Player Matchup

Yu Huang
Yu Huang
Georgi1Mednikov
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
Kaero42
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,278 Elo+
Party 1
Artio
Artio
rodrigote360
Artio
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,350 Elo+

VS

Team Averages
Level 67
1,501 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ItsSokey
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
MXS12
Neith
Level 108
God Stats
26W - 33L
1,504 SR
Queue Stats
741W - 817L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 4 / 0
8,195
585
9,442
9,178
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Kaero42
Heimdallr
13
0 / 7 / 1
8,430
602
5,080
13,520
5,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
8,176
584
3,967
18,488
19,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 1 / 7
11,120
794
15,529
11,860
7,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ItsSokey
Jormungandr
16
3 / 0 / 11
11,590
828
9,300
12,795
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MXS12
Neith
15
4 / 0 / 3
10,551
754
11,158
7,508
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
0
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
1
7
10.5
L
Yu Huang
0
4
0
0
W
Jormungandr
ItsSokey
Jormungandr
3
0
11
8.5
L
Heimdallr
Kaero42
Heimdallr
0
7
1
0.07
W
Neith
MXS12
Neith
4
0
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
35,987
41,186
Taken
32,163
28,907
Mitigated
26,010
6,803
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,529
792
616
6,683
11,860
7,731
147
5,326
6,237
42,491
0
L
Yu Huang
9,442
304
0
863
9,178
3,899
0
6,035
3,143
32,399
0
W
Jormungandr
ItsSokey
Jormungandr
9,300
2,011
0
3,764
12,795
14,868
600
3,744
8,635
34,711
0
L
Heimdallr
Kaero42
Heimdallr
5,080
1,907
0
532
13,520
5,541
0
9,858
3,662
0
30,245
W
Neith
MXS12
Neith
11,158
2,943
0
2,615
7,508
3,411
1,905
3,844
3,372
0
51,071
L
3,967
743
961
4,447
18,488
19,467
0
9,024
9,464
10,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,801
Gold Earned
33,261
131
Minions Killed
196
2
Camps Cleared
11
734,062
Distance Traveled
810,152
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,120
794
65
5
3
270,645
1
L
Yu Huang
8,195
585
61
4
2
251,121
1
W
Jormungandr
11,590
828
38
3
4
273,552
0
L
Heimdallr
8,430
602
57
4
0
218,411
0
W
Neith
10,551
754
93
7
4
265,955
7
L
Artio
8,176
584
13
1
0
264,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role