Player Matchup

Izanami
Izanami
JardWasTaken
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,585 Elo+
Party 3
Mulan
Mulan
TheNexusBravo
Mulan
Level 145
God Stats
3W - 4L
1,542 SR
Queue Stats
52W - 72L
1,480 Elo+
Party 2
Hades
Hades
Xènn
Hades
Level 158
God Stats
8W - 0L
1,932 SR
Queue Stats
151W - 105L
1,664 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
wHorizzonSmurf
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,779 SR
Queue Stats
10W - 6L
1,687 Elo+
Party 2
Ao Kuang
Ao Kuang
xConeypark
Ao Kuang
Level 140
God Stats
2W - 1L
1,844 SR
Queue Stats
343W - 314L
1,624 Elo+
Party 2
Team Averages
Level 98
1,719 SR
1,608 Elo+

VS

Team Averages
Level 76
1,503 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Frogman86
Baron Samedi
Level 94
God Stats
7W - 13L
1,503 SR
Queue Stats
76W - 89L
1,521 Elo+
Party 1
Thor
Thor
ManBaerPiggz
Thor
Level 45
God Stats
3W - 5L
1,309 SR
Queue Stats
168W - 196L
1,476 Elo+
Solo
Odin
Odin
Medusaissmexy
Odin
Level 30
God Stats
0W - 2L
1,631 SR
Queue Stats
30W - 30L
1,516 Elo+
Party 1
Cupid
Cupid
RevengeTTVº
Cupid
Level 110
God Stats
16W - 15L
1,587 SR
Queue Stats
171W - 179L
1,487 Elo+
Party 1
Yemoja
Yemoja
WackMF1976
Yemoja
Level 100
God Stats
14W - 15L
1,484 SR
Queue Stats
97W - 98L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JardWasTaken
Izanami
17
1 / 5 / 10
12,064
503
7,611
15,709
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 1 / 18
14,265
594
17,659
31,909
32,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Xènn
Hades
20
10 / 0 / 6
17,009
709
26,079
22,598
21,176
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
wHorizzonSmurf
Morgan Le Fay
20
8 / 1 / 11
14,734
614
19,903
14,058
7,377
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
xConeypark
Ao Kuang
20
11 / 2 / 10
13,782
574
16,950
30,883
12,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frogman86
Baron Samedi
16
1 / 9 / 2
9,893
412
6,787
18,009
10,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 4 / 1
10,290
429
6,738
20,383
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 7 / 0
10,032
418
7,188
24,522
25,013
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 10 / 2
10,652
444
17,738
23,713
10,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
WackMF1976
Yemoja
14
0 / 6 / 5
9,480
395
8,217
28,039
28,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
36
Kills
8
9
Deaths
36
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Frogman86
Baron Samedi
1
9
2
0.22
W
Izanami
JardWasTaken
Izanami
1
5
10
1.2
L
1
4
1
0.38
L
1
7
0
0.14
L
5
10
2
0.6
W
6
1
18
15
L
Yemoja
WackMF1976
Yemoja
0
6
5
0.42
W
Hades
Xènn
Hades
10
0
6
13
W
Morgan Le Fay
wHorizzonSmurf
Morgan Le Fay
8
1
11
13.5
W
Ao Kuang
xConeypark
Ao Kuang
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,202
Damage
46,668
115,157
Taken
114,666
80,311
Mitigated
84,406
63,764
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Frogman86
Baron Samedi
6,787
517
733
1,877
18,009
10,629
0
9,430
8,579
71,918
0
W
Izanami
JardWasTaken
Izanami
7,611
3,950
0
4,497
15,709
6,471
1,776
3,714
11,995
53
84,652
L
6,738
317
0
7,078
20,383
9,529
0
10,905
9,478
0
83,107
L
7,188
2,115
0
2,352
24,522
25,013
0
18,546
5,976
0
65,264
L
17,738
11,284
0
5,013
23,713
10,791
598
13,389
10,324
0
89,240
W
17,659
2,333
0
19,128
31,909
32,606
2,082
6,164
25,049
385
100,347
L
Yemoja
WackMF1976
Yemoja
8,217
2,720
3,934
5,633
28,039
28,444
248
11,802
16,237
37,278
0
W
Hades
Xènn
Hades
26,079
2,891
1,340
18,317
22,598
21,176
1,539
1,217
21,381
168,153
0
W
Morgan Le Fay
wHorizzonSmurf
Morgan Le Fay
19,903
1,439
592
5,627
14,058
7,377
5,082
3,181
9,785
126,240
0
W
Ao Kuang
xConeypark
Ao Kuang
16,950
4,802
0
14,263
30,883
12,681
1,770
4,344
24,059
105,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,854
Gold Earned
50,347
772
Minions Killed
542
0
Camps Cleared
0
2,366,283
Distance Traveled
2,034,632
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,893
412
120
5
0
396,261
5
W
Izanami
12,064
503
130
5
0
443,090
5
L
Thor
10,290
429
137
6
0
442,251
5
L
Odin
10,032
418
98
4
0
426,231
2
L
Cupid
10,652
444
135
6
0
378,042
4
W
Mulan
14,265
594
93
4
0
477,612
4
L
Yemoja
9,480
395
52
2
0
391,847
7
W
Hades
17,009
709
270
11
0
445,797
3
W
Morgan Le Fay
14,734
614
174
7
0
471,830
4
W
Ao Kuang
13,782
574
105
4
0
527,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role