Player Matchup

Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FatConeStill
Anubis
Level 157
God Stats
2W - 1L
1,285 SR
Queue Stats
122W - 117L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
Teamwork7685
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,660 Elo+
Party 2
Team Averages
Level 126
1,428 SR
1,579 Elo+

VS

Team Averages
Level 147
1,592 SR
1,475 Elo+
Discordia
Discordia
Dizaster713
Discordia
Level 140
God Stats
12W - 6L
1,604 SR
Queue Stats
141W - 134L
1,495 Elo+
Party 1
Shiva
Shiva
MsKittyClaymore
Shiva
Level 149
God Stats
0W - 1L
1,629 SR
Queue Stats
90W - 81L
1,491 Elo+
Party 1
Ullr
Ullr
VehicularZebra
Ullr
Level 152
God Stats
2W - 4L
1,543 SR
Queue Stats
160W - 162L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 3
7,947
795
3,659
5,664
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
2 / 0 / 4
6,966
697
6,782
7,178
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
12
1 / 0 / 5
6,650
665
10,192
6,052
2,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dizaster713
Discordia
11
0 / 1 / 0
5,850
585
8,802
5,771
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,446
645
2,712
10,801
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 1 / 0
5,890
589
1,798
7,468
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
3
4.5
L
Discordia
Dizaster713
Discordia
0
1
0
0
W
Anubis
2
0
4
4
L
0
4
0
0
W
Ne Zha
1
0
5
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
13,312
18,894
Taken
24,040
11,463
Mitigated
12,071
8,879
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,659
1,437
1,398
3,036
5,664
5,065
0
1,905
3,511
364
9,733
L
Discordia
Dizaster713
Discordia
8,802
478
213
797
5,771
1,765
0
1,987
3,784
23,990
0
W
Anubis
6,782
212
0
2,928
7,178
3,953
137
4,328
2,384
31,352
0
L
2,712
238
1,245
2,608
10,801
8,248
0
3,864
6,937
0
6,927
W
Ne Zha
10,192
1,115
0
1,517
6,052
2,445
0
1,772
4,040
34
28,849
L
1,798
201
0
509
7,468
2,058
0
1,855
5,613
0
18,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,563
Gold Earned
18,186
120
Minions Killed
92
6
Camps Cleared
3
571,985
Distance Traveled
467,051
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,947
795
15
2
2
194,055
1
L
Discordia
5,850
585
28
3
2
163,131
1
W
Anubis
6,966
697
60
6
2
176,360
3
L
Shiva
6,446
645
11
1
1
164,637
1
W
Ne Zha
6,650
665
45
5
2
201,570
3
L
Ullr
5,890
589
53
5
0
139,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role