Player Matchup

Cthulhu
Cthulhu
C00MM4N
Cthulhu
Level 149
God Stats
1W - 1L
1,748 SR
Queue Stats
221W - 94L
1,752 Elo+
Party 1
Osiris
Osiris
Dingusism
Osiris
Level 102
God Stats
8W - 2L
1,800 SR
Queue Stats
105W - 22L
1,907 Elo+
Party 1
Baron Samedi
Baron Samedi
GoatBalakay
Baron Samedi
Level 120
God Stats
45W - 34L
1,637 SR
Queue Stats
180W - 171L
1,671 Elo+
Solo
Eset
Eset
Joos
Eset
Level 127
God Stats
29W - 16L
1,712 SR
Queue Stats
285W - 297L
1,655 Elo+
Solo
Neith
Neith
Maldini33
Neith
Level 160
God Stats
78W - 57L
1,565 SR
Queue Stats
312W - 301L
1,655 Elo+
Solo
Team Averages
Level 132
1,692 SR
1,728 Elo+

VS

Team Averages
Level 138
1,582 SR
1,566 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Arkatlas
Guan Yu
Level 159
God Stats
7W - 1L
1,936 SR
Queue Stats
149W - 97L
1,698 Elo+
Party 3
Poseidon
Poseidon
BlueHistory
Poseidon
Level 122
God Stats
7W - 4L
1,459 SR
Queue Stats
92W - 98L
1,511 Elo+
Party 2
Discordia
Discordia
Cutiedomo
Discordia
Level 99
God Stats
9W - 5L
1,517 SR
Queue Stats
64W - 46L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C00MM4N
Cthulhu
7
0 / 0 / 0
3,733
747
118
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Dingusism
Osiris
9
0 / 0 / 0
4,335
867
1,787
3,969
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
GoatBalakay
Baron Samedi
10
0 / 0 / 0
4,178
836
2,459
2,570
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Joos
Eset
8
0 / 4 / 0
4,000
800
2,366
5,196
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Maldini33
Neith
10
0 / 0 / 0
4,371
874
2,059
2,479
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 0
4,612
922
2,206
2,865
1,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
 
Charybdis
10
0 / 0 / 0
4,337
867
1,352
2,013
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Arkatlas
Guan Yu
9
1 / 0 / 3
4,458
892
3,763
4,721
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
BlueHistory
Poseidon
10
3 / 0 / 1
4,877
975
2,882
2,833
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Cutiedomo
Discordia
9
0 / 0 / 4
4,233
847
1,305
1,975
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
0
0
W
Charybdis
 
Charybdis
0
0
0
0
W
Guan Yu
Arkatlas
Guan Yu
1
0
3
2.5
W
Poseidon
BlueHistory
Poseidon
3
0
1
3.5
L
Cthulhu
C00MM4N
Cthulhu
0
0
0
0
W
Discordia
Cutiedomo
Discordia
0
0
4
2
L
Osiris
Dingusism
Osiris
0
0
0
0
L
Baron Samedi
GoatBalakay
Baron Samedi
0
0
0
0
L
Eset
Joos
Eset
0
4
0
0
L
Neith
Maldini33
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,789
Damage
11,508
14,214
Taken
14,407
5,801
Mitigated
7,572
4,625
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,206
216
971
1,259
2,865
1,699
0
152
2,673
11,229
0
W
Charybdis
 
Charybdis
1,352
691
0
831
2,013
684
260
0
2,013
0
17,151
W
Guan Yu
Arkatlas
Guan Yu
3,763
235
766
2,568
4,721
3,513
35
2,660
2,061
0
5,962
W
Poseidon
BlueHistory
Poseidon
2,882
449
0
408
2,833
948
220
1,046
1,787
14,061
0
L
Cthulhu
C00MM4N
Cthulhu
118
0
0
0
0
0
0
0
0
850
0
W
Discordia
Cutiedomo
Discordia
1,305
38
0
500
1,975
728
0
1,045
930
5,215
0
L
Osiris
Dingusism
Osiris
1,787
405
673
839
3,969
2,398
0
1,753
2,119
0
6,322
L
Baron Samedi
GoatBalakay
Baron Samedi
2,459
235
257
1,214
2,570
1,246
0
1,557
833
11,462
0
L
Eset
Joos
Eset
2,366
655
128
531
5,196
1,232
0
1,976
2,892
9,382
0
L
Neith
Maldini33
Neith
2,059
682
0
983
2,479
925
0
743
1,696
0
18,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
22,517
102
Minions Killed
109
0
Camps Cleared
0
430,307
Distance Traveled
544,146
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,612
922
0
0
0
112,733
1
W
Charybdis
4,337
867
54
11
0
108,563
0
W
Guan Yu
4,458
892
8
2
0
114,113
0
W
Poseidon
4,877
975
32
6
0
112,229
2
L
Cthulhu
3,733
747
6
1
0
19,721
0
W
Discordia
4,233
847
15
3
0
96,508
0
L
Osiris
4,335
867
4
1
0
105,415
3
L
Baron Samedi
4,178
836
20
4
0
101,304
0
L
Eset
4,000
800
18
4
0
104,237
2
L
Neith
4,371
874
54
11
0
99,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role