Player Matchup

Terra
Terra
Leon4dakill
Terra
Level 109
God Stats
4W - 4L
1,589 SR
Queue Stats
266W - 261L
1,535 Elo+
Solo
Bellona
Bellona
TheEnd4Uu_Sehi
Bellona
Level 61
God Stats
11W - 5L
1,683 SR
Queue Stats
18W - 9L
1,617 Elo+
Party 1
Ullr
Ullr
zStayEnno1810
Ullr
Level 128
God Stats
2W - 1L
1,863 SR
Queue Stats
424W - 371L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
zStayFocused
Nu Wa
Level 124
God Stats
10W - 5L
1,648 SR
Queue Stats
128W - 97L
1,582 Elo+
Party 1
Apollo
Apollo
zStayGucci
Apollo
Level 127
God Stats
3W - 1L
1,854 SR
Queue Stats
165W - 116L
1,621 Elo+
Party 1
Team Averages
Level 110
1,727 SR
1,587 Elo+

VS

Team Averages
Level 104
1,486 SR
1,563 Elo+
Cabrakan
Cabrakan
Didigo_Mayocho
Cabrakan
Level 103
God Stats
7W - 7L
1,443 SR
Queue Stats
123W - 124L
1,502 Elo+
Party 3
Ravana
Ravana
OG Sus Lord
Ravana
Level 108
God Stats
5W - 14L
1,271 SR
Queue Stats
565W - 538L
1,514 Elo+
Solo
Hades
Hades
SpaztinatorS38
Hades
Level 97
God Stats
30W - 16L
1,644 SR
Queue Stats
200W - 179L
1,581 Elo+
Party 2
Shiva
Shiva
VeTriiqzz
Shiva
Level 109
God Stats
4W - 5L
1,522 SR
Queue Stats
195W - 174L
1,605 Elo+
Party 2
Rama
Rama
slayxrzz-
Rama
Level 104
God Stats
5W - 5L
1,548 SR
Queue Stats
169W - 150L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,303
538
2,457
5,539
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
1 / 2 / 0
4,746
593
4,854
7,282
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 1
4,535
567
1,907
5,220
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,866
483
1,706
2,586
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
zStayGucci
Apollo
7
0 / 3 / 0
4,201
525
4,376
4,915
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 1 / 1
5,123
640
4,263
7,082
5,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
8
1 / 0 / 1
5,003
625
2,433
4,125
1,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 1
5,624
703
2,973
5,852
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
VeTriiqzz
Shiva
9
3 / 0 / 0
5,529
691
2,368
6,467
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
9
2 / 0 / 0
4,949
619
4,036
6,329
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
9
9
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
1
1
0.5
L
0
0
0
0
W
Ravana
1
0
1
1.5
W
3
0
1
3.5
L
1
2
0
0.5
W
Shiva
VeTriiqzz
Shiva
3
0
0
3
W
Rama
2
0
0
2
L
0
2
1
0.25
L
0
2
0
0
L
Apollo
zStayGucci
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,300
Damage
16,073
25,542
Taken
29,855
13,449
Mitigated
13,957
8,686
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,263
1,483
0
3,198
7,082
5,474
0
0
7,082
33,200
0
L
2,457
568
115
2,153
5,539
3,790
0
262
5,277
15,746
0
W
Ravana
2,433
786
1,285
1,768
4,125
1,493
0
781
3,344
0
17,836
W
2,973
463
68
4,195
5,852
2,506
0
1,944
3,908
37,567
0
L
4,854
2,084
0
2,669
7,282
6,132
0
4,437
2,845
0
29,943
W
Shiva
VeTriiqzz
Shiva
2,368
1,257
0
932
6,467
2,455
0
574
5,893
0
34,653
W
Rama
4,036
3,720
0
3,366
6,329
2,029
0
864
5,465
0
33,222
L
1,907
820
0
2,230
5,220
1,659
0
1,115
4,105
0
21,417
L
1,706
986
0
413
2,586
846
0
1,310
1,276
15,679
0
L
Apollo
zStayGucci
Apollo
4,376
3,339
0
1,106
4,915
1,022
0
112
4,803
0
30,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
26,228
208
Minions Killed
289
0
Camps Cleared
0
742,978
Distance Traveled
827,105
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,123
640
60
8
0
144,483
2
L
Terra
4,303
538
28
4
0
162,228
2
W
Ravana
5,003
625
31
4
0
174,585
2
W
Hades
5,624
703
72
9
0
171,218
0
L
Bellona
4,746
593
53
7
0
152,912
2
W
Shiva
5,529
691
67
8
0
194,966
2
W
Rama
4,949
619
59
7
0
141,853
1
L
Ullr
4,535
567
45
6
0
171,982
0
L
Nu Wa
3,866
483
31
4
0
88,500
1
L
Apollo
4,201
525
51
6
0
167,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role