Player Matchup

Rama
Rama
Cheplia
Rama
Level 48
God Stats
3W - 0L
1,771 SR
Queue Stats
150W - 78L
1,670 Elo+
Party 1
Scylla
Scylla
Laxorus
Scylla
Level 115
God Stats
2W - 1L
1,537 SR
Queue Stats
212W - 135L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
LiquidObject
Cthulhu
Level 29
God Stats
2W - 4L
1,670 SR
Queue Stats
128W - 68L
1,690 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mraresome
Tsukuyomi
Level 86
God Stats
2W - 2L
1,707 SR
Queue Stats
193W - 176L
1,601 Elo+
Party 1
Chaac
Chaac
OZGFIVE
Chaac
Level 48
God Stats
1W - 1L
1,292 SR
Queue Stats
306W - 253L
1,599 Elo+
Party 1
Team Averages
Level 65
1,595 SR
1,642 Elo+

VS

Team Averages
Level 131
1,544 SR
1,494 Elo+
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AceCola
King Arthur
Level 160
God Stats
1W - 1L
1,790 SR
Queue Stats
34W - 27L
1,541 Elo+
Party 2
Charybdis
Charybdis
Fly2Liv3
Charybdis
Level 158
God Stats
17W - 24L
1,470 SR
Queue Stats
426W - 464L
1,464 Elo+
Solo
Da Ji
Da Ji
KCwolf13
Da Ji
Level 108
God Stats
0W - 1L
1,328 SR
Queue Stats
12W - 18L
1,501 Elo+
Party 2
Anubis
Anubis
TheRavenKing___
Anubis
Level 107
God Stats
11W - 8L
1,631 SR
Queue Stats
107W - 132L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cheplia
Rama
17
4 / 1 / 3
9,972
767
9,160
8,914
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Laxorus
Scylla
18
3 / 0 / 10
10,801
831
13,897
7,937
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LiquidObject
Cthulhu
16
1 / 0 / 8
9,373
721
8,963
12,091
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Mraresome
Tsukuyomi
18
6 / 2 / 6
10,775
829
12,073
12,553
6,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
OZGFIVE
Chaac
18
5 / 0 / 6
10,448
804
8,984
15,630
11,193
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 3 / 1
8,931
687
8,387
11,931
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
AceCola
King Arthur
15
0 / 4 / 1
8,249
635
5,514
15,164
14,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Fly2Liv3
Charybdis
15
0 / 2 / 2
8,491
653
7,901
13,729
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
KCwolf13
Da Ji
15
1 / 4 / 2
8,567
659
5,803
11,605
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 0
8,512
655
6,796
10,550
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
3
3
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
L
King Arthur
AceCola
King Arthur
0
4
1
0.13
W
Rama
Cheplia
Rama
4
1
3
5.5
L
Charybdis
Fly2Liv3
Charybdis
0
2
2
0.5
L
Da Ji
KCwolf13
Da Ji
1
4
2
0.5
W
Scylla
Laxorus
Scylla
3
0
10
8
W
Cthulhu
LiquidObject
Cthulhu
1
0
8
5
W
Tsukuyomi
Mraresome
Tsukuyomi
6
2
6
4.5
W
Chaac
OZGFIVE
Chaac
5
0
6
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,077
Damage
34,401
57,125
Taken
62,979
36,809
Mitigated
37,336
11,316
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,387
2,938
0
1,462
11,931
5,452
93
4,514
7,377
0
24,700
L
King Arthur
AceCola
King Arthur
5,514
103
425
584
15,164
14,090
0
3,963
10,804
0
24,160
W
Rama
Cheplia
Rama
9,160
7,388
0
4,222
8,914
4,077
3,441
0
8,914
0
33,941
L
Charybdis
Fly2Liv3
Charybdis
7,901
5,079
0
5,404
13,729
5,702
0
5,013
8,274
0
26,717
L
Da Ji
KCwolf13
Da Ji
5,803
1,016
0
101
11,605
6,291
0
4,461
6,921
0
20,462
W
Scylla
Laxorus
Scylla
13,897
2,121
0
500
7,937
2,852
857
1,569
6,368
45,716
0
W
Cthulhu
LiquidObject
Cthulhu
8,963
562
743
944
12,091
12,680
511
669
11,422
25,259
0
W
Tsukuyomi
Mraresome
Tsukuyomi
12,073
3,859
0
526
12,553
6,007
2,313
3,410
9,143
0
45,886
W
Chaac
OZGFIVE
Chaac
8,984
1,338
0
4,381
15,630
11,193
511
1,148
14,482
0
28,572
L
6,796
133
16
2,164
10,550
5,801
1,004
3,807
6,743
32,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
42,750
272
Minions Killed
213
0
Camps Cleared
0
1,416,308
Distance Traveled
1,048,710
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,931
687
41
3
0
225,541
0
L
King Arthur
8,249
635
34
3
0
242,018
0
W
Rama
9,972
767
71
5
0
218,432
1
L
Charybdis
8,491
653
55
4
0
211,604
2
L
Da Ji
8,567
659
30
2
0
214,216
0
W
Scylla
10,801
831
75
6
0
297,200
1
W
Cthulhu
9,373
721
24
2
0
300,075
2
W
Tsukuyomi
10,775
829
56
4
0
303,073
0
W
Chaac
10,448
804
46
4
0
297,528
1
L
Anubis
8,512
655
53
4
0
155,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role