Player Matchup
Team Averages
Platinum IV
Average Tier
Level 106
1,500 SR
1,903
MMR
VS
Team Averages
Gold II
Average Tier
Level 145
1,776 SR
1,763
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
dannypause
Pele
5
0 / 2 / 0
3,814
763
1,731
3,387
811
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sarcasum
Amaterasu
7
2 / 0 / 0
4,684
937
2,509
2,997
1,265
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,684
937
33
7
0
76,281
0
L
3,814
763
13
3
0
57,143
2