Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HulkHagrid
Ah Muzen Cab
Level 156
God Stats
2W - 3L
1,490 SR
Queue Stats
120W - 88L
1,593 Elo+
Solo
Tyr
Tyr
Provencefang
Tyr
Level 125
God Stats
10W - 23L
1,400 SR
Queue Stats
412W - 383L
1,503 Elo+
Party 2
Bellona
Bellona
VenomEquilibrium
Bellona
Level 147
God Stats
25W - 14L
1,692 SR
Queue Stats
735W - 693L
1,483 Elo+
Party 2
Vulcan
Vulcan
XpeX121
Vulcan
Level 128
God Stats
10W - 11L
1,500 SR
Queue Stats
497W - 485L
1,601 Elo+
Solo
Hun Batz
Hun Batz
pepperoooni
Hun Batz
Level 131
God Stats
3W - 4L
1,451 SR
Queue Stats
146W - 134L
1,606 Elo+
Solo
Team Averages
Level 137
1,507 SR
1,557 Elo+

VS

Team Averages
Level 117
1,725 SR
1,598 Elo+
Chronos
Chronos
DaBoomer57
Chronos
Level 107
God Stats
7W - 3L
1,766 SR
Queue Stats
309W - 247L
1,598 Elo+
Party 1
Arachne
Arachne
KodiacH
Arachne
Level 97
God Stats
10W - 5L
1,500 SR
Queue Stats
555W - 477L
1,560 Elo+
Party 1
Shiva
Shiva
PhantomKnightxx
Shiva
Level 112
God Stats
27W - 17L
1,724 SR
Queue Stats
573W - 489L
1,558 Elo+
Party 1
Anubis
Anubis
RussianMeowMeow
Anubis
Level 158
God Stats
3W - 0L
1,700 SR
Queue Stats
93W - 82L
1,573 Elo+
Solo
Guan Yu
Guan Yu
SupremeNarwhal
Guan Yu
Level 109
God Stats
21W - 10L
1,932 SR
Queue Stats
180W - 120L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HulkHagrid
Ah Muzen Cab
18
1 / 6 / 5
12,023
445
20,147
24,022
11,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 4
11,771
436
17,400
36,810
47,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 7 / 4
12,698
470
15,518
34,454
31,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Vulcan
XpeX121
Vulcan
18
2 / 6 / 3
11,909
441
27,924
20,934
9,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
pepperoooni
Hun Batz
19
5 / 7 / 5
12,890
477
21,060
26,682
11,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaBoomer57
Chronos
20
7 / 2 / 10
14,751
546
20,906
24,486
12,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
KodiacH
Arachne
20
13 / 3 / 11
15,688
581
27,148
27,093
16,218
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 3 / 14
14,467
536
24,500
28,089
36,483
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 2 / 12
14,815
549
22,849
23,754
13,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 2 / 19
13,102
485
16,233
41,725
48,336
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
12
Kills
33
33
Deaths
12
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chronos
DaBoomer57
Chronos
7
2
10
6
L
Ah Muzen Cab
HulkHagrid
Ah Muzen Cab
1
6
5
0.58
W
Arachne
KodiacH
Arachne
13
3
11
6.17
W
5
3
14
4
L
1
7
4
0.43
W
8
2
12
7
W
0
2
19
4.75
L
3
7
4
0.71
L
Vulcan
XpeX121
Vulcan
2
6
3
0.58
L
Hun Batz
pepperoooni
Hun Batz
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,049
Damage
111,636
142,902
Taken
145,147
111,992
Mitigated
127,454
29,174
Healing
80,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DaBoomer57
Chronos
20,906
9,633
0
11,039
24,486
12,786
8,880
2,263
22,223
141,915
0
L
Ah Muzen Cab
HulkHagrid
Ah Muzen Cab
20,147
9,545
0
7,672
24,022
11,876
1,392
9,419
14,603
0
124,672
W
Arachne
KodiacH
Arachne
27,148
17,019
0
6,495
27,093
16,218
0
4,117
22,976
47
175,431
W
24,500
3,421
2,577
5,461
28,089
36,483
765
5,396
22,693
1,229
98,047
L
17,400
1,478
0
4,993
36,810
47,049
0
9,524
27,286
0
86,013
W
22,849
1,817
0
11,155
23,754
13,631
1,887
5,419
18,335
134,900
0
W
16,233
2,799
19,031
25,106
41,725
48,336
779
12,131
29,594
113
47,247
L
15,518
3,404
3,821
6,201
34,454
31,503
0
11,406
23,048
1,574
61,261
L
Vulcan
XpeX121
Vulcan
27,924
5,277
0
459
20,934
9,634
516
6,850
14,084
101,614
0
L
Hun Batz
pepperoooni
Hun Batz
21,060
6,690
0
6,028
26,682
11,930
529
7,945
18,737
0
117,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,291
Gold Earned
72,823
744
Minions Killed
799
0
Camps Cleared
0
2,361,242
Distance Traveled
2,714,821
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,751
546
212
8
0
512,291
7
L
Ah Muzen Cab
12,023
445
176
7
0
483,537
2
W
Arachne
15,688
581
186
7
0
609,083
6
W
Shiva
14,467
536
150
6
0
527,917
9
L
Tyr
11,771
436
153
6
0
470,124
8
W
Anubis
14,815
549
204
8
0
485,270
4
W
Guan Yu
13,102
485
47
2
0
580,260
3
L
Bellona
12,698
470
94
3
0
419,780
2
L
Vulcan
11,909
441
160
6
0
484,910
4
L
Hun Batz
12,890
477
161
6
0
502,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role