Player Matchup

Baron Samedi
Baron Samedi
Diamond V
ChipViking
Baron Samedi
Diamond V
Level 155
God Stats
17W - 27L
1,477 SR
Queue Stats
174W - 196L
2,095 MMR
Party 2
Khepri
Khepri
Platinum III
FudgeDeacon
Khepri
Platinum III
Level 123
God Stats
0W - 4L
1,483 SR
Queue Stats
206W - 241L
1,854 MMR
Party 2
Medusa
Medusa
Platinum I
Lawiphi
Medusa
Platinum I
Level 159
God Stats
0W - 1L
1,501 SR
Queue Stats
60W - 62L
1,973 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,487 SR
1,974 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,629 SR
2,092 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Masters
Nadun
Artemis
Masters
Level 49
God Stats
2W - 0L
1,760 SR
Queue Stats
137W - 109L
2,250 MMR
Party 1
Ganesha
Ganesha
Masters
ShadowMurlocc
Ganesha
Masters
Level 159
God Stats
8W - 6L
1,626 SR
Queue Stats
308W - 221L
2,525 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChipViking
Baron Samedi
14
2 / 1 / 1
8,884
592
11,464
13,504
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
14
0 / 1 / 3
9,730
649
6,980
17,750
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Lawiphi
Medusa
12
1 / 0 / 1
8,596
573
10,468
7,475
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAh Muzen CabAchillesAtlasZeus

VS

Bans
AresHeraSobekNoxCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 2 / 1
9,442
629
14,456
11,423
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Nadun
Artemis
15
1 / 0 / 1
9,694
646
15,506
9,955
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
15
0 / 1 / 2
10,645
710
6,102
15,636
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
2
2
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
1
0.75
L
Baron Samedi
ChipViking
Baron Samedi
2
1
1
2.5
L
Khepri
0
1
3
1.5
L
Medusa
Lawiphi
Medusa
1
0
1
1.5
W
Artemis
Nadun
Artemis
1
0
1
1.5
W
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
36,064
38,729
Taken
37,014
30,442
Mitigated
30,278
13,183
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,456
494
0
5,594
11,423
5,608
62
3,982
7,441
40,398
0
L
Baron Samedi
ChipViking
Baron Samedi
11,464
768
1,842
4,682
13,504
7,766
0
9,548
3,956
32,257
0
L
Khepri
6,980
864
630
3,845
17,750
19,225
0
6,960
10,790
18,735
0
L
Medusa
Lawiphi
Medusa
10,468
4,098
0
2,184
7,475
3,451
0
4,198
3,277
0
42,506
W
Artemis
Nadun
Artemis
15,506
6,636
0
2,672
9,955
5,397
1,001
6,557
3,398
43
54,587
W
Ganesha
6,102
837
0
4,718
15,636
19,273
111
8,592
7,044
32,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,210
Gold Earned
29,781
205
Minions Killed
190
3
Camps Cleared
12
760,178
Distance Traveled
799,851
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,442
629
72
5
5
288,291
6
L
Baron Samedi
8,884
592
64
4
1
261,974
3
L
Khepri
9,730
649
39
3
1
288,284
5
L
Medusa
8,596
573
102
7
1
209,920
1
W
Artemis
9,694
646
118
8
7
272,215
2
W
Ganesha
10,645
710
0
0
0
239,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role