Player Matchup

Mercury
Mercury
Arcangel742
Mercury
Level 148
God Stats
10W - 8L
1,440 SR
Queue Stats
243W - 269L
1,455 Elo+
Solo
Hou Yi
Hou Yi
AxeLLzZ
Hou Yi
Level 27
God Stats
9W - 8L
1,712 SR
Queue Stats
171W - 166L
1,521 Elo+
Solo
Cthulhu
Cthulhu
FatherYoshie
Cthulhu
Level 18
God Stats
5W - 7L
1,413 SR
Queue Stats
28W - 32L
1,395 Elo+
Party 2
Ra
Ra
Schmeilt
Ra
Level 88
God Stats
5W - 3L
1,747 SR
Queue Stats
100W - 100L
1,434 Elo+
Party 2
Nox
Nox
XXPonce04XX
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,145 Elo+
Solo
Team Averages
Level 61
1,562 SR
1,390 Elo+

VS

Team Averages
Level 82
1,458 SR
1,377 Elo+
Anubis
Anubis
Deadshot x559
Anubis
Level 108
God Stats
3W - 1L
1,676 SR
Queue Stats
63W - 57L
1,511 Elo+
Solo
Skadi
Skadi
Dr_Demo_
Skadi
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
17W - 22L
1,275 Elo+
Party 1
Terra
Terra
EHGxBananasplit
Terra
Level 119
God Stats
2W - 3L
1,443 SR
Queue Stats
11W - 27L
1,307 Elo+
Solo
Chaac
Chaac
Jo-Bro101
Chaac
Level 8
God Stats
2W - 5L
1,179 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 1
Chronos
Chronos
StamahLone
Chronos
Level 47
God Stats
2W - 4L
1,712 SR
Queue Stats
122W - 118L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arcangel742
Mercury
20
3 / 3 / 20
23,459
733
26,171
33,631
17,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
AxeLLzZ
Hou Yi
20
17 / 1 / 17
24,937
779
60,432
30,750
14,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FatherYoshie
Cthulhu
20
4 / 4 / 27
21,413
669
34,541
41,219
70,914
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 4 / 16
24,793
775
42,699
35,852
17,772
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 14 / 16
21,112
660
25,174
38,022
18,047
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 4
23,010
719
36,675
42,593
28,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Dr_Demo_
Skadi
20
2 / 7 / 5
19,746
617
20,914
26,622
13,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 10 / 10
19,945
623
23,202
70,545
114,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Jo-Bro101
Chaac
20
0 / 7 / 8
20,385
637
14,985
42,725
77,287
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
StamahLone
Chronos
20
11 / 9 / 7
22,161
693
46,929
58,300
31,817
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
60
43
Kills
26
26
Deaths
43
96
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arcangel742
Mercury
3
3
20
4.33
W
Hou Yi
AxeLLzZ
Hou Yi
17
1
17
25.5
L
11
10
4
1.3
L
Skadi
Dr_Demo_
Skadi
2
7
5
0.64
L
2
10
10
0.7
W
Cthulhu
FatherYoshie
Cthulhu
4
4
27
4.38
L
Chaac
Jo-Bro101
Chaac
0
7
8
0.57
W
12
4
16
5
L
Chronos
StamahLone
Chronos
11
9
7
1.61
W
7
14
16
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,017
Damage
142,705
179,474
Taken
240,785
138,896
Mitigated
266,166
61,024
Healing
86,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arcangel742
Mercury
26,171
14,473
0
8,499
33,631
17,706
3,614
13,415
20,216
0
161,721
W
Hou Yi
AxeLLzZ
Hou Yi
60,432
43,304
0
10,711
30,750
14,457
2,948
18,913
11,837
0
139,967
L
36,675
410
0
26,453
42,593
28,711
1,626
23,168
19,393
149,026
0
L
Skadi
Dr_Demo_
Skadi
20,914
7,573
0
2,300
26,622
13,878
360
9,489
16,908
0
110,187
L
23,202
1,299
12,566
24,299
70,545
114,473
1,450
28,081
42,236
63,667
0
W
Cthulhu
FatherYoshie
Cthulhu
34,541
2,420
3,687
10,431
41,219
70,914
164
23,859
17,360
80,804
0
L
Chaac
Jo-Bro101
Chaac
14,985
1,373
0
8,088
42,725
77,287
1,209
17,199
25,301
271
87,340
W
42,699
2,237
8,611
14,391
35,852
17,772
3,971
22,709
13,143
165,287
0
L
Chronos
StamahLone
Chronos
46,929
12,314
226
12,828
58,300
31,817
2,225
23,974
34,118
126,936
0
W
25,174
1,967
0
4,694
38,022
18,047
260
28,167
9,855
58,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,714
Gold Earned
105,247
687
Minions Killed
655
0
Camps Cleared
0
3,180,236
Distance Traveled
2,782,280
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
23,459
733
191
6
0
744,394
15
W
Hou Yi
24,937
779
132
4
0
635,149
1
L
Anubis
23,010
719
172
5
0
548,513
4
L
Skadi
19,746
617
118
4
0
504,723
4
L
Terra
19,945
623
81
3
0
576,051
1
W
Cthulhu
21,413
669
73
2
0
653,548
6
L
Chaac
20,385
637
141
4
0
622,117
2
W
Ra
24,793
775
221
7
0
651,836
3
L
Chronos
22,161
693
143
4
0
530,876
6
W
Nox
21,112
660
70
2
0
495,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role