Player Matchup

Thanatos
Thanatos
ErWACHE
Thanatos
Level 154
God Stats
9W - 8L
1,310 SR
Queue Stats
339W - 332L
1,553 Elo+
Solo
Hades
Hades
Joewind
Hades
Level 132
God Stats
35W - 12L
1,416 SR
Queue Stats
220W - 178L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
MiracleJF
Gilgamesh
Level 93
God Stats
3W - 3L
1,324 SR
Queue Stats
593W - 349L
1,524 Elo+
Solo
Arachne
Arachne
The Noble Onyx
Arachne
Level 108
God Stats
54W - 24L
1,654 SR
Queue Stats
440W - 401L
1,612 Elo+
Party 2
Olorun
Olorun
pocoy0800
Olorun
Level 148
God Stats
8W - 7L
1,548 SR
Queue Stats
506W - 499L
1,543 Elo+
Solo
Team Averages
Level 127
1,451 SR
1,565 Elo+

VS

Team Averages
Level 116
1,564 SR
1,505 Elo+
Ymir
Ymir
DementedDwight
Ymir
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
227W - 234L
1,481 Elo+
Solo
Chaac
Chaac
ItsPCPanda
Chaac
Level 156
God Stats
7W - 5L
1,575 SR
Queue Stats
278W - 297L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
Level 108
God Stats
41W - 28L
1,643 SR
Queue Stats
297W - 267L
1,554 Elo+
Solo
Nu Wa
Nu Wa
duopingo
Nu Wa
Level 19
God Stats
1W - 2L
1,611 SR
Queue Stats
13W - 15L
1,515 Elo+
Solo
Fenrir
Fenrir
xELITEWHITEBOYx
Fenrir
Level 143
God Stats
8W - 11L
1,492 SR
Queue Stats
442W - 487L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErWACHE
Thanatos
20
5 / 8 / 5
14,642
697
15,959
26,286
12,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Joewind
Hades
20
3 / 2 / 13
15,209
724
23,449
25,694
15,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MiracleJF
Gilgamesh
20
3 / 4 / 9
14,649
698
16,654
29,787
26,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 4 / 8
15,882
756
25,382
28,463
21,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
pocoy0800
Olorun
20
3 / 5 / 12
15,328
730
17,362
24,417
11,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 16
14,407
686
13,173
25,192
31,275
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
20
2 / 3 / 12
13,860
660
21,290
26,818
25,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
20
8 / 4 / 10
15,208
724
27,226
22,955
11,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
duopingo
Nu Wa
20
4 / 5 / 13
14,236
678
31,203
18,048
7,407
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 9
14,364
684
16,768
27,521
12,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
83
23
Kills
23
23
Deaths
23
47
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
5
16
1.8
W
Thanatos
ErWACHE
Thanatos
5
8
5
0.94
L
Chaac
2
3
12
2.67
W
Hades
Joewind
Hades
3
2
13
4.75
W
Gilgamesh
MiracleJF
Gilgamesh
3
4
9
1.88
W
9
4
8
3.25
L
Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
8
4
10
3.25
L
Nu Wa
duopingo
Nu Wa
4
5
13
2.1
W
Olorun
pocoy0800
Olorun
3
5
12
1.8
L
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,806
Damage
109,660
134,647
Taken
120,534
88,068
Mitigated
88,140
59,312
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,173
1,868
0
2,905
25,192
31,275
327
7,716
17,130
33,597
0
W
Thanatos
ErWACHE
Thanatos
15,959
3,048
0
13,222
26,286
12,560
934
7,195
18,983
0
60,953
L
Chaac
21,290
3,472
0
9,592
26,818
25,649
537
6,910
19,687
0
72,778
W
Hades
Joewind
Hades
23,449
678
521
12,411
25,694
15,952
1,353
10,621
14,925
88,360
0
W
Gilgamesh
MiracleJF
Gilgamesh
16,654
4,360
577
8,973
29,787
26,647
190
9,671
17,715
0
52,672
W
25,382
15,328
157
8,658
28,463
21,429
1,369
7,801
20,563
0
66,286
L
Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
27,226
9,327
0
6,012
22,955
11,218
1,441
10,701
11,908
0
93,141
L
Nu Wa
duopingo
Nu Wa
31,203
7,186
0
664
18,048
7,407
1,302
4,831
13,059
83,516
0
W
Olorun
pocoy0800
Olorun
17,362
10,270
3,239
11,554
24,417
11,480
5,285
8,824
15,425
89,388
0
L
16,768
4,008
0
4,732
27,521
12,591
276
10,386
17,011
0
37,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,710
Gold Earned
72,075
494
Minions Killed
417
0
Camps Cleared
0
2,086,808
Distance Traveled
2,052,226
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,407
686
34
2
0
356,666
3
W
Thanatos
14,642
697
73
3
0
410,710
1
L
Chaac
13,860
660
124
6
0
443,563
7
W
Hades
15,209
724
112
5
0
414,349
1
W
Gilgamesh
14,649
698
78
4
0
441,006
1
W
Arachne
15,882
756
73
3
0
461,897
1
L
Ah Muzen Cab
15,208
724
126
6
0
451,038
0
L
Nu Wa
14,236
678
96
5
0
364,821
3
W
Olorun
15,328
730
158
8
0
358,846
4
L
Fenrir
14,364
684
37
2
0
436,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role