Player Matchup

Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DodgeNDive
Kali
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 157L
1,582 Elo+
Solo
Yemoja
Yemoja
RKHOKAGE
Yemoja
Level 92
God Stats
2W - 3L
1,478 SR
Queue Stats
273W - 256L
1,557 Elo+
Solo
Hachiman
Hachiman
UzdenPlast
Hachiman
Level 160
God Stats
11W - 5L
1,831 SR
Queue Stats
589W - 613L
1,523 Elo+
Solo
Raijin
Raijin
irregerri22
Raijin
Level 115
God Stats
0W - 3L
1,207 SR
Queue Stats
69W - 57L
1,599 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,552 Elo+

VS

Team Averages
Level 134
1,465 SR
1,604 Elo+
Achilles
Achilles
J2kOnoseJedi
Achilles
Level 128
God Stats
8W - 14L
1,451 SR
Queue Stats
589W - 584L
1,519 Elo+
Solo
Nu Wa
Nu Wa
JACHSONVILLE
Nu Wa
Level 159
God Stats
4W - 2L
1,678 SR
Queue Stats
211W - 201L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NTRDead4Play
Morgan Le Fay
Level 76
God Stats
2W - 0L
1,217 SR
Queue Stats
52W - 42L
1,653 Elo+
Party 1
Neith
Neith
ZeRo X AnubiS
Neith
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,674 Elo+
Party 1
Yemoja
Yemoja
ZeRo X Reborn
Yemoja
Level 160
God Stats
4W - 1L
1,477 SR
Queue Stats
49W - 39L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 6 / 10
8,861
633
17,927
33,551
25,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 5 / 6
10,689
764
7,986
18,755
11,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
RKHOKAGE
Yemoja
18
5 / 2 / 10
10,117
723
7,022
17,752
16,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
UzdenPlast
Hachiman
17
2 / 4 / 11
10,018
716
16,377
17,263
8,110
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
17
5 / 8 / 6
10,730
766
16,688
19,300
9,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J2kOnoseJedi
Achilles
18
7 / 5 / 10
11,231
802
19,020
25,251
21,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 15
11,041
789
20,346
9,416
4,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NTRDead4Play
Morgan Le Fay
17
5 / 5 / 14
10,905
779
23,764
17,966
8,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 2 / 11
11,765
840
23,532
17,207
8,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 2 / 16
10,993
785
8,666
17,262
19,346
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
17
Kills
25
25
Deaths
17
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
10
0.83
L
5
5
6
1.6
W
Achilles
J2kOnoseJedi
Achilles
7
5
10
2.4
W
4
3
15
3.83
W
Morgan Le Fay
NTRDead4Play
Morgan Le Fay
5
5
14
2.4
L
Yemoja
RKHOKAGE
Yemoja
5
2
10
5
L
Hachiman
UzdenPlast
Hachiman
2
4
11
1.88
W
7
2
11
6.25
W
2
2
16
5
L
Raijin
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,000
Damage
95,328
106,621
Taken
87,102
71,665
Mitigated
62,685
43,362
Healing
38,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
17,927
2,116
1,266
9,760
33,551
25,777
209
16,371
17,180
409
29,413
L
7,986
3,619
1,135
4,414
18,755
11,007
232
9,114
9,641
0
15,114
W
Achilles
J2kOnoseJedi
Achilles
19,020
3,806
1,764
7,396
25,251
21,091
419
7,815
17,436
0
29,194
W
20,346
6,747
1,592
574
9,416
4,701
2,401
1,938
7,478
41,071
0
W
Morgan Le Fay
NTRDead4Play
Morgan Le Fay
23,764
2,120
712
2,988
17,966
8,981
1,140
5,262
12,704
43,147
0
L
Yemoja
RKHOKAGE
Yemoja
7,022
1,760
10,872
5,371
17,752
16,846
528
8,043
9,709
15,415
0
L
Hachiman
UzdenPlast
Hachiman
16,377
9,151
1,357
3,501
17,263
8,110
1,174
9,821
7,442
0
42,384
W
23,532
9,437
2,824
7,848
17,207
8,566
3,176
6,150
11,057
0
48,115
W
8,666
2,166
8,963
3,660
17,262
19,346
474
2,905
14,357
16,442
0
L
Raijin
16,688
1,338
1,925
3,761
19,300
9,925
516
9,427
9,873
51,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
55,935
192
Minions Killed
167
0
Camps Cleared
0
1,168,589
Distance Traveled
1,338,162
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,861
633
27
2
0
254,250
0
L
Kali
10,689
764
11
1
0
263,765
1
W
Achilles
11,231
802
26
2
0
289,432
1
W
Nu Wa
11,041
789
36
3
0
234,481
2
W
Morgan Le Fay
10,905
779
36
3
0
275,584
1
L
Yemoja
10,117
723
20
1
0
232,826
0
L
Hachiman
10,018
716
55
4
0
218,075
0
W
Neith
11,765
840
48
3
0
266,840
0
W
Yemoja
10,993
785
21
2
0
271,825
0
L
Raijin
10,730
766
79
6
0
199,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role