Player Matchup

He Bo
He Bo
BigWheel113
He Bo
Level 124
God Stats
1W - 1L
1,745 SR
Queue Stats
246W - 243L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
Bunniebun40
Aphrodite
Level 126
God Stats
11W - 11L
1,671 SR
Queue Stats
335W - 319L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
InviteGonza
Sun Wukong
Level 129
God Stats
6W - 8L
1,617 SR
Queue Stats
115W - 116L
1,505 Elo+
Party 2
Cerberus
Cerberus
Sewutha
Cerberus
Level 115
God Stats
0W - 3L
1,323 SR
Queue Stats
104W - 111L
1,513 Elo+
Party 2
Charybdis
Charybdis
o0KingCole0o
Charybdis
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 101L
1,493 Elo+
Party 2
Team Averages
Level 121
1,571 SR
1,518 Elo+

VS

Team Averages
Level 120
1,349 SR
1,479 Elo+
Lancelot
Lancelot
ABSTRACT24
Lancelot
Level 122
God Stats
3W - 4L
1,300 SR
Queue Stats
167W - 179L
1,505 Elo+
Solo
Hou Yi
Hou Yi
LordOfTheDeep44
Hou Yi
Level 108
God Stats
1W - 1L
1,202 SR
Queue Stats
12W - 16L
1,395 Elo+
Party 3
Ymir
Ymir
Rancord
Ymir
Level 129
God Stats
6W - 3L
1,287 SR
Queue Stats
138W - 169L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Tumoreth1
Baron Samedi
Level 124
God Stats
18W - 12L
1,641 SR
Queue Stats
382W - 417L
1,532 Elo+
Party 3
Nike
Nike
mattandtwo
Nike
Level 119
God Stats
3W - 2L
1,315 SR
Queue Stats
246W - 297L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,477
456
11,145
23,200
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Bunniebun40
Aphrodite
14
0 / 6 / 3
8,722
379
5,034
19,241
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
InviteGonza
Sun Wukong
19
7 / 1 / 0
11,782
512
19,519
29,853
25,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
Sewutha
Cerberus
19
2 / 2 / 5
12,013
522
15,745
32,870
31,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
o0KingCole0o
Charybdis
18
1 / 5 / 2
11,100
483
9,999
19,446
8,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ABSTRACT24
Lancelot
20
6 / 2 / 5
12,472
542
18,863
17,759
9,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 4
11,589
504
12,360
14,569
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Rancord
Ymir
15
2 / 1 / 6
10,356
450
7,695
16,418
18,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Tumoreth1
Baron Samedi
19
6 / 1 / 6
12,337
536
32,067
16,971
9,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 5
12,949
563
24,013
26,740
20,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
21
21
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ABSTRACT24
Lancelot
6
2
5
4.25
L
2
7
3
0.5
L
Aphrodite
Bunniebun40
Aphrodite
0
6
3
0.25
L
Sun Wukong
InviteGonza
Sun Wukong
7
1
0
7
W
3
3
4
1.67
W
Ymir
Rancord
Ymir
2
1
6
5
L
Cerberus
Sewutha
Cerberus
2
2
5
2.25
W
Baron Samedi
Tumoreth1
Baron Samedi
6
1
6
9
W
4
5
5
1.3
L
Charybdis
o0KingCole0o
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,442
Damage
94,998
124,610
Taken
92,457
88,086
Mitigated
65,312
51,340
Healing
31,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ABSTRACT24
Lancelot
18,863
4,179
0
2,234
17,759
9,571
127
6,090
11,575
0
132,166
L
11,145
964
0
7,324
23,200
7,869
0
5,745
17,455
100,173
0
L
Aphrodite
Bunniebun40
Aphrodite
5,034
451
4,638
6,763
19,241
13,663
0
9,236
10,005
34,345
0
L
Sun Wukong
InviteGonza
Sun Wukong
19,519
2,752
923
13,592
29,853
25,833
0
15,609
14,244
0
88,928
W
12,360
5,936
0
3,906
14,569
6,411
1,937
1,358
13,211
0
93,579
W
Ymir
Rancord
Ymir
7,695
1,257
0
2,790
16,418
18,707
0
4,685
11,534
27,498
0
L
Cerberus
Sewutha
Cerberus
15,745
1,800
0
14,763
32,870
31,995
1,038
7,206
25,664
99,765
0
W
Baron Samedi
Tumoreth1
Baron Samedi
32,067
4,053
4,102
8,391
16,971
9,823
263
5,023
11,855
126,009
0
W
24,013
5,669
0
9,597
26,740
20,800
615
13,494
12,358
0
113,973
L
Charybdis
o0KingCole0o
Charybdis
9,999
4,172
0
3,337
19,446
8,726
0
1,966
17,480
0
113,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
59,703
755
Minions Killed
729
0
Camps Cleared
0
2,176,883
Distance Traveled
2,297,636
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,472
542
170
7
0
555,716
4
L
He Bo
10,477
456
138
6
0
422,907
1
L
Aphrodite
8,722
379
45
2
0
396,647
7
L
Sun Wukong
11,782
512
136
6
0
476,426
0
W
Hou Yi
11,589
504
165
7
0
421,397
3
W
Ymir
10,356
450
24
1
0
450,856
0
L
Cerberus
12,013
522
260
11
0
454,998
5
W
Baron Samedi
12,337
536
171
7
0
443,687
12
W
Nike
12,949
563
199
9
0
425,980
1
L
Charybdis
11,100
483
176
8
0
425,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role