Player Matchup

Thoth
Thoth
Patigga
Thoth
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 188L
1,465 Elo+
Solo
Ne Zha
Ne Zha
spaznebula
Ne Zha
Level 141
God Stats
5W - 4L
1,859 SR
Queue Stats
55W - 104L
1,300 Elo+
Solo
Mulan
Mulan
worldchampion69
Mulan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,318 Elo+
Solo
Team Averages
Level 108
1,620 SR
1,361 Elo+

VS

Team Averages
Level 117
1,406 SR
1,453 Elo+
Susano
Susano
DaBertier
Susano
Level 158
God Stats
10W - 13L
1,325 SR
Queue Stats
96W - 105L
1,489 Elo+
Party 1
Tyr
Tyr
GVitalzz
Tyr
Level 159
God Stats
2W - 10L
1,465 SR
Queue Stats
80W - 104L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
sombra98
Nu Wa
Level 34
God Stats
2W - 3L
1,427 SR
Queue Stats
5W - 9L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Patigga
Thoth
20
4 / 8 / 10
15,067
685
14,675
19,326
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
spaznebula
Ne Zha
20
8 / 8 / 5
15,241
693
20,634
18,744
7,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 12
15,827
719
24,804
30,586
36,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DaBertier
Susano
20
17 / 3 / 2
16,676
758
36,916
27,324
14,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 7 / 12
13,175
599
18,375
35,960
46,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nu Wa
sombra98
Nu Wa
17
1 / 8 / 8
12,486
568
6,922
12,521
4,578
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
18
Kills
19
19
Deaths
18
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
DaBertier
Susano
17
3
2
6
L
1
7
12
1
W
Thoth
Patigga
Thoth
4
8
10
1.13
L
Nu Wa
sombra98
Nu Wa
1
8
8
0.63
W
Ne Zha
spaznebula
Ne Zha
8
8
5
1.31
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,113
Damage
62,213
68,656
Taken
75,805
52,087
Mitigated
65,618
14,255
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DaBertier
Susano
36,916
9,484
0
1,582
27,324
14,718
1,053
5,303
21,191
56
102,439
L
18,375
1,928
0
3,624
35,960
46,322
179
6,493
28,657
98
43,542
W
Thoth
Patigga
Thoth
14,675
1,349
0
10
19,326
8,803
564
2,566
16,760
63,549
0
L
Nu Wa
sombra98
Nu Wa
6,922
1,666
265
539
12,521
4,578
328
3,367
8,951
31,795
0
W
Ne Zha
spaznebula
Ne Zha
20,634
5,684
463
2,925
18,744
7,204
937
1,729
17,015
0
60,006
W
24,804
3,421
0
10,857
30,586
36,080
375
3,071
27,515
0
60,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
42,337
254
Minions Killed
211
6
Camps Cleared
13
1,115,322
Distance Traveled
1,137,653
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
16,676
758
128
6
6
411,032
1
L
Tyr
13,175
599
43
2
3
376,877
1
W
Thoth
15,067
685
116
5
2
346,989
4
L
Nu Wa
12,486
568
40
2
4
349,744
1
W
Ne Zha
15,241
693
63
3
3
351,785
2
W
Mulan
15,827
719
75
3
1
416,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role