Wra1th
Scylla
6,206
783
0
1,147
5,840
2,269
0
1,990
3,850
62,603
0
W
Erlang Shen
senzub3an
Erlang Shen
16,457
8,134
0
7,875
20,593
12,566
539
5,002
15,591
0
102,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
44,960
491
Minions Killed
530
0
Camps Cleared
0
1,508,214
Distance Traveled
1,621,832
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,677
542
132
8
0
280,137
0
L
Bellona
8,562
535
133
8
0
304,408
4
L
Hun Batz
7,613
476
116
7
0
358,000
5
L
Medusa
7,555
472
106
7
0
273,022
1
L
Artio
7,476
467
24
2
0
307,357
5
W
Bacchus
8,360
523
26
2
0
309,731
4
L
Zeus
7,877
492
112
7
0
265,427
6
W
Guan Yu
8,838
552
126
8
0
330,915
1
W
Scylla
8,593
537
110
7
0
304,214
7
W
Erlang Shen
10,492
656
136
9
0
396,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role