Player Matchup

Yemoja
Yemoja
Diamond IV
JOSINATOR6363
Yemoja
Diamond IV
Level 157
God Stats
2W - 2L
1,574 SR
Queue Stats
129W - 116L
2,222 MMR
Solo
King Arthur
King Arthur
Diamond III
MR 100 SO ICEY
King Arthur
Diamond III
Level 160
God Stats
7W - 5L
1,549 SR
Queue Stats
189W - 176L
2,262 MMR
Solo
Serqet
Serqet
Diamond III
OogieBoogie1193
Serqet
Diamond III
Level 142
God Stats
6W - 5L
1,699 SR
Queue Stats
70W - 68L
2,229 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
StoopetShark172
Hou Yi
Diamond III
Level 114
God Stats
18W - 13L
1,620 SR
Queue Stats
195W - 194L
2,172 MMR
Party 2
Tiamat
Tiamat
Masters
YaBoysSmurf
Tiamat
Masters
Level 107
God Stats
2W - 3L
1,563 SR
Queue Stats
280W - 256L
2,212 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,601 SR
2,220 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,700 SR
2,216 MMR
Charybdis
Charybdis
Diamond III
AeroTrauma
Charybdis
Diamond III
Level 149
God Stats
8W - 3L
1,671 SR
Queue Stats
157W - 146L
2,157 MMR
Solo
Chang'e
Chang'e
Masters
Ipay4wins
Chang'e
Masters
Level 160
God Stats
17W - 10L
1,728 SR
Queue Stats
420W - 404L
2,337 MMR
Party 1
Geb
Geb
Diamond I
StatikFlash
Geb
Diamond I
Level 158
God Stats
9W - 8L
1,579 SR
Queue Stats
140W - 116L
2,170 MMR
Solo
Jormungandr
Jormungandr
Diamond III
italywon1
Jormungandr
Diamond III
Level 160
God Stats
420W - 346L
1,695 SR
Queue Stats
578W - 570L
2,193 MMR
Solo
Thor
Thor
Masters
replaysz
Thor
Masters
Level 107
God Stats
7W - 1L
1,827 SR
Queue Stats
135W - 121L
2,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,731
389
6,358
25,419
30,546
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MR 100 SO ICEY
King Arthur
18
2 / 7 / 1
11,764
471
16,419
35,542
45,098
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 6 / 2
11,906
476
6,659
23,240
13,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 7 / 3
10,500
420
12,008
20,032
8,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
19
2 / 2 / 3
11,393
456
18,811
21,760
17,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
RatatoskrFreyaKali

VS

Bans
LancelotBakasuraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AeroTrauma
Charybdis
20
5 / 1 / 9
14,892
596
15,057
16,653
9,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Ipay4wins
Chang'e
20
3 / 3 / 11
14,319
573
23,942
23,723
12,724
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 0 / 13
13,844
554
10,438
19,583
28,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
italywon1
Jormungandr
20
11 / 2 / 9
14,745
590
22,852
21,317
14,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
20
8 / 3 / 6
15,546
622
27,258
26,389
29,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
9
Kills
29
29
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AeroTrauma
Charybdis
5
1
9
9.5
W
Chang'e
Ipay4wins
Chang'e
3
3
11
2.83
L
0
7
3
0.21
L
King Arthur
MR 100 SO ICEY
King Arthur
2
7
1
0.36
L
4
6
2
0.83
W
2
0
13
8.5
L
1
7
3
0.36
L
Tiamat
2
2
3
1.75
W
Jormungandr
italywon1
Jormungandr
11
2
9
7.75
W
Thor
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,255
Damage
99,547
125,993
Taken
107,665
114,976
Mitigated
95,010
27,191
Healing
50,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AeroTrauma
Charybdis
15,057
9,076
0
6,404
16,653
9,684
14,495
3,844
12,663
0
157,321
W
Chang'e
Ipay4wins
Chang'e
23,942
735
7,380
14,626
23,723
12,724
2,892
9,867
13,257
151,855
0
L
6,358
1,153
5,298
2,822
25,419
30,546
0
17,025
7,966
30,657
0
L
King Arthur
MR 100 SO ICEY
King Arthur
16,419
1,251
0
6,132
35,542
45,098
0
8,221
27,199
911
96,665
L
6,659
815
0
5,885
23,240
13,380
0
10,511
12,389
43
84,551
W
10,438
884
0
5,911
19,583
28,648
315
5,666
13,659
49,416
0
L
12,008
8,211
0
3,478
20,032
8,357
0
8,355
11,417
0
81,172
L
Tiamat
18,811
2,016
0
3,576
21,760
17,595
469
11,739
9,790
134,310
0
W
Jormungandr
italywon1
Jormungandr
22,852
2,542
102
7,139
21,317
14,721
2,109
5,745
15,280
117,350
0
W
Thor
27,258
7,500
0
8,457
26,389
29,233
528
3,891
21,744
0
118,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,294
Gold Earned
73,346
663
Minions Killed
869
0
Camps Cleared
0
2,349,167
Distance Traveled
2,407,143
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,892
596
223
9
0
469,402
9
W
Chang'e
14,319
573
244
10
0
474,340
3
L
Yemoja
9,731
389
39
2
0
437,344
10
L
King Arthur
11,764
471
137
5
0
457,579
3
L
Serqet
11,906
476
133
5
0
549,414
0
W
Geb
13,844
554
66
3
0
528,762
9
L
Hou Yi
10,500
420
146
6
0
425,928
5
L
Tiamat
11,393
456
208
8
0
478,902
9
W
Jormungandr
14,745
590
156
6
0
500,694
6
W
Thor
15,546
622
180
7
0
433,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role