Player Matchup

Cupid
Cupid
 
Cupid
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Dendrago043
Persephone
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,399 Elo+
Solo
Mulan
Mulan
LuisNC23
Mulan
Level 57
God Stats
12W - 15L
1,533 SR
Queue Stats
100W - 110L
1,510 Elo+
Solo
Sobek
Sobek
fogolith
Sobek
Level 52
God Stats
6W - 3L
1,670 SR
Queue Stats
71W - 60L
1,477 Elo+
Solo
Fenrir
Fenrir
pandy703
Fenrir
Level 147
God Stats
4W - 9L
1,531 SR
Queue Stats
938W - 961L
1,520 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,481 Elo+

VS

Team Averages
Level 89
1,441 SR
1,494 Elo+
Poseidon
Poseidon
Fruit_Individual
Poseidon
Level 68
God Stats
4W - 5L
1,331 SR
Queue Stats
244W - 239L
1,538 Elo+
Solo
Charybdis
Charybdis
Harr23087167
Charybdis
Level 82
God Stats
4W - 2L
1,328 SR
Queue Stats
170W - 145L
1,479 Elo+
Solo
Thor
Thor
PapaPenguinZ
Thor
Level 98
God Stats
88W - 73L
1,507 SR
Queue Stats
377W - 367L
1,474 Elo+
Solo
Aphrodite
Aphrodite
Zarok_1
Aphrodite
Level 129
God Stats
9W - 8L
1,690 SR
Queue Stats
398W - 414L
1,487 Elo+
Solo
Thanatos
Thanatos
zINeyKiiz
Thanatos
Level 66
God Stats
9W - 16L
1,351 SR
Queue Stats
374W - 397L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 3 / 1
7,891
438
5,321
12,402
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Dendrago043
Persephone
13
2 / 5 / 0
8,510
473
8,199
10,437
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
LuisNC23
Mulan
15
3 / 3 / 2
9,462
526
11,384
20,892
17,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
fogolith
Sobek
11
1 / 2 / 2
7,486
416
6,233
17,340
16,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
pandy703
Fenrir
14
3 / 5 / 2
8,759
487
10,220
20,866
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,983
499
17,805
9,133
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Harr23087167
Charybdis
17
7 / 0 / 3
9,950
553
11,927
10,362
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 3
9,682
538
17,765
14,561
15,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Zarok_1
Aphrodite
14
1 / 3 / 8
8,241
458
4,347
14,214
11,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
zINeyKiiz
Thanatos
14
4 / 4 / 3
8,857
492
10,222
16,868
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
18
18
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
1
0.5
L
Persephone
Dendrago043
Persephone
2
5
0
0.4
W
3
1
7
6.5
W
Charybdis
Harr23087167
Charybdis
7
0
3
8.5
L
Mulan
LuisNC23
Mulan
3
3
2
1.33
W
3
2
3
2.25
W
Aphrodite
Zarok_1
Aphrodite
1
3
8
1.67
L
Sobek
fogolith
Sobek
1
2
2
1
L
Fenrir
pandy703
Fenrir
3
5
2
0.8
W
Thanatos
zINeyKiiz
Thanatos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,357
Damage
62,066
81,937
Taken
65,138
51,745
Mitigated
43,081
30,468
Healing
33,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,321
2,778
67
4,633
12,402
4,940
0
2,440
9,919
0
55,927
L
Persephone
Dendrago043
Persephone
8,199
317
0
1,008
10,437
4,104
0
6,088
3,815
62,361
0
W
17,805
4,064
0
750
9,133
3,525
37
3,245
5,888
93,016
0
W
Charybdis
Harr23087167
Charybdis
11,927
6,976
0
3,802
10,362
3,753
1,014
1,842
8,520
0
78,905
L
Mulan
LuisNC23
Mulan
11,384
1,464
0
9,850
20,892
17,009
0
2,898
17,912
120
71,343
W
17,765
3,834
0
2,871
14,561
15,510
0
1,632
12,929
125
86,294
W
Aphrodite
Zarok_1
Aphrodite
4,347
1,112
5,350
5,855
14,214
11,628
0
4,354
9,860
17,753
0
L
Sobek
fogolith
Sobek
6,233
242
0
7,952
17,340
16,119
0
5,180
11,976
25,364
0
L
Fenrir
pandy703
Fenrir
10,220
2,103
0
6,958
20,866
9,573
0
4,637
16,036
0
67,159
W
Thanatos
zINeyKiiz
Thanatos
10,222
2,224
0
14,596
16,868
8,665
0
3,479
13,389
0
80,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
45,713
477
Minions Killed
562
0
Camps Cleared
0
1,721,948
Distance Traveled
1,769,427
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,891
438
95
5
0
306,611
1
L
Persephone
8,510
473
121
7
0
335,611
4
W
Poseidon
8,983
499
140
8
0
371,746
6
W
Charybdis
9,950
553
129
7
0
336,727
5
L
Mulan
9,462
526
139
8
0
323,389
2
W
Thor
9,682
538
146
8
0
345,575
4
W
Aphrodite
8,241
458
35
2
0
345,138
5
L
Sobek
7,486
416
26
1
0
380,272
8
L
Fenrir
8,759
487
96
5
0
376,065
0
W
Thanatos
8,857
492
112
6
0
370,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role