Player Matchup

Baron Samedi
Baron Samedi
Bronze III
ObiwanSmokie
Baron Samedi
Bronze III
Level 36
God Stats
0W - 3L
1,713 SR
Queue Stats
142W - 93L
1,433 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
VR Mystic3629
Cu Chulainn
Silver III
Level 128
God Stats
1W - 1L
1,837 SR
Queue Stats
1W - 3L
1,445 MMR
Solo
Cabrakan
Cabrakan
Silver III
alsome_zombie
Cabrakan
Silver III
Level 123
God Stats
9W - 15L
1,511 SR
Queue Stats
77W - 89L
1,443 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,687 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,555 SR
1,535 MMR
Sol
Sol
Gold II
Tmony
Sol
Gold II
Level 125
God Stats
9W - 12L
1,528 SR
Queue Stats
30W - 29L
1,708 MMR
Party 1
Fenrir
Fenrir
Platinum V
WhirlingChalk4
Fenrir
Platinum V
Level 129
God Stats
184W - 248L
1,526 SR
Queue Stats
246W - 319L
1,384 MMR
Solo
Mulan
Mulan
Silver I
lIlMadnessIl
Mulan
Silver I
Level 48
God Stats
11W - 11L
1,609 SR
Queue Stats
25W - 27L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ObiwanSmokie
Baron Samedi
20
4 / 3 / 11
14,984
651
27,213
23,174
21,356
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
VR Mystic3629
Cu Chulainn
19
6 / 7 / 9
14,878
647
36,606
37,825
55,017
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
alsome_zombie
Cabrakan
19
6 / 5 / 6
14,993
652
22,357
31,933
45,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetAh Muzen CabAtlasMerlinCthulhu

VS

Bans
GebPoseidonCupidZhong KuiXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Tmony
Sol
20
6 / 2 / 7
17,072
742
41,463
28,610
17,404
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

20
7 / 9 / 6
16,132
701
15,407
38,099
57,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
2 / 6 / 10
15,364
668
23,341
34,999
45,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
16
Kills
15
15
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ObiwanSmokie
Baron Samedi
4
3
11
3.17
W
Sol
Tmony
Sol
6
2
7
4.75
L
Cu Chulainn
VR Mystic3629
Cu Chulainn
6
7
9
1.5
W
7
9
6
1.11
L
Cabrakan
alsome_zombie
Cabrakan
6
5
6
1.8
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,176
Damage
80,211
92,932
Taken
101,708
122,097
Mitigated
120,018
28,020
Healing
33,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ObiwanSmokie
Baron Samedi
27,213
1,654
7,876
11,360
23,174
21,356
348
9,399
13,567
74,341
0
W
Sol
Tmony
Sol
41,463
16,984
0
18,076
28,610
17,404
1,983
13,658
14,952
140,086
12,750
L
Cu Chulainn
VR Mystic3629
Cu Chulainn
36,606
6,840
1,442
4,278
37,825
55,017
323
16,336
20,954
0
86,197
W
15,407
2,103
934
5,027
38,099
57,019
966
18,244
18,611
0
36,294
L
Cabrakan
alsome_zombie
Cabrakan
22,357
2,278
0
3,064
31,933
45,724
788
12,109
19,189
47,389
0
W
23,341
2,786
884
8,605
34,999
45,595
68
18,228
16,771
0
52,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,855
Gold Earned
48,568
237
Minions Killed
262
8
Camps Cleared
12
1,141,341
Distance Traveled
1,195,802
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,984
651
102
4
2
400,194
11
W
Sol
17,072
742
183
8
11
388,696
9
L
Cu Chulainn
14,878
647
72
3
3
396,574
5
W
Fenrir
16,132
701
34
1
1
411,341
0
L
Cabrakan
14,993
652
63
3
3
344,573
1
W
Mulan
15,364
668
45
2
0
395,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role