Player Matchup

Chaac
Chaac
Fiking_
Chaac
Level 106
God Stats
7W - 7L
1,872 SR
Queue Stats
473W - 391L
1,482 Elo+
Party 2
Bakasura
Bakasura
GWFQ8
Bakasura
Level 126
God Stats
11W - 6L
1,746 SR
Queue Stats
703W - 521L
1,513 Elo+
Party 2
Hel
Hel
HUSSQ8_
Hel
Level 146
God Stats
2W - 1L
1,854 SR
Queue Stats
350W - 350L
1,501 Elo+
Party 2
Neith
Neith
LordAzolo
Neith
Level 27
God Stats
10W - 6L
1,471 SR
Queue Stats
219W - 158L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
last_kinq_Q8
Cabrakan
Level 127
God Stats
256W - 227L
1,579 SR
Queue Stats
1,042W - 952L
1,481 Elo+
Party 2
Team Averages
Level 106
1,704 SR
1,494 Elo+

VS

Team Averages
Level 106
1,608 SR
1,606 Elo+
Pele
Pele
AmusedGod
Pele
Level 121
God Stats
7W - 8L
1,592 SR
Queue Stats
76W - 62L
1,637 Elo+
Party 1
Chronos
Chronos
Creatine Dad
Chronos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 41L
1,686 Elo+
Party 1
Atlas
Atlas
LILEXACIST666
Atlas
Level 160
God Stats
40W - 16L
1,750 SR
Queue Stats
535W - 359L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
Rainbow Wolf
Kukulkan
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
443W - 324L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
mikeiskwlerthanu
Cernunnos
Level 49
God Stats
7W - 3L
1,697 SR
Queue Stats
14W - 12L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fiking_
Chaac
19
3 / 8 / 5
13,193
507
16,705
36,826
29,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
GWFQ8
Bakasura
20
5 / 7 / 0
13,635
524
14,240
30,237
15,100
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
16
0 / 6 / 2
10,553
406
5,804
23,326
9,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
LordAzolo
Neith
20
0 / 4 / 3
13,189
507
6,457
13,107
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
last_kinq_Q8
Cabrakan
15
0 / 5 / 3
10,238
394
5,528
25,893
36,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 3 / 10
14,955
575
24,657
23,956
11,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Creatine Dad
Chronos
20
5 / 1 / 5
14,578
561
17,472
21,017
10,942
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
2 / 0 / 19
14,704
566
16,621
22,783
30,004
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Rainbow Wolf
Kukulkan
20
7 / 3 / 7
15,639
602
25,348
16,451
9,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
20
8 / 1 / 1
16,382
630
16,060
11,480
5,972
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
30
30
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Pele
8
3
10
4.33
W
Chronos
Creatine Dad
Chronos
5
1
5
7.5
L
Chaac
Fiking_
Chaac
3
8
5
0.69
L
Bakasura
GWFQ8
Bakasura
5
7
0
0.71
L
Hel
0
6
2
0.17
W
2
0
19
11.5
L
Neith
LordAzolo
Neith
0
4
3
0.38
W
Kukulkan
Rainbow Wolf
Kukulkan
7
3
7
3.5
L
Cabrakan
last_kinq_Q8
Cabrakan
0
5
3
0.3
W
Cernunnos
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,734
Damage
100,158
129,389
Taken
95,687
98,539
Mitigated
68,310
35,980
Healing
30,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
24,657
6,604
0
7,437
23,956
11,709
828
663
21,822
0
164,112
W
Chronos
Creatine Dad
Chronos
17,472
5,203
875
6,068
21,017
10,942
10,223
4,576
15,902
161,630
0
L
Chaac
Fiking_
Chaac
16,705
1,310
0
13,612
36,826
29,907
0
20,840
15,986
0
90,545
L
Bakasura
GWFQ8
Bakasura
14,240
8,389
0
3,584
30,237
15,100
50
10,104
20,133
0
99,652
L
Hel
5,804
196
3,417
8,712
23,326
9,860
0
12,233
11,093
100,366
0
W
16,621
6,300
0
8,873
22,783
30,004
543
5,428
16,928
71,053
0
L
Neith
LordAzolo
Neith
6,457
710
0
3,448
13,107
7,262
2,376
3,199
9,908
0
130,240
W
Kukulkan
Rainbow Wolf
Kukulkan
25,348
2,091
0
2,127
16,451
9,683
661
622
14,906
156,595
0
L
Cabrakan
last_kinq_Q8
Cabrakan
5,528
667
0
3,207
25,893
36,410
0
13,219
12,674
27,168
0
W
Cernunnos
16,060
9,163
0
4,647
11,480
5,972
2,048
1,202
9,880
0
152,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,808
Gold Earned
76,258
740
Minions Killed
974
0
Camps Cleared
0
2,349,851
Distance Traveled
2,418,775
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,955
575
199
8
0
532,057
1
W
Chronos
14,578
561
245
9
0
468,554
5
L
Chaac
13,193
507
148
6
0
459,100
5
L
Bakasura
13,635
524
152
6
0
569,326
4
L
Hel
10,553
406
169
7
0
471,394
7
W
Atlas
14,704
566
53
2
0
444,739
13
L
Neith
13,189
507
239
9
0
427,800
3
W
Kukulkan
15,639
602
235
9
0
499,618
1
L
Cabrakan
10,238
394
32
1
0
422,231
2
W
Cernunnos
16,382
630
242
9
0
473,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role