Player Matchup

Odin
Odin
Aa Bishop aA
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,279 Elo+
Solo
Mulan
Mulan
CyMi
Mulan
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
337W - 263L
1,531 Elo+
Solo
Hachiman
Hachiman
KeepEmOutKeith
Hachiman
Level 155
God Stats
5W - 3L
1,449 SR
Queue Stats
240W - 217L
1,584 Elo+
Solo
Janus
Janus
YoDaddysBoytoy
Janus
Level 159
God Stats
7W - 9L
1,397 SR
Queue Stats
564W - 591L
1,508 Elo+
Solo
Kukulkan
Kukulkan
seito0
Kukulkan
Level 134
God Stats
2W - 0L
1,592 SR
Queue Stats
58W - 66L
1,469 Elo+
Solo
Team Averages
Level 100
1,488 SR
1,474 Elo+

VS

Team Averages
Level 104
1,548 SR
1,531 Elo+
Sol
Sol
Cosmo38
Sol
Level 29
God Stats
1W - 6L
1,482 SR
Queue Stats
197W - 228L
1,519 Elo+
Solo
Mulan
Mulan
Hebrew Jorge
Mulan
Level 160
God Stats
11W - 12L
1,562 SR
Queue Stats
649W - 632L
1,435 Elo+
Party 1
Merlin
Merlin
Jaquitta
Merlin
Level 158
God Stats
2W - 3L
1,502 SR
Queue Stats
205W - 181L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
Nat P 26
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,719 Elo+
Solo
Cabrakan
Cabrakan
WOPP A LOPP
Cabrakan
Level 160
God Stats
8W - 5L
1,692 SR
Queue Stats
766W - 757L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 20
15,518
554
13,497
29,621
38,336
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
CyMi
Mulan
20
6 / 7 / 21
15,885
567
27,349
49,147
82,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
20
13 / 8 / 10
18,355
656
38,644
28,457
17,863
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 7 / 20
16,387
585
29,164
29,045
17,599
Kukulkan
seito0
Kukulkan
20
10 / 3 / 19
19,202
686
39,531
20,978
14,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
7 / 4 / 17
16,956
606
35,831
27,452
12,770
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
6 / 8 / 15
15,504
554
30,025
41,982
59,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Jaquitta
Merlin
20
6 / 6 / 16
18,630
665
42,877
25,924
15,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
Nat P 26
Zhong Kui
20
8 / 9 / 13
17,161
613
23,773
36,040
31,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
WOPP A LOPP
Cabrakan
18
2 / 7 / 13
13,144
469
9,503
30,862
40,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
103
34
Kills
29
29
Deaths
34
90
Assists
74
Player
Kills
Deaths
Assists
KDA
W
1
4
20
2.75
L
Sol
7
4
17
3.88
W
Mulan
CyMi
Mulan
6
7
21
2.36
L
6
8
15
1.69
L
Merlin
Jaquitta
Merlin
6
6
16
2.33
W
Hachiman
13
8
10
2.25
L
Zhong Kui
Nat P 26
Zhong Kui
8
9
13
1.61
L
Cabrakan
WOPP A LOPP
Cabrakan
2
7
13
1.21
W
4
7
20
2
W
Kukulkan
seito0
Kukulkan
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,185
Damage
142,009
157,248
Taken
162,260
171,204
Mitigated
159,926
64,860
Healing
48,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,497
511
4,273
6,032
29,621
38,336
687
21,038
8,583
0
31,471
L
Sol
35,831
12,361
3,755
10,881
27,452
12,770
683
12,393
14,930
64,458
0
W
Mulan
CyMi
Mulan
27,349
3,164
2,920
16,543
49,147
82,948
622
34,286
14,861
0
33,828
L
30,025
2,506
1,059
10,415
41,982
59,431
340
15,874
25,256
1,019
48,267
L
Merlin
Jaquitta
Merlin
42,877
1,557
346
3,490
25,924
15,703
215
9,296
16,284
111,606
0
W
Hachiman
38,644
19,255
6,008
5,877
28,457
17,863
4,134
21,130
7,327
0
82,175
L
Zhong Kui
Nat P 26
Zhong Kui
23,773
1,359
4,501
10,970
36,040
31,661
860
14,384
21,088
56,266
0
L
Cabrakan
WOPP A LOPP
Cabrakan
9,503
708
1,197
2,037
30,862
40,361
0
16,748
13,896
11,409
0
W
29,164
841
2,661
9,038
29,045
17,599
1,027
21,127
7,918
65,584
0
W
Kukulkan
seito0
Kukulkan
39,531
2,727
5,778
5,730
20,978
14,458
3,376
15,422
5,556
109,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,347
Gold Earned
81,395
342
Minions Killed
316
0
Camps Cleared
0
2,391,886
Distance Traveled
2,150,681
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,518
554
37
1
0
536,773
0
L
Sol
16,956
606
69
2
0
445,706
0
W
Mulan
15,885
567
8
0
0
493,667
1
L
Mulan
15,504
554
36
1
0
439,905
0
L
Merlin
18,630
665
142
5
0
412,357
0
W
Hachiman
18,355
656
84
3
0
358,412
5
L
Zhong Kui
17,161
613
60
2
0
471,014
2
L
Cabrakan
13,144
469
9
0
0
381,699
0
W
Janus
16,387
585
88
3
0
501,527
1
W
Kukulkan
19,202
686
125
4
0
501,507
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role